CeeJ Mantis
Mantodea MC
43
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Posted - 2014.10.10 04:03:00 -
[1] - Quote
MINA Longstrike wrote:Atiim wrote:Everytime these guys are mentioned, people bring up their inability to work with others and how they kick players from the channel who don't adhere to their standards (whatever those may be).
Some go as far as to say that they're a contributing factor to why CalFW is terrible. Normally I'd just use the search button, but would someone mind explaining who they are? They killed the original kirjuun heiian channel (well before my attempt to revive it), they refuse to play with anyone who 'isn't good' ie, if you're a random blueberry go **** yourself (also ironic as they're very mediocre) and almost always operate with full syncs (which fairly regularly get beaten / disband the moment they encounter any actual opposition). They frequently attempt to snipe pilots from other channels (I did a lot of ground work trying to get pilots back into kirjuun and I got reports from pilots that once z platoon found out they were there, they got spammed with mails), they for the most part refuse to cooperate with people belonging to other channels (its z platoon or go home), the channel operates under a restricted policy -you actually have to ****ing 'apply' because elitism and **** the spirit of cooperation, instead of being open like pie ground control (for the most part anyone can join that channel and they only get kicked once it's found out they fight for minmatar or are spying for them). They're excessively paranoid about spies rather than simply accepting they're a fact of FW. That's most of the out of game stuff... The ingame stuff prettymuch just involves being absolute shitheads (leave 1 point unhacked so we can camp it guiz!) and making every attempt to make facwar unfun for other people. That essentially covers it. They are a group of people who do Caldari FW, that coordinate their queue syncs from the "Z PLATOON 13 " channel. It was originally started by Z 13 from Hellstorm. People blame them for the lackluster Caldari FW experience because if all of the best players migrate to one channel and leave everyone else out, then the Z Platoon queue syncs play only with each other, the rest of the populous lack the punch of the better players, and loose to even a slightly organized Gallente force. People don't bother forming up when they loose anyway, and with no pilots because they get swiped by Z platoon, nobody has any reason to coordinate a Caldari effort.
In short, this small "elite" group wins their matches (often by camping CRUs/objectives to clone them out rather than swiftly win the match, or by quitting when things get remotely tough), and the rest of Cal FW fights without their star players. Not a problem for me as I have my own little group with pilots, and dislike queue syncs, and I don't care who wins the war, but hard for those without high levels of experience/SP in dust. Channels like PIE Ground Control for the Amarr work nicely because they let everyone in, and that allows mediocre players to learn teamwork/strategy/tactics/fitting/other game info from people who are more experienced, thus making them better players. And it gives pilots 1 channel for when they want to do strikes, which makes it easier to get new pilots. A good FW community makes a big difference in overall victories for a faction.
Longest plasma cannon kill: 236.45m
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