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cammando 007
Immortal Guides
3
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Posted - 2014.10.19 11:35:00 -
[1] - Quote
hey they need a serious buff CCP...! i tried to take a caldari assault with it and hey was at 55 meter away from me...and he didnt even take a bit damage...and he killed me with a militia combat .....now WTF...is that...! and no one even uses it anymore WHY....! it used to be a good weapon...now its dominated by rail and combat... |
Kasote Denzara
A Vulture
2344
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Posted - 2014.10.19 11:40:00 -
[2] - Quote
Plasma Rifle has been poop for some time now. The Breach variant is nasty to encounter close when it's wielded by a Gallente Commando, but other than that it's pretty awful. It (the Plasma Rifle) is out performed in every way by something else.
Prof. V Plasma Cannon and Gallente Commando V. There is no regret. Only explosions.
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tander09
KILL-EM-QUICK RISE of LEGION
135
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Posted - 2014.10.19 11:41:00 -
[3] - Quote
*suddenly remembers AR514 days*
No! I don't wanna go back to those days of HELL!
AR514 shall never return, NEVER!!!!!!
"If the gallente brainwash me again, they shall be purged by God himself!"
-Nexle Skimfuse
AMARRIAN4LYFE
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cammando 007
Immortal Guides
3
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Posted - 2014.10.19 11:46:00 -
[4] - Quote
yeah that is the sad thing.....CCP please buff it...make it a bullet shooting weapon not air...! |
Blueprint For Murder
Immortal Guides
140
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Posted - 2014.10.19 11:55:00 -
[5] - Quote
It is because the CR and to a lesser extent the RR are so OP. Who would have though a weapon with no balancing factors like the Combat Rifle would be so far out of balance... I hate how these kids "think" you can buff your way out of balance issues.
New, delicious, Soylent green the miracle food of high-energy plankton gathered from the oceans of the world.
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The Master Race
Immortal Guides
140
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Posted - 2014.10.19 11:55:00 -
[6] - Quote
It is because the CR and to a lesser extent the RR are so OP. Who would have though a weapon with no balancing factors like the Combat Rifle would be so far out of balance... I hate how these kids "think" you can buff your way out of balance issues.
New, delicious, Soylent green the miracle food of high-energy plankton gathered from the oceans of the world.
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cammando 007
Immortal Guides
3
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Posted - 2014.10.19 12:19:00 -
[7] - Quote
i want them to either buff they AR or balance them properly that they can compete with CR and RR |
Echo 1991
WarRavens Capital Punishment.
502
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Posted - 2014.10.19 12:33:00 -
[8] - Quote
I would just change the gal assault skill to a 2-3% optimal range increase per level. The AR is fine just know you can't engage past 55-60 unless they are close to dead or you are using the galmando. |
cammando 007
Immortal Guides
3
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Posted - 2014.10.19 12:48:00 -
[9] - Quote
Echo 1991 wrote:I would just change the gal assault skill to a 2-3% optimal range increase per level. The AR is fine just know you can't engage past 55-60 unless they are close to dead or you are using the galmando.
but if you going against a RR or CR....within the optimal range of AR...u r gonna loose... that sucks..! |
Echo 1991
WarRavens Capital Punishment.
502
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Posted - 2014.10.19 13:09:00 -
[10] - Quote
cammando 007 wrote:Echo 1991 wrote:I would just change the gal assault skill to a 2-3% optimal range increase per level. The AR is fine just know you can't engage past 55-60 unless they are close to dead or you are using the galmando. but if you going against a RR or CR....within the optimal range of AR...u r gonna loose... that sucks..! If they are in my optimal and are shield based they will melt. Just ads and strafe they should miss quite a few shots. |
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Duke Noobiam
Molon Labe. General Tso's Alliance
202
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Posted - 2014.10.19 13:11:00 -
[11] - Quote
AR is the king under 40 metres. Problem is that on many maps it is useless as much of the action is long range.
How do you kill that which has no life?
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
584
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Posted - 2014.10.19 13:15:00 -
[12] - Quote
Breach AR seems fine.
Easily on par with the RR. DPS vs Range profile matches up. Same ratio. No Spool Time. Better hipfire, kick, dispersion, ect... Faster Reload. Less CPU/PG use. Less ammo per magazine.
Swag-suit4lyfe!
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cammando 007
Immortal Guides
3
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Posted - 2014.10.19 13:17:00 -
[13] - Quote
naahh.......AR within 40meter cannot survive a RR or Cr.....even if we straif....they to will strafe...my AR bullets.....and mostly everyone is gal or amrr... |
Cody Sietz
Evzones Public.Disorder.
4071
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Posted - 2014.10.19 13:37:00 -
[14] - Quote
Duke Noobiam wrote:AR is the king under 40 metres. Problem is that on many maps it is useless as much of the action is long range. It should be king under 40m, but you run into hipfire RR and the HMG and it's not so great.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Atiim
13064
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Posted - 2014.10.19 13:42:00 -
[15] - Quote
Assault Rifles are fine, just confine your engagements to close quarters.
The 1st Matari Commando
-HAND
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Echo 1991
WarRavens Capital Punishment.
502
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Posted - 2014.10.19 13:48:00 -
[16] - Quote
Atiim wrote:Assault Rifles are fine, just confine your engagements to close quarters. Kinda difficult when quite a few maps are incredibly wide open. City fine. Rest of the map not so fine |
cammando 007
Immortal Guides
4
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Posted - 2014.10.19 13:50:00 -
[17] - Quote
then if i use this breach assault with a gal scout....? i get real close to people...! :D |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
585
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Posted - 2014.10.19 14:07:00 -
[18] - Quote
Echo 1991 wrote:Atiim wrote:Assault Rifles are fine, just confine your engagements to close quarters. Kinda difficult when quite a few maps are incredibly wide open. City fine. Rest of the map not so fine Just avoid engagement when you are on your way from complex to complex if you can. If someone is intent on killing you out there, you'll just have to outmanouver and outsmart them. Having a shorter effective range is a really easy thing to work around.
Swag-suit4lyfe!
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cammando 007
Immortal Guides
4
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Posted - 2014.10.19 14:11:00 -
[19] - Quote
hey think like this ohkay....
would u skill up level 5 RR and its prof. or would u skill up level 5 AR and its prof..
which weapon would u skill up and why.. |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
585
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Posted - 2014.10.19 14:13:00 -
[20] - Quote
cammando 007 wrote:hey think like this ohkay....
would u skill up level 5 RR and its prof. or would u skill up level 5 AR and its prof..
which weapon would u skill up and why.. AR. More Variants to choose from, and it currently has the best tactical rifle. And as ugly as I think Gallente technology is, Caldari tech looks worse.
Swag-suit4lyfe!
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emm kay
G0DS AM0NG MEN
213
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Posted - 2014.10.19 14:13:00 -
[21] - Quote
cammando 007 wrote:hey they need a serious buff CCP...! i tried to take a caldari assault with it and hey was at 55 meter away from me...and he didnt even take a bit damage...and he killed me with a militia combat .....now WTF...is that...! and no one even uses it anymore WHY....! it used to be a good weapon...now its dominated by rail and combat... like this post to ensure the survival of the AR... AR is fine.
There is a reason you never see me in battle.
it's because I see you first.
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cammando 007
Immortal Guides
4
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Posted - 2014.10.19 14:17:00 -
[22] - Quote
emm kay wrote:cammando 007 wrote:hey they need a serious buff CCP...! i tried to take a caldari assault with it and hey was at 55 meter away from me...and he didnt even take a bit damage...and he killed me with a militia combat .....now WTF...is that...! and no one even uses it anymore WHY....! it used to be a good weapon...now its dominated by rail and combat... like this post to ensure the survival of the AR... AR is fine.
lets have a PVP....u with a assault rifle and me with a rail rifle... |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
585
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Posted - 2014.10.19 14:30:00 -
[23] - Quote
cammando 007 wrote:emm kay wrote:cammando 007 wrote:hey they need a serious buff CCP...! i tried to take a caldari assault with it and hey was at 55 meter away from me...and he didnt even take a bit damage...and he killed me with a militia combat .....now WTF...is that...! and no one even uses it anymore WHY....! it used to be a good weapon...now its dominated by rail and combat... like this post to ensure the survival of the AR... AR is fine. lets have a PVP....u with a assault rifle and me with a rail rifle... U wot m8? Ill rek u.
Swag-suit4lyfe!
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Buwaro Draemon
WarRavens Capital Punishment.
391
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Posted - 2014.10.19 14:44:00 -
[24] - Quote
tander09 wrote:*suddenly remembers AR514 days*
No! I don't wanna go back to those days of HELL!
AR514 shall never return, NEVER!!!!!! The only reason AR514 existed was because the Plasma Rifle was the only Assault Rifle in the game! Yes we had the Scrambler Rifle when Uprising launched but people still choosed the most easiest rifle to use (Which is now the Rail Rifle)
Back then the only light weapons were the Swarm Launcher, Shotgun, Mass Driver, Sniper Rifle and Laser Rifle.
Been here since Mordus Private Trials
Closed Beta Vet under 30 million SP ;-;
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Sgt Kirk
Fatal Absolution
8034
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Posted - 2014.10.19 15:01:00 -
[25] - Quote
Buwaro Draemon wrote:tander09 wrote:*suddenly remembers AR514 days*
No! I don't wanna go back to those days of HELL!
AR514 shall never return, NEVER!!!!!! The only reason AR514 existed was because the Plasma Rifle was the only Assault Rifle in the game! Yes we had the Scrambler Rifle when Uprising launched but people still choosed the most easiest rifle to use (Which is now the Rail Rifle) Back then the only light weapons were the Swarm Launcher, Shotgun, Mass Driver, Sniper Rifle and Laser Rifle. yeah that's something people dont understand or just parrot what they've heard other people say to make it sound like they have been here longer.
The only reason AR 514 existed was because it was the only damn weapon in the game that was general purpose but the community wasn't intelligent enough to put two and two together and magically forgot about the AR problem when the RR and CR came out. (at incredibly OP levels) even though they didn't touch the Plasma Rifle one bit.
I honestly dont want the plasma Rifle buffed anymore, I just want a good Gallente Assault bonus for it and a slight tune down for the RR. You shouldn't gain that much range and that much damage and still wreck in CQC like it's the weapons intended role.
CCP holds the Caldari's hand so this doesn't happen again.
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Buwaro Draemon
WarRavens Capital Punishment.
391
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Posted - 2014.10.19 15:04:00 -
[26] - Quote
Sgt Kirk wrote:Buwaro Draemon wrote:tander09 wrote:*suddenly remembers AR514 days*
No! I don't wanna go back to those days of HELL!
AR514 shall never return, NEVER!!!!!! The only reason AR514 existed was because the Plasma Rifle was the only Assault Rifle in the game! Yes we had the Scrambler Rifle when Uprising launched but people still choosed the most easiest rifle to use (Which is now the Rail Rifle) Back then the only light weapons were the Swarm Launcher, Shotgun, Mass Driver, Sniper Rifle and Laser Rifle. yeah that's something people dont understand or just parrot what they've heard other people say to make it sound like they have been here longer. The only reason AR 514 existed was because it was the only damn weapon in the game that was general purpose but the community wasn't intelligent enough to put two and two together and magically forgot about the AR problem when the RR and CR came out. (at incredibly OP levels) even though they didn't touch the Plasma Rifle one bit. I honestly dont want the plasma Rifle buffed anymore, I just want a good Gallente Assault bonus for it and a slight tune down for the RR. You shouldn't gain that much range and that much damage and still wreck in CQC like it's the weapons intended role. People even went out saying that the Plasma Rifle was fine when it was clearly known that the RR and CR where destroying everyone in under than 3 seconds while the AR struggled.
And yes, make the RR a little unreliable on close range.
Been here since Mordus Private Trials
Closed Beta Vet under 30 million SP ;-;
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2622
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Posted - 2014.10.19 16:53:00 -
[27] - Quote
55 meters is outside of your optimal, and is towards the effective edge of the AR.
If you want the highest full auto DPS LW, then you're going to have to use it at 40m and under.
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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Kaze Eyrou
Molon Labe. General Tso's Alliance
761
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Posted - 2014.10.19 16:59:00 -
[28] - Quote
Fizzer XCIV wrote:cammando 007 wrote:emm kay wrote:cammando 007 wrote:hey they need a serious buff CCP...! i tried to take a caldari assault with it and hey was at 55 meter away from me...and he didnt even take a bit damage...and he killed me with a militia combat .....now WTF...is that...! and no one even uses it anymore WHY....! it used to be a good weapon...now its dominated by rail and combat... like this post to ensure the survival of the AR... AR is fine. lets have a PVP....u with a assault rifle and me with a rail rifle... U wot m8? Ill rek u. inb4 cammando makes a new thread asking for AR nerf.
Thanks Fizzer.
Closed Beta Vet // Logi Bro // @KazeEyrou
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Kaze Eyrou
Molon Labe. General Tso's Alliance
761
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Posted - 2014.10.19 17:03:00 -
[29] - Quote
Sgt Kirk wrote:Buwaro Draemon wrote:tander09 wrote:*suddenly remembers AR514 days*
No! I don't wanna go back to those days of HELL!
AR514 shall never return, NEVER!!!!!! The only reason AR514 existed was because the Plasma Rifle was the only Assault Rifle in the game! Yes we had the Scrambler Rifle when Uprising launched but people still choosed the most easiest rifle to use (Which is now the Rail Rifle) Back then the only light weapons were the Swarm Launcher, Shotgun, Mass Driver, Sniper Rifle and Laser Rifle. yeah that's something people dont understand or just parrot what they've heard other people say to make it sound like they have been here longer. The only reason AR 514 existed was because it was the only damn weapon in the game that was general purpose but the community wasn't intelligent enough to put two and two together and magically forgot about the AR problem when the RR and CR came out. (at incredibly OP levels) even though they didn't touch the Plasma Rifle one bit. I honestly dont want the plasma Rifle buffed anymore, I just want a good Gallente Assault bonus for it and a slight tune down for the RR. You shouldn't gain that much range and that much damage and still wreck in CQC like it's the weapons intended role. When's the last time you got killed by a Rail Rifle in CQC? My engagements have shown the fruits of Rattati's tune down of the RR (increased dispersion hipfire). I get killed much less in CQC against RRs.
If I'm in CQC now, it's because there's 10 cloaked shotgun scouts in the city.
Closed Beta Vet // Logi Bro // @KazeEyrou
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Thumb Green
Raymond James Corp
1608
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Posted - 2014.10.19 17:30:00 -
[30] - Quote
I've actually been noticing more Caldari & Minmatar suits since the ballistic shield nerf so the AR's have been working pretty good for me here recently. Hell, I went 38/4 with the Gek on a Manus Peak skirm a week ago or so; though I guarded C the whole time. The breach is certainly in a good spot and has been my go to weapon for the Manus Peak map since that match I just mentioned.
Echo 1991 wrote:I would just change the gal assault skill to a 2-3% optimal range increase per level. +1 to that, I'd honestly rather have more range than tighter hip fire spread (already got a skill for that anyways).
We don't kick ass, we kick dick and we kick it hard.
Join us in our Pumpkin Crushing
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zzZaXxx
Vengeance Unbound
607
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Posted - 2014.10.19 18:36:00 -
[31] - Quote
UMMMMM.....breach and burst AR are beasting, I'll tear a Cal Ass. into pieces but I need to be close enough. That can be tough on the wide open maps or if I don't have enough blues or greens with me. As a Gal assault I'll often run into the flank of a group and quickly take out 2-3, but then I get sideswiped by some stupid scout I didn't see and finished off by some other random guy in the area because in order to get in range I had to separate from my pack. To many reds focused on me.
I'm thinking AR might be even better as a defensive weapon: focus on holding an area/defending a cluster of blues and let the reds come into my optimal. That way I'm in range without having to be Rambo.
As for where the rifles are at, I think the normal AR just needs a range buff up to 7600. It would be right between breach and burst. the TAR needs a slightly larger clip and less ADS dispersion and kick growth. It doesn't hit consistently enough at its effective range. |
Joel II X
Molon Labe. General Tso's Alliance
3914
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Posted - 2014.10.19 18:38:00 -
[32] - Quote
They're not bad. |
Coleman Gray
Opus Arcana Covert Intervention
1232
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Posted - 2014.10.19 18:47:00 -
[33] - Quote
AR's are awesome on a gal commando
Original Commando, before all you posers just saying
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postapo wastelander
Wasteland Desert Rangers
255
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Posted - 2014.10.19 18:55:00 -
[34] - Quote
cammando 007 wrote:hey they need a serious buff CCP...! i tried to take a caldari assault with it and hey was at 55 meter away from me...and he didnt even take a bit damage...and he killed me with a militia combat .....now WTF...is that...! and no one even uses it anymore WHY....! it used to be a good weapon...now its dominated by rail and combat... like this post to ensure the survival of the AR...
My dear matee boyo, they are completely fine how they are right now
"Ultimate Loggi, Pirmatar and fabulous Tinker since 2012"
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DRAKEST HOUR
BAD ASTRONAUTS
5
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Posted - 2014.10.19 19:01:00 -
[35] - Quote
I use AR in an aslt suit and have since beta and it's fine. You just have to be smart about your engagements and watch your distance from target. If i get lazy or tired I get shot up in a gun fight against RR or CR but if I'm on my game I can usually sneak a little closer and make it a good fight. I kill a lot of RR and CR users and they kill me. As an AR user I have no complaints. |
Jack 3enimble
Vengeance Unbound Dark Taboo
437
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Posted - 2014.10.19 19:08:00 -
[36] - Quote
My 2 ISK.
OP is misinformed on the weapon he's using. Let me shine some light on the subject.
Plasma rifle is designed for the Gal assault, a close range brawler suit. The longer range version of the Gal plasma rifle is the TAR. Both of these weapons are shield based weapons, with the current meta in this game being armor the plasma rifle can be rather ineffective against those suits.
Now the AR destroys people in CQC engagements. Please don't tell me it doesn't because I run that rifle too and have Prof. and Sharpshooter maxed. 30+ kill games are not uncommon.
As for a buff to the plasma rifle to increase range I agree, but this buff has to come with the Gal assault bonus and not on the weapon itself. This so the actual suit the weapon was designed for benefits from this buff and not all the scrubs that want to do it all with one weapon.
Me as a Cal only user (who gets wrecked by skilled AR users CQC btw), i would like a increase in kick for the RR (extra drawback) and give the Cal assault a kick reduction per level, so that people will actually have to spec into logical combinations (suit and weapon) to be effective with it. Again to counter the scrubs that want to do it all with one weapon.
CCP managed to do this for the Min and the Amarr and I hope for the love of god that they will do this for the Cal and Gal too. That will hopefully stop the endless RR OP and AR UP threads.
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Apothecary Za'ki
Biomass Positive
1261
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Posted - 2014.10.19 19:09:00 -
[37] - Quote
Kasote Denzara wrote:Plasma Rifle has been poop for some time now. The Breach variant is nasty to encounter close when it's wielded by a Gallente Commando, but other than that it's pretty awful. It (the Plasma Rifle) is out performed in every way by something else. the breach is good for med range, i feel the normal AR performs better at close.. but yeah.. the RailRifle is the KING atm
[[LogiBro ADV/PRO]]
[[Level 1 Forum Warrior]]
[[Level 2 Forum Pariah]]
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13669
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Posted - 2014.10.19 19:55:00 -
[38] - Quote
I'm being dropped from about 60m or better.
I was horrified to find out the Breach AR is viable and that a Militia AR can kill from 62.5m
"We were commanded to burn the system...We did. I mourn the loss of the innocents caught in our fires" -Kador Ouryon
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DeadlyAztec11
Ostrakon Agency
5945
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Posted - 2014.11.16 05:11:00 -
[39] - Quote
Atiim wrote:Assault Rifles are fine, just confine your engagements to close quarters. Shotguns, pistols and SMG's rule that domain. Plus, not to mention the HMG.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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