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Dr PepperPoP
Bragian Order Amarr Empire
825
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Posted - 2014.10.13 22:05:00 -
[1] - Quote
Soraya Xel wrote:KA24DERT wrote:You've all been brainwashed that passive isk is inherently bad, and that may be true, but you are totally ignoring what is possible given the situation, and totally ignoring, via ignorance or selective reasoning, the GOOD that came with passive ISK. There is one group of people to whom passive ISK was a "good" thing: People able to easily mass it, and horribly unbalance the game through rampant proto-stomping. It helped an excruciatingly small percentage of the playerbase. How it helped them, was to help them ruin the game for everyone else. Passive ISK is inherently bad. It's bad in EVE, we have ten years of evidence on that. It's bad in DUST, where we knew it was bad going in, and all evidence since has proved it. The only way I can support ISK coming back to PC is when someone figures out a way to prevent a 99% blue donut farm for the ISK spread among the tryhard folks with no competition. This is absolute non-sense.
You're basically saying it's not right for players to succeed more then others when they put more effort into it. Passive ISK isn't inherently bad - it's quite the opposite - as it provides motivation and value to your actions in PC. Where as the current system punishes you for trying.
Our PC representative on the CPM is ******* GONE on this matter, he's basically abandoned us to those who've never succeed so are against passive ISK.
That is what is wrong, your view point. Weight the cons and pros then try to say ISK is inherently bad for this game.
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Dr PepperPoP
Bragian Order Amarr Empire
825
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Posted - 2014.10.13 22:06:00 -
[2] - Quote
Alaika Arbosa wrote:KA24DERT wrote:Alaika Arbosa wrote: I fight for the fights, I don't participate in PC because I have no intention of kissing ass to be a part of the incrowd and I have neither the manpower nor the deep pockets for ringers.
I'm speaking from experience and close observation, and you're not. Nobody who was close to the action, or at least watching Dustcharts or Dotlan would ever deny that there was constant warfare during the passive ISK days. Even admitting to donuts is admitting to warfare. Where do donuts come from? Fighting people for their land. Then they quickly fall apart due to infighting(greed), and because someone else wants to take over the map and make their own little empire. Rinse, repeat. It provided the best content in this game's history, and the problems with it(accessibility, number of timers, hoarding, locking) can be addressed. I think that some clever person could think of a GREAT system to replace passive ISK, but the best proposals are unlikely due to the restraints on Dust development activity. You've all been brainwashed that passive isk is inherently bad, and that may be true, but you are totally ignoring what is possible given the situation, and totally ignoring, via ignorance or selective reasoning, the GOOD that came with passive ISK. You say you are speaking from experience and close observation and that I am not. I respond that you have been desensitized by proximity and blinded to how bad Passive Isk is and how it is toxic to/for the community as a whole (about which you obviously give no **** since you only care about you and your circlejerk buddies). I have an outside perspective, I am therefore capable of making unbiased observations unlike yourself. You actually think that the "good" (your term, not mine) that came from PC outweighed the bad. I hate to tell you this (actually no I don't), but you and the rest of the circlejerk becoming stupid rich at the expense of new players and everyone else in the community who didn't want to kiss your asses is not good. If we had to sacrifice the PC participant portion of the community to bring back all of the people we've lost due to the asshattery of the PC participant portion of the community, I'd move forward with the plan without a second thought. Yeah, I typed it, I'd sacrifice a small (cancerous) percentage of the playerbase who honestly don't care about the game beyond their own fictional wallet balance for a playerbase that was 10 (if not 100) fold what it is now. And you need to stop posting. PC players care FAR MORE about this game then the rest of you do. FAR MORE.
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Dr PepperPoP
Bragian Order Amarr Empire
825
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Posted - 2014.10.13 22:19:00 -
[3] - Quote
Alaika Arbosa wrote:Dr PepperPoP wrote:Alaika Arbosa wrote:KA24DERT wrote:Alaika Arbosa wrote: I fight for the fights, I don't participate in PC because I have no intention of kissing ass to be a part of the incrowd and I have neither the manpower nor the deep pockets for ringers.
