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Pushing Charlie
Elite Intergalactic Mercenaries
251
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Posted - 2014.10.04 22:21:00 -
[1] - Quote
Our K/D is the single most important stat in this game, so CCP should prioritize rewarding high K/D players. A player that tops the board with a negative K/D is still a bad player, and should not receive more rewards than someone who goes positive. This is why the following should be added:
Daily SP should be changed to 1,000*(Your current K/D); Players with a higher K/D no matter their position on the board should receive more SP and ISK than those who go negative; Getting out of the Academy should require a 2.0 K/D as opposed to a WP requirement; The current events should be based on overall K/D as opposed to overall kills;
I do believe that these changes would have a positive effect on player count and skill, furthermore I will bring these suggestions to the eyes of the CPM and ultimately, CCP.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
251
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Posted - 2014.10.04 22:29:00 -
[2] - Quote
Adipem Nothi wrote:That's silly. Support Logis tend to have low K/Ds, but that doesn't make them any less valuable to the team. The inverse applies to many other roles; for example, the very worst players in the game can consistently go positive by running HMG Heavies or HAVs.
It's actually quite reasonable, the skill and situational awareness required to maintain a high K/D is more demanding than the skill required to drop a few hives and hide behind the heavy with +1k eHP.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
251
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Posted - 2014.10.04 22:31:00 -
[3] - Quote
Eruditus 920 wrote:Pushing Charlie wrote:Our K/D is the single most important stat in this game, so CCP should prioritize rewarding high K/D players. A player that tops the board with a negative K/D is still a bad player, and should not receive more rewards than someone who goes positive. This is why the following should be added:
Daily SP should be changed to 1,000*(Your current K/D); Players with a higher K/D no matter their position on the board should receive more SP and ISK than those who go negative; Getting out of the Academy should require a 2.0 K/D as opposed to a WP requirement; The current events should be based on overall K/D as opposed to overall kills;
I do believe that these changes would have a positive effect on player count and skill, furthermore I will bring these suggestions to the eyes of the CPM and ultimately, CCP. Red line snipers, scrubby infantry farming tankers, and dedicated Logi's make you incorrect and frankly misguided. Think before you type. My thought process is equal to that of ten Steven Hawkings. I have every idea what I'm talking about.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
251
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Posted - 2014.10.04 22:33:00 -
[4] - Quote
Operative 1125 Lokaas wrote:Pushing Charlie wrote:Our K/D is the single most important stat in this game, so CCP should prioritize rewarding high K/D players. A player that tops the board with a negative K/D is still a bad player, and should not receive more rewards than someone who goes positive. This is why the following should be added:
Daily SP should be changed to 1,000*(Your current K/D); Players with a higher K/D no matter their position on the board should receive more SP and ISK than those who go negative; Getting out of the Academy should require a 2.0 K/D as opposed to a WP requirement; The current events should be based on overall K/D as opposed to overall kills;
I do believe that these changes would have a positive effect on player count and skill, furthermore I will bring these suggestions to the eyes of the CPM and ultimately, CCP. Lol. Player base would drop down to under 500. I'm sorry, I won't use a game to prove any "skill". I should be rewarded for playing period. CCP should want that too. Go measure your c*ck elsewhereGǪ primarily, in a girl.
500 skilled players, as opposed to 5,000 **** players.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
252
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Posted - 2014.10.04 23:00:00 -
[5] - Quote
I also forgot to mention, dropping below a K/D of 2.0 sends you back to the Academy.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
252
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Posted - 2014.10.04 23:10:00 -
[6] - Quote
hfderrtgvcd wrote:0/10 I know this community is dumb, but come on no one is going to fall for this. Edit: I stand corrected. Thanks guys
I'm not trying to fool anyone, I'm trying to persuade, get a good backing from people before I take this matter further. It is detrimental for this game that whenever an unpopular idea is posted, it gets called out for 'Trolling' and scored on its entertainment value. I am not here to entertain, but to teach.
To teach that I know best when it comes to the reward system.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
252
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Posted - 2014.10.04 23:13:00 -
[7] - Quote
At the end of the day, a battle cannot be won through WP, or through dropping hives, although both help. Kills are a more direct and effective means of winning battles, there is no way you can win battles through WP, it is straight up impossible, but you can do so with kills, and that is where this idea stems from.
To summarize, Importance of K/D > Importance of WP and Position on Board.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
252
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Posted - 2014.10.04 23:15:00 -
[8] - Quote
Maken Tosch wrote:Pushing Charlie wrote:I also forgot to mention, dropping below a K/D of 2.0 sends you back to the Academy. Ok, right here I can tell you're just trolling. That would definitely send me back to the Academy because I don't care about my KDR. I stopped caring about it 2 years ago.
Then you will play with those who also do not give a damn, and leave the ones who still do care about this game to give reasonable and helpful critique on their own.
Separating the playerbase based on who cares is a good way to get this game back on track.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
252
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Posted - 2014.10.04 23:19:00 -
[9] - Quote
Maken Tosch wrote:Pushing Charlie wrote:hfderrtgvcd wrote:0/10 I know this community is dumb, but come on no one is going to fall for this. Edit: I stand corrected. Thanks guys I'm not trying to fool anyone, I'm trying to persuade, get a good backing from people before I take this matter further. It is detrimental for this game that whenever an unpopular idea is posted, it gets called out for 'Trolling' and scored on its entertainment value. I am not here to entertain, but to teach. To teach that I know best when it comes to the reward system. Be extra careful with that statement.
