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Thread Statistics | Show CCP posts - 1 post(s) |
Blueprint For Murder
Immortal Guides
123
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Posted - 2014.10.17 20:10:00 -
[1] - Quote
I don't use a cloak on my scout so I think it is a waste of time they still have more combat ability than an assault and therefor more offensive capability; They will remain this way until they can be balanced apart from assaults (sidearms). This will however make it impossible to get the jump on other scouts and make it a little harder to kill everyone else as there is a very small increase to the chance of being detected. Of course I think the dynamic between scouts will be cool however it will most likely increase the don't nerf me bro mentality of the player base.
This will also probably just cause more scouts to go shotgun and CR because it reduces the viability of side arms.
New, delicious, Soylent green the miracle food of high-energy plankton gathered from the oceans of the world.
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Blueprint For Murder
Immortal Guides
137
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Posted - 2014.10.18 07:12:00 -
[2] - Quote
Leadfoot10 wrote:Joel II X wrote:Leadfoot10 wrote:Most good users of the cloak use it to approach their target from behind, and the cloak delay will not really help in this regard.
IMO it won't be enough to simply add a delay. Sounds like you want the cloak to be useless. Not at all. I want the suits to be balanced, and all I'm saying is that adding a cloak delay won't really solve much. In order to balance scouts with other suits, I think more will need to be done. Either make them more squishy when avoiding all scans, remove directional information from passive scans, make the cloak harder to fit (lowering fitting bonus), or something, because the imbalance of scouts and their prevalence in matches due to the effectiveness of a cloak combined with passive scans and a high alpha weapon won't go away if you simply add a delay to uncloaking. Let me put it to you another way: Do you really think you'll die that much less if a scout uncloaks a second or three seconds before he shoots you in the back of the head, if he's had you on passives the entire time? Not if he's good. You'll never see him coming, and the delay won't mean much.
This! I don't even use cloak and I stalk people all the time scan left and right till I have a target and proceed to stalk turning as they turn never seen until I stab them. pst I am not that good.
P.S. A good scout? lolz
New, delicious, Soylent green the miracle food of high-energy plankton gathered from the oceans of the world.
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Blueprint For Murder
Immortal Guides
141
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Posted - 2014.10.19 20:22:00 -
[3] - Quote
I don't know the parameters of this chart, but since new players start as assault the assault stat would be artificially inflated.
New, delicious, Soylent green the miracle food of high-energy plankton gathered from the oceans of the world.
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Blueprint For Murder
Immortal Guides
143
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Posted - 2014.10.19 21:26:00 -
[4] - Quote
I don't know why they don't just make them side arm only. They have cloak to avoid long range and while knives are easy to kill someone it is way harder than a shotgun. A little bit of range/damage deficiency is a small price to pay the jump and smooth flowing cloak. This is what I was talking about in all those posts when I said you guys are going to end up with a nerf that kills the type of playstyle you have now. I was glad I saw someone suggest it in the CPMs link at least someone has some sense. Not that I think this change will make any real difference to the class, but it is more likely they will take a step forward rather than back.
New, delicious, Soylent green the miracle food of high-energy plankton gathered from the oceans of the world.
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Blueprint For Murder
Immortal Guides
144
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Posted - 2014.10.20 03:12:00 -
[5] - Quote
Here for you fail scouts that are to ******** to understand your own class. Part 1: http://www.youtube.com/watch?v=KSBICx2yyZo Part 2: http://www.youtube.com/watch?v=dj8vXTqgw1M
New, delicious, Soylent green the miracle food of high-energy plankton gathered from the oceans of the world.
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Blueprint For Murder
Immortal Guides
144
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Posted - 2014.10.20 11:32:00 -
[6] - Quote
NextDark Knight wrote:Just saying, that the cloak has nothing to do with being a good scout.
People are just blind in this game, I run my scout with no cloak and do very well. It's awareness that needs to be given to people. They don't understand the shimmer, they don't understand the decloak sound, and they sure as hell don't understand the charge up sound of all the weapons in the game.
Also, The counter to a scout is a group of people. With the exception of remotes it's very safe to be in a group. With all the downside the scout has if people only understand what to look for.. but some people just want to shoot things... then complain if they didn't get to shoot things.
Bro you're one of those scouts I brought up in my earlier post while running no cloak as I do will grant you kills there is a huge difference between that type of play style and an invisible assault scout... watch these videos Part 1: http://www.youtube.com/watch?v=KSBICx2yyZo Part 2: http://www.youtube.com/watch?v=dj8vXTqgw1M
New, delicious, Soylent green the miracle food of high-energy plankton gathered from the oceans of the world.
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Blueprint For Murder
Immortal Guides
144
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Posted - 2014.10.20 13:25:00 -
[7] - Quote
Lol get real bro I can assure you that most if not all of the issues brought up are still what we are still discussing 4-5 months later despite all of the minor tweaks that had little to no effect on what we are discussing.
New, delicious, Soylent green the miracle food of high-energy plankton gathered from the oceans of the world.
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Blueprint For Murder
Immortal Guides
148
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Posted - 2014.10.21 12:29:00 -
[8] - Quote
Positives: No cloaked Fire Small increase in detection chance
Negitives: Disrupts combat flow Reduces Side Arm Only Viability With Cloak Makes assault scout the only viable play style with cloak (the issue in the first place) Will require further changes
New, delicious, Soylent green the miracle food of high-energy plankton gathered from the oceans of the world.
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Blueprint For Murder
Immortal Guides
155
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Posted - 2014.10.22 14:18:00 -
[9] - Quote
I like and play no cloak sidearm scout I don't understand why they are not just made side arms only. You can kill with almost just as much ease and it removes all of the super cheap aspects of the class. A battle with a side arms scout despite the cloak bug is still balanced because of the lower dps giving the prey and actual chance to fight back. Nova knifes are the exception to this, but as we all know it is a lot easier to kill a nova knifer that misses that first shot than a shot gunner because the shot gunner still has a one shot at range.
New, delicious, Soylent green the miracle food of high-energy plankton gathered from the oceans of the world.
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