I'm speaking from experience and close observation, and you're not. Nobody who was close to the action, or at least watching Dustcharts or Dotlan would ever deny that there was constant warfare during the passive ISK days. Even admitting to donuts is admitting to warfare. Where do donuts come from? Fighting people for their land. Then they quickly fall apart due to infighting(greed), and because someone else wants to take over the map and make their own little empire. Rinse, repeat. It provided the best content in this game's history, and the problems with it(accessibility, number of timers, hoarding, locking) can be addressed. I think that some clever person could think of a GREAT system to replace passive ISK, but the best proposals are unlikely due to the restraints on Dust development activity. You've all been brainwashed that passive isk is inherently bad, and that may be true, but you are totally ignoring what is possible given the situation, and totally ignoring, via ignorance or selective reasoning, the GOOD that came with passive ISK. You say you are speaking from experience and close observation and that I am not. I respond that you have been desensitized by proximity and blinded to how bad Passive Isk is and how it is toxic to/for the community as a whole (about which you obviously give no **** since you only care about you and your circlejerk buddies). I have an outside perspective, I am therefore capable of making unbiased observations unlike yourself. You actually think that the "good" (your term, not mine) that came from PC outweighed the bad. I hate to tell you this (actually no I don't), but you and the rest of the circlejerk becoming stupid rich at the expense of new players and everyone else in the community who didn't want to kiss your asses is not good. If we had to sacrifice the PC participant portion of the community to bring back all of the people we've lost due to the asshattery of the PC participant portion of the community, I'd move forward with the plan without a second thought. Yeah, I typed it, I'd sacrifice a small (cancerous) percentage of the playerbase who honestly don't care about the game beyond their own fictional wallet balance for a playerbase that was 10 (if not 100) fold what it is now. And you need to stop posting. PC players care FAR MORE about this game then the rest of you do. FAR MORE. lolno kiddo Those who are against Passive Isk are not against Passive Isk because they've never succeeded, there are those of us who were against it before it was even officially released (Do I have to post the link again?). Just because you kissed ass and played exclusionary games with all of the other people who refused to kiss ass means **** all to everyone who isn't in your little circlejerk. And is there a reason you want to kill the only interesting part of this game that's loaded with players who've dedicated themselves to play Dust?
You're actually cool with isolating and hurting this very loyal fan base for the casual crowd who will quit a month later more then likely. It's absurd. Passive ISK needed to be down-graded, that was all. It's removal was ludicrous.
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Dr PepperPoP
Bragian Order Amarr Empire
826
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Posted - 2014.10.13 22:31:00 -
[4] - Quote
You mean, they tried to play conquest in a conquest mode?! How dare those jerks!! It's almost like - they tried to play the game! That's not isolating people - that is just how conquest games work. The weak will get expelled until they can come back harder. The fault of PC is that CCP has no avenue for corps to use to gain entry into PC without loads of ISK and taxing members - but that's what CCP intended - they wanted you to recruit a lot of people and tax them to prepare for PC.
But, far as development vs PC fix goes - I'm with you on that. Fix the core first. But everything about how PC is right now is wrong compared to how it was when passive ISK was around - corps don't fight, there's no war, no meta, it's just stale and keeps getting staler.
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Dr PepperPoP
Bragian Order Amarr Empire
826
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Posted - 2014.10.13 22:46:00 -
[5] - Quote
Alaika Arbosa wrote:Dr PepperPoP wrote:You mean, they tried to play conquest in a conquest mode?! How dare those jerks!! It's almost like - they tried to play the game! That's not isolating people - that is just how conquest games work. The weak will get expelled until they can come back harder. The fault of PC is that CCP has no avenue for corps to use to gain entry into PC without loads of ISK and taxing members - but that's what CCP intended - they wanted you to recruit a lot of people and tax them to prepare for PC.
But, far as development vs PC fix goes - I'm with you on that. Fix the core first. But everything about how PC is right now is wrong compared to how it was when passive ISK was around - corps don't fight, there's no war, no meta, it's just stale and keeps getting staler. Good, it should stay that way. PC was an abortion, it wasn't a game mode, it was trash thrown together shoddily by a like farmer who built it to be something that would make them more popular. Raze it and rebuild it from square one. -.- can't argue against that, lol. It was supposed to get skrim 1.0 or some game mode that was it's spiritual successor - but it never came. :'( :'(
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Dr PepperPoP
Bragian Order Amarr Empire
826
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Posted - 2014.10.13 23:25:00 -
[6] - Quote
I'm not even sure what Breakin's point is - the mechanics he's blaming don't even exist anymore. All your QQ is just, "I can't play with you guys cause I has life."
That's a tough break and none of our or even CCP's fault. Best thing you can do is build a team and make the change yourself, that's why CCP calls PC a sandbox, after-all, some of this content is expected of us to make ourselves, so you QQing bout timers is ridiculous.
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