Thor Odinson42 wrote:I can't figure out why they haven't provided ADV and PRO MCRUs.
Make it fit with an afterburner, good tank, a scanner.
If you gave it 25 WP a spawn it would really change the game.
Eh, we might get more incentive to try it, but people will still avoid it.
1) We still don't have the ability to kick people out. Flying in a dropship with 6 people with the inability to press the circle button makes me very mad, especially if I want to recall it for something else. This means either A) we get shot down and half our team dies or B) I sit around waiting to recall my dropship with half my team doing nothing except uselessly occupying slots in my dropship.
2) A DS equipped MCRU is very fickle. OP references dropships flying around at max altitude hot-dropping mercs around the map which alludes to him never actually doing this, or reasserting my second point. As I'm aware, there seems to be a minimum and maximum altitude for the dropship to be at in my usage of it, aka it's impossible to spawn on a MCRU dropship while it's flying at max altitude. However, I've heard of stories where people spawn on a MCRU while the DS is on the ground. Furthermore, others state you have to be bleed out completely in order to spawn on an MCRU. However when it comes to LAV and Tank MCRUs, those seem to work fine. So what are the guidelines? Nobody seems to know reinforcing this point.
3) MCRUs are stuck at 10 second spawns. There's no modifier to decrease this. So people tend to go for Proto Flux Uplinks or uplinks placed by a person skilled into Amarr Logi 5 and wearing a suit. Faster spawns, closer to the objective, why would you spawn on a DS equipped MCRU? Well one more thing comes to mind why you don't...
4) Spawned into a "death spiral" DS. The dropship was shot down as you spawned, the cancel deployment bugged out, you only have one option. Spawn into the ship, bail, and hope the DS doesn't take you out with it (in the case of FW or PC, it most certainly will).
There are WAY too many negatives to having a MCRU on a dropship. Don't get me wrong, I would love the Eyrx and the Promethus to come back, but they were DSs that had a CRU onboard without needing to waste a slot. You could fit an AB, Scanner, it has the MCRU built in, and then either armor or reps, whatever fit your fancy.
I've only seen them be used sparingly and, when a good team uses it correctly, they have the ability to be a powerful and awe-inspiring tactical asset. But blueberry sightseers, packing your DS full like sardines, with the opposition not afraid to AV your flying tombstone into the ground, the MCRU can be a negative force multiplier that can break your entire team to pieces.