Tesfa Alem
Death by Disassociation
216
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Posted - 2014.10.08 08:50:00 -
[1] - Quote
I dont like passive isk yet there investment in going for Pc is just not worth it. No point in holding on to territory, or announcing to other corps i will attack you at your best time in two days so you can get everybody ready. I have borrowed heavily from ideas i have heard before in Pc discussion.
There ought to be all three game modes as an option in PC. Whichever game mode you choose imapacts what you can do to the district you attack.
District open for attack without warning for 1 hour 30 min out of every 24. Staggered timers are set by CCP, so you can only invade districts you can feel comfortable with holding on to. District 1 at 6 am EST, district 2 at 7 am EST, planet by planet etc.
Phase 1 Ambush Raid:.. Attackers are allowed 1 small 50 man clone pack. High payout based on clones killed, based on the price of the clone pack. 15 mil isk means maximum 15 mill payout divided equally to the winning side. Top of the board gets same payout as bottom, its a CORP battle so all corp members get the same payout. No shows means no payout for either side. Attackers if they win gets to wear down the enemy district clones. Defenders if they win, lock thier district against that attacker for the day, clones are restocked, and earn some isk based soley off of kills. No clones killed means no payout. Defender no shows means the second phase of the invasion is unlocked.
Phase 2 Skirmish: Open only to teams who have defeated the district owners in Ambush Raid. 15 minute window to buy extra clone packs for both sides, the attackers keep clones in addition to the clones they save from Ambush. Payout is the same, equivalent to clone pack invested by both sides. Defender wins district is locked. Attacker wins/ defender no shows 3rd phase is unlocked.
Domination: Last Stand. 15 minute window for extra clones purchased as necessary. Payout for flipping district/ keeping district equivalent to total isk invested from both sides.
If the Attacker invested 30 million isk and the defender never showed up then the attacker would keep the isk and get a district but earn no more than that. You cant farm when you make no profit. However a long drawn out battle would see 1 side keeping thier isk as well as all of the isk invested by the other side. Payout for the fight and a massive payout for winning the battle for the district. If two sides show up from the same corp/ alliance and dont fight but just hang around, they get zero isk because nobody died, nothing was lost.
TL; DR, Every corp gets a window to attack every district, thus opening up PC to more corps. This allows more causual players to show up and maybe **** up another corp without planning days in advance. Following through means a massive payout. Defenders can get decent payout by playing actively Ambush an 1 and a half each day If your corp doesn't feel like holding on to a specific district, just no show and attack some other corp the day after.You should rewarded handsomley for actively defending a district, and activley defending it should not take hours and days of prep work. Better side wins.
Redline for Thee, but no Redline for Me.
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