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Nothing Certain
Bioshock Rejects
1216
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Posted - 2014.10.09 20:37:00 -
[1] - Quote
OP, my experiences do not match your own. I see plenty of matches where a DS dominates the entire match. I do kill many dropships but killing an ADS is still a matter of pilot error or more than one AV'er hitting together. Your reference to pre-Delta games makes me question if we can come close to agreement but I do agree that collision damage should be fixed, that a small nerf on turning radius would be acceptable and without any damage buff. I'd like to see vehicle costs come down more as well. It isn't fair or conducive to vehicle users if their vehicle costs more than they can make in a match but there is a good chance that they will lose one every match.
Because, that's why.
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Nothing Certain
Bioshock Rejects
1218
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Posted - 2014.10.10 01:49:00 -
[2] - Quote
Juno Tristan wrote:Also people keep mentioning only bad pilots going down, what makes a bad swarmer do they aim it at infantry?
Same as a bad anything, they are ineffective. Some people would like to boil "skill" and "good" down to the ability to aim well. I find that positioning, tactics, timing, awareness and related skills to be much more important and an indicator of overall skill. I forge pretty well but swarms take just as much skill to use effectively and allow for a more versatile pkaystyle.
Because, that's why.
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Nothing Certain
Bioshock Rejects
1220
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Posted - 2014.10.11 08:20:00 -
[3] - Quote
Juno Tristan wrote:Nothing Certain wrote:Juno Tristan wrote:Also people keep mentioning only bad pilots going down, what makes a bad swarmer do they aim it at infantry? Same as a bad anything, they are ineffective. Some people would like to boil "skill" and "good" down to the ability to aim well. I find that positioning, tactics, timing, awareness and related skills to be much more important and an indicator of overall skill. I forge pretty well but swarms take just as much skill to use effectively and allow for a more versatile pkaystyle. So a bad swarmer is a dead swarmer (due to infantry) and I shouldn't break out the ADS when my team is losing as there will be no one to kill the av?
Ummmm, I would have to say that bringing out vehicles to kill AV'ers if there are no vehicles out already is a bad idea, but don't let me tell you how to play.
Because, that's why.
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