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Thread Statistics | Show CCP posts - 0 post(s) |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
407
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Posted - 2014.10.07 16:36:00 -
[1] - Quote
I miss Laser 514.
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
409
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Posted - 2014.10.07 17:26:00 -
[2] - Quote
Vulpes Dolosus wrote:I think the MD has the longest standing record of being balanced. I can't remember a time when it was god-awful nor OP. It's had it ups and downs, to be sure, but it's been viable pretty much the whole time. Uprising 1.3 would like to have a word with you. There were severe hit detection issues with almost everything. About Gàôof the rounds would just do no damage on a good day, and just getting straight shield flare with 0 damage was commonplace. It was terrible. Except for the MD. Because of huge splash, it was largely unaffected by the terrible hit detection. And because it wasn't a frustrating mess to use like 90% of the other weapons, people naturally flocked to it.
There were at least 4-5 MD users per team in every match. So. Many. Explosions. One of my least favorite FotMs, right behind Callogis and TacARs. That was hell. Luckily they fixed hit detection in 1.4, so people dispersed back to their weapon of choice. |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
409
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Posted - 2014.10.07 17:27:00 -
[3] - Quote
Vulpes Dolosus wrote:I think the MD has the longest standing record of being balanced. I can't remember a time when it was god-awful nor OP. It's had it ups and downs, to be sure, but it's been viable pretty much the whole time. Uprising 1.3 would like to have a word with you. There were severe hit detection issues with almost everything. About Gàôof the rounds would just do no damage on a good day, and just getting straight shield flare with 0 damage was commonplace. It was terrible. Except for the MD. Because of huge splash, it was largely unaffected by the terrible hit detection. And because it wasn't a frustrating mess to use like 90% of the other weapons, people naturally flocked to it.
There were at least 4-5 MD users per team in every match. So. Many. Explosions. One of my least favorite FotMs, right behind Callogis with TacARs and 1.7 HAVs. Those were hell. Luckily they fixed hit detection in 1.4, so people dispersed back to their weapon of choice. |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
412
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Posted - 2014.10.07 18:43:00 -
[4] - Quote
benandjerrys wrote:Scans514 was a fun ride It wasn't too bad. Far from the worst. Eventually everyone started using them, and it was squad based so even if you didn't have a scanner, you would benefit form them 90% of the time.. The "You have been scanned." got annoying, sure, but eventually we just started ignoring it because it was always there, kind of like how people stop seeing their own glasses.
Calscouts were worse. They were passive, worked in every direction, and they didn't even tell that you were scanned. Not only that, but they were exclusive, so while some people got them, not even close to everyone did like active scanners. |
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