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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4906
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Posted - 2014.10.06 14:01:00 -
[1] - Quote
CCP Rattati wrote:I don't see a problem. I get killed in fully tanked GA Assaults all the time, before I can react. A skilled Rifle user can do that with a steady aim and headshots, a Plasma Cannon and a Forge. Working as intended.
So you think a free suit should be able to instantly kill a proto suit from completely untouchable distances with no drawback.
Thanks for sharing. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4906
|
Posted - 2014.10.06 14:48:00 -
[2] - Quote
Breakin Stuff wrote:Himiko Kuronaga wrote:CCP Rattati wrote:I don't see a problem. I get killed in fully tanked GA Assaults all the time, before I can react. A skilled Rifle user can do that with a steady aim and headshots, a Plasma Cannon and a Forge. Working as intended. So you think a free suit should be able to instantly kill a proto suit from completely untouchable distances with no drawback. Thanks for sharing. Good luck with thst. If my triple modded calmando with a bpo standard sniper can't do that I'm pretty sure the freebie sh*tfit can't either. Unless you're talking about scouts, In which case they should die if someone happens to have eaten too much mexican food and farts too hard as the scout is sneaking up.
Sounds like you aren't hitting the head. Won't drop a proto heavy in one hit, but other targets don't seem to have issues dying instantly. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4906
|
Posted - 2014.10.06 15:59:00 -
[3] - Quote
Atiim wrote:Himiko Kuronaga wrote:CCP Rattati wrote:I don't see a problem. I get killed in fully tanked GA Assaults all the time, before I can react. A skilled Rifle user can do that with a steady aim and headshots, a Plasma Cannon and a Forge. Working as intended. So you think a free suit should be able to instantly kill a proto suit from completely untouchable distances with no drawback. Thanks for sharing. Snipers can easily be killed when they have a 350-450m range, provided you can find them. But if you're overall incompetent and move in a predictable pattern while not sticking near cover, then yes you should be insta-killed.
Firstly, no. It is not easy. You still have to close that distance and get within a reasonable effective range for your weapon to do damage... which means you are not near an objective, which means you are failing as a team member.
Secondly, the point of having a low cost/free suit is that it doesn't matter if you die. The amount of dying you have to do to actually go negative in isk, even with damage mods being the only thing of value you put on your suit, is outlandish and unrealistic for even a bad sniper.
Snipers are already worthless, selfish individuals who contribute almost nothing to a team compared to their front line brothers. They don't care if the scoreboard says they are good or bad -- they are already outcasts nobody will ever respect. In that sense, yes. They are untouchable. You cannot hurt their wallet, you cannot hurt their ego, and you'll go severely out of your way to make them temporarily disappear off the battlefield for all of 12 seconds. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4906
|
Posted - 2014.10.06 16:06:00 -
[4] - Quote
Iron Wolf Saber wrote:So keeping the rooftops clear is useless?
Of snipers? Sure.
Of uplinks and mass driver spam? Different story. Can't have the real men respawning from high ground, now can we? |
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