DDx77 wrote:I see tanks escaping swarms all the time. My swarms to be exact. They run, recover and return. Resume killing.
Not to mention if someone is using swarms on you, you can just jump out of your tank in your heavy suit and kill them very easily.
I think you are basing your post on team tactics because if swarms are the only thing killing you, you might deserve to be killed.
Team tactics should beat you btw.
By skimming your post one could get the impression you just want to remain stationary and farm kills
I personally feel the lock on for swarms should be optional and we should have the ability to free-fire.
I also feel the tanks armor regen ability should be nerfed by Thor's hammer. I think it should be an extremely slow recovery and I think you should get a major buff to shields or shield regen to compensate.
This would not impede a repair tool and (maybe? ) using a logi suit instead of a heavy gives you an advantage.
I think you ideas with 7.countermeasures are very good though
& I like the idea of a cloak on vehicles as crazy as that sounds.& I have always thought that because I can switch to a birds eye view and see where your vehicle is, then why can't I always see it on tacnet?
You shouldn't have it all though. Again this makes some sense if I can free fire swarms.
You can have a cloak, but I want to be able to see you on tacnet (within some reason) if you are in my killzone when you are not using it. I am basing this on that yes I can hear you but I often feel like tanks somehow sneak up on me. (I know , I do use my eyes, but don't tell me this doesn't happen to you too)
And blah blah blah
The end
1. If i escape swarms in a ADS or DS its because im moving at a decent pace already or have already activated an AB before the 1st volley hits, if im it 1st then actiave an AB the other 2 volleys will already hit me due to the 1st hitting means the 2nd volley is in the ait and the 3rd is about to be fired or is leaving the bottle
1a. In a HAV or LAV the mechanics are different, if the vehicle is just poking out of cover then the swarms will hit the cover when the vehicle moves back into it but if the vehicle is in the middle of the road and is away from cover when the swarms are fired they 1st travel to where the vehicle was and then travel to where the vehicle moved to and that can be a 90deg turn left where as if they actually tracked the vehicle they would hit cover 1st
1c. If im in a heavy suit they have to be within 30m, if they are on top of something or 100m away then no i cannot just jump out and kill them, they have to be close to the vehicle and depending when i jump out they are still locking on and firing at the vehicle and tossing av nades
2. Team based tactics is not allowed in this game, i generally encounter this with SL users who want to kill everything with minimal effort
2a. I can use a FG and kill every vehicle out there solo as it stands
2b. It can be easily done with swarms with the current advantages they have with invisible swarms, extreme fast lock on and firing times, broken lock ons, broken tracking etc
2c. I often hear it should only take teamwork for AV when its takes teamwork for vehicles, as it stands it is hard with these basic vehicles to even put on extra turrets and you make yourself even weaker and the small turrets cannot even be that useful for long range fighting and do not even have the range of a FG and hitting a SL user at 150 is pushing it that is if they render
2d. In PC team based tactics are used
3. I only stay still and farm kills if the enemy allow me to but that is in pubs, try PC that tactic
4. Dumbfire swarms - Possibly could be a different variation but i do not think that it should be a mode that you can switch on and off, with FG you can either hold the charge or fire very quickly ie STD FG/AFG
5. Armor regen was active, in EVE it is active and it should have always be active
5a. Shields have always needed a buff, in EVE again they rep passive nonstop, shield extenders also improve regen rate
5b. Would prefer the Pilot suit and remote repairs put back
6. Tacnet/radar is frankly crap, it should work with sig radius but its hit and miss, it can be same when in a vehicle and at the last min and enemy vehicle turns up, i liked having squad sight