|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Middas Betancore
Kirjuun Heiian
91
|
Posted - 2014.10.20 18:11:00 -
[1] - Quote
I haz cal assault 5 I like to use "regen tanking" regulators, Rechargers and energizers I use pretty all the different caldari weapons, my assault mainly uses assault rails, knives ,bolt pistols and magsecs
As for an additional weapon based bonus; 3-5% recoil reduction, fully skilled rail weapons(5% kick reduction lvl) along with reload skills (3% lvl) become very potent in a proto assaults hands, even on std or adv frames as long as you have the skills trained The recoil reduction allows the more trained operative to be able to sustain fire more accurately for longer durations.
The other one for the dropsuit I really like 2-4% efficacy of shield regulators,energizers,recharges Incentivises regen tanking more, allowing u to edge optimal ranges and fight in bursts between cover
Negatives of these are that they are already skills available, so some things may get out of hand. However neither bonus effects the assaults hp, range, dmg per shot, ROF
That's my thoughts so far, I hope it helps. Il post any further ideas
CEO-Kirjuun Heiian-Caldari Faction Warfare Corp
Join our public chat channel. Kirjuun Heiian
|
Middas Betancore
Kirjuun Heiian
93
|
Posted - 2014.10.20 18:59:00 -
[2] - Quote
Possible gal bonuses 5-10% hybrid blaster total ammo Bonus to flux nade radius 5%ish Bonus to armour fittings...3-5% armour rep fitting reduction Just ideas...
CEO-Kirjuun Heiian-Caldari Faction Warfare Corp
Join our public chat channel. Kirjuun Heiian
|
Middas Betancore
Kirjuun Heiian
93
|
Posted - 2014.10.20 19:21:00 -
[3] - Quote
If caldari assault were to get a kick reduction, a hipfire dispersion nerf may be needed to give it just the right balance.
Bolt pistols would also benefit from hipfire nerf, also I say spread its damage per magazine out to 5-6 rounds Kick reduction makes all snipers better, firing series of shots in quick succession. An interesting difference with commando Magsec hipfire may be ok where it is, kick reduction isn't that necessary...tough one...
CEO-Kirjuun Heiian-Caldari Faction Warfare Corp
Join our public chat channel. Kirjuun Heiian
|
Middas Betancore
Kirjuun Heiian
93
|
Posted - 2014.10.20 19:34:00 -
[4] - Quote
Blaster optimal is lowest, being able to buff it only on the assault suit sounds reasonable If you do it so it outranges the next longest projectile, the assault gains a niche, the commando keeps the niche of up close rapid reload
Essentially a max gal assault retains his power further into his maximum range It just might work Only the assault can do it.. Shotguns and ion pistol range is so small...not sure it will give u much
CEO-Kirjuun Heiian-Caldari Faction Warfare Corp
Join our public chat channel. Kirjuun Heiian
|
Middas Betancore
Kirjuun Heiian
93
|
Posted - 2014.10.20 20:08:00 -
[5] - Quote
So if we buff the plasma rifle optimal 5-8m, what should the gal assault have with its new found optimal range?
CEO-Kirjuun Heiian-Caldari Faction Warfare Corp
Join our public chat channel. Kirjuun Heiian
|
Middas Betancore
Kirjuun Heiian
93
|
Posted - 2014.10.20 20:15:00 -
[6] - Quote
Agreed, so in feeling something about armour, incentivise reactives and ferroscale, maybe repairers, try and promote a more mobile high repair suit, contrasting more with commandos and sentinels slow, high hp play
CEO-Kirjuun Heiian-Caldari Faction Warfare Corp
Join our public chat channel. Kirjuun Heiian
|
Middas Betancore
Kirjuun Heiian
101
|
Posted - 2014.10.22 18:44:00 -
[7] - Quote
I somewhat agree, using a rail weapon with a further reduced kick could be dangerous
Tac sniper rifles would quite scary, 6 precision high dmg rounds, low recoil would mean faster target reaquisition, buffing it's dps(kinda)
Bolt pistols I feel would feel hardly different, with my proto bp skills, the recoil is already so small, the spool time between shots is enough time to sight on a target.
Rail Rifles-It becomes harder to control ADS about 15-20 rounds into the magazine, with a further recoil buff, IMHO in a max skilled.dropsuit, you could be raining down accurate fire up to 100m for most of your magazine(vague I know)
Assault Rails-Mostly the same as it's parent weapon, though it's hipfire accuracy would be inherently buffed by less recoil, just blazing of the hip, no worries
Sniper Rifles-Less recoil would increase this weapons ability to fire a series of very powerful shots, I imagine just volleys smashing heavys with body shots in quick succession, but it does have limited magazine cap
Charge-Quick follow up shots after a charge shot, devastating
Magsec-Its recoil seems to be in a good place at the moment, if buffed it would be lasering headshots into ppl at 50 paces
Looks bleak no? Giving a further recoil buff seems a waste of time it will push rail weapons weaknesses out of the picture
However if u were to lower the rail recoil skills in the weaponry tree, you could nerf the recoil skills you think may be necessary Say from 5% - 3% in a case by case basis Then you could give the assault a rail recoil skill, make them more specialized in sustained ranged fire
Or Shield Regen mode efficiacy
Thats my bit on cal assault for now, hope it helps
CEO-Kirjuun Heiian-Caldari Faction Warfare Corp
Join our public chat channel. Kirjuun Heiian
|
Middas Betancore
Kirjuun Heiian
102
|
Posted - 2014.10.22 18:53:00 -
[8] - Quote
Note: my above post is my written perception of what I believe using a cal assault with a recoil reduction skill I have 52million sp, All caldari dropsuits, weapons, equipment to 5 with pretty maxed cores. I've played dust pretty steadily since closed beta So that's what I think I would be doing with a further recoil reduction
CEO-Kirjuun Heiian-Caldari Faction Warfare Corp
Join our public chat channel. Kirjuun Heiian
|
Middas Betancore
Kirjuun Heiian
105
|
Posted - 2014.10.23 13:10:00 -
[9] - Quote
Yeah im interested to see how my cal gear is effected, gonna have a play about over the weekend and post some assault feedback At first glance, kick reduction bonus on cal assault gets my vote, frak charge time reduction, it would have to be a substantial bonus 7-10% to really impact performance.
I'll give a more enlightened post after a chance to play around
CEO-Kirjuun Heiian-Caldari Faction Warfare Corp
Join our public chat channel. Kirjuun Heiian
|
Middas Betancore
Kirjuun Heiian
105
|
Posted - 2014.10.23 13:50:00 -
[10] - Quote
Hmmm caution tells me cal assault should start 5% Fitting Bonus (Same) 3% Reload Hybrid Rail Light\Sidearm (Same) 5% Recoil Reduction Hybrid Rail Light\Sidearm
See how it goes Is ADS only recoil Reduction a good idea as another safety measure, to oppose gallente hipfire bonuses? Perhaps keeping rails as more cumbersome cqc rifle
CEO-Kirjuun Heiian-Caldari Faction Warfare Corp
Join our public chat channel. Kirjuun Heiian
|
|
Middas Betancore
Kirjuun Heiian
105
|
Posted - 2014.10.23 14:03:00 -
[11] - Quote
It was just a thought, but I agree, thought perhaps ppl might want to keep it's role as a range weapon more defined
But il take hipfire too
CEO-Kirjuun Heiian-Caldari Faction Warfare Corp
Join our public chat channel. Kirjuun Heiian
|
|
|
|