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killertojo42
Trevor Philips Enterprises
68
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Posted - 2014.10.17 15:49:00 -
[1] - Quote
Make it so shield extenders and armor plates increase profile so assault scouts can't hide from scans and all other classes won't be really effected by this but it makes it so assaults can only do assault effectively and scouts have to play stealthily as intended
When walking on the battlefield i stand alone
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killertojo42
Trevor Philips Enterprises
68
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Posted - 2014.10.17 17:32:00 -
[2] - Quote
I think I need to progress this idea, many scouts stack HP especially proto scouts and since they move faster and hide from other classes scans they can assault better than assaults still but if you cause all their stealth bonuses to be negated when they HP stack then assaults can do assaulting the best
When walking on the battlefield i stand alone
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killertojo42
Trevor Philips Enterprises
68
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Posted - 2014.10.17 22:55:00 -
[3] - Quote
DEZKA DIABLO wrote:Buff assault ewar, quit whinning nerf this and dat and fix da real problem, med suits are blind! It's not even a nerf, it doesn't nerf the class, any suit, do anything to its bonuses and if you ran dampeners the effects could be negated in this instance, if you want to run assault get the suit
When walking on the battlefield i stand alone
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killertojo42
Trevor Philips Enterprises
68
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Posted - 2014.10.17 22:57:00 -
[4] - Quote
It's to eliminate assault scouts and full on HP tanking of scouts not kill actual scouts
When walking on the battlefield i stand alone
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killertojo42
Trevor Philips Enterprises
68
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Posted - 2014.10.18 01:46:00 -
[5] - Quote
Sylwester Dziewiecki wrote:killertojo42 wrote:Make it so shield extenders and armor plates increase profile so assault scouts can't hide from scans and all other classes won't be really effected by this but it makes it so assaults can only do assault effectively and scouts have to play stealthily as intended If scouts are really so powerful why don't you skill one, and complain about something else on forums? Why there is such a belief on forum that scout have to be weaker class? I did, the minmataar scout and so if you say it's supposed to be the weakest scout you just destroyed your own argument and second they assault more than scout, they aren't supposed to be a frontline fit that cloaks to avoid majority of fire as it closes the distance by rushing through open areas at you and your team mates and it's only possible by its HP stacking without any negative downsides to ewar, just like assaults have to choose between more HP, damage, and/or a biotic upgrade to get in and out of situation more effectively and yes I mix any or all 3 at any given time
When walking on the battlefield i stand alone
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killertojo42
Trevor Philips Enterprises
71
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Posted - 2014.10.18 07:18:00 -
[6] - Quote
Magnus Amadeuss wrote:killertojo42 wrote:Make it so shield extenders and armor plates increase profile so assault scouts can't hide from scans and all other classes won't be really effected by this but it makes it so assaults can only do assault effectively and scouts have to play stealthily as intended This is actually quite clever. Alters nothing in the game at all beside just adding a stat to a few modules, but could be quite interesting if anyone wants to do the math? I also like the % HP modules as well, only three module in this game are based upon absolute values, and those are armor plates, shield extenders, and armor reps. It would raise TTK by the same percentage across all suits, rather than double-triple it on some and then add 50% on others. Well I haven't quite figured proper numbers yet, just wanted to put the idea out to let it get tossed around a bit and also am tired of the buff/nerf game so I thought of this as a work around to effect an obviously OP class at this time in the game without killing any class or race or favor anyone, it won't hurt any skill anyone used SP on or hurt the scouts themselves, it would just fairly curve against assault scouts
When walking on the battlefield i stand alone
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killertojo42
Trevor Philips Enterprises
75
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Posted - 2014.10.18 08:00:00 -
[7] - Quote
Assaults and heavies don't care if they get scanned anyway including me, plus most of them don't have any SP in Ewar so it makes no sense to touch it for said classes and anything else but this will probably just kill scouts
When walking on the battlefield i stand alone
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killertojo42
Trevor Philips Enterprises
76
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Posted - 2014.10.18 16:38:00 -
[8] - Quote
A higher movement penalty makes a lot of sense too, I like it but it would also effect the rest of the classes because they would need to adjust for each class to be fair plus there is ferroscale plates and I would hate to butcher a very widely used module just to hurt assault scouting, I love the idea though just in practice I'm uncertain about its unintended concequences
When walking on the battlefield i stand alone
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killertojo42
Trevor Philips Enterprises
77
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Posted - 2014.11.08 00:39:00 -
[9] - Quote
DEZKA DIABLO wrote:killertojo42 wrote:Make it so shield extenders and armor plates increase profile so assault scouts can't hide from scans and all other classes won't be really effected by this but it makes it so assaults can only do assault effectively and scouts have to play stealthily as intended So this is another clutch at straws situation to nerf scouts thats only gonna make fitting suits a complete pain in the ass unless they finally add your profile in your fittings next to your hp Must be a brick scout to call it a clutch at straws when i believe it's completely fair
When walking on the battlefield i stand alone
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