I do know best, just because you wear a D-UNI tag, doesn't mean you know whats best for the game or the playerbase. You are surrounded by new players who have no concept of skill nor balance and are taking their opinions to the forums, where they will be ever so popular due to the fact that the thought process of the regulars here (Excluding me and a select few players) is equal to that of a new player.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
252
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Posted - 2014.10.04 23:25:00 -
[10] - Quote
I did back it up with hard evidence, you can't win a game based on WP or position on the board, simple as. They can be won through kills and lost through deaths.
A distraction as you mentioned will not win anything, a distraction in a competitive battle is nothing more than a liability. If someone can't maintain a high K/D while doing their job then they shouldn't be allowed outside of the academy. A distraction doesn't have to boil down to just "Run in like an idiot". It can be so much more.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
252
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Posted - 2014.10.04 23:32:00 -
[11] - Quote
Maken Tosch wrote:Let me reiterate what I just said. I don't care about my own KDR. PERIOD. It is horrid by many people's standards, but in the end, no one looks at my KDR and judges me on that because they know I don't care about it.
PS: By your logic, I should forever be imprisoned in the Academy.
Yes, I would see no problem with that, you would be trapped forever with those who also do not care, in the end isn't that what you people want? To be thrown in with people who also do not care, after all the moaning and bitching on here about Proto, I assumed that's what you people would want.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
255
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Posted - 2014.10.05 00:15:00 -
[12] - Quote
Paeonn wrote:Pushing Charlie wrote:Our K/D is the single most important stat in this game, / Don't bother. This guy will never get it... =ƒÿü I guess I can't get what I already have. That's why I'm posting, to share my experience and wisdom.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
255
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Posted - 2014.10.05 00:16:00 -
[13] - Quote
nicholas73 wrote:Pushing Charlie wrote:Our K/D is the single most important stat in this game, so CCP should prioritize rewarding high K/D players. A player that tops the board with a negative K/D is still a bad player, and should not receive more rewards than someone who goes positive. This is why the following should be added:
Daily SP should be changed to 1,000*(Your current K/D); Players with a higher K/D no matter their position on the board should receive more SP and ISK than those who go negative; Getting out of the Academy should require a 2.0 K/D as opposed to a WP requirement; The current events should be based on overall K/D as opposed to overall kills;
I do believe that these changes would have a positive effect on player count and skill, furthermore I will bring these suggestions to the eyes of the CPM and ultimately, CCP. You're basically saying f**k the logis and all hail tankers.
A logi can kill too, a good Logi should be able to go positive, or at least break even in Pubs.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
255
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Posted - 2014.10.05 16:36:00 -
[14] - Quote
Monkey MAC wrote:Hah hah hah! Oh that's a good one. KDR is the most important stat in the game. Oh that'll keep me going for days!
Now that my trolling is out of the way, their is actually some serious points under this flame bait. Mainly the lack of reward for Assault/Defense or 'slayer' roles.
Being a slayer has one of the least WP affluent roles, only beaten by being a transport pilot. 'Slayer' classes need additional WP rewards for specific actions.
Such as: Guarding a friendly hacking a terminal Killing an enemy who was about to kill a friendly Guarding a triage unit doing his job Guarding a friendly who is being evacuated by vehicles Providing covering fire.
And so on, this would even benifit snipers and encourage snipers to focus more on support of their team than picking off some straggler in the middle of nowhere.
Yeah, you trolled me good. Errrgh I'm fuming, ergh how dare you laugh at my suggestion. Oh the pain, oh the misery.
I'm seeing a pattern here, majority of the players that dislike this idea suck ass. Coincidence? I think not!
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
255
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Posted - 2014.10.05 16:38:00 -
[15] - Quote
Nothing Certain wrote:Pushing Charlie wrote:I also forgot to mention, dropping below a K/D of 2.0 sends you back to the Academy. Math isn't your strong point is it?
You going to elaborate on that?
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
255
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Posted - 2014.10.05 17:50:00 -
[16] - Quote
Spkr4theDead wrote:If you want that, just go to Call of Duty. Stop trying to bring this game down to that level.
Stop acting as if this game is better than CoD, CoD may be a rehashed arcade shooter, but at least it's a polished, decent game that doesn't make any ridiculous promises other than being an action-packed shooter.
DUST on the otherhand promised a 10 year plan, with a laser focus on PS3 development, but was dropped and left a buggy, unbalanced and dying mess.
Activision may be money grabbing cunts, but at least they're not lying money grabbing cunts.
CoD is easily the better game, anyone who denies that is a CCP fanboy.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
257
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Posted - 2014.10.05 19:25:00 -
[17] - Quote
RemingtonBeaver wrote:Pushing Charlie wrote:Spkr4theDead wrote:If you want that, just go to Call of Duty. Stop trying to bring this game down to that level. Stop acting as if this game is better than CoD, CoD may be a rehashed arcade shooter, but at least it's a polished, decent game that doesn't make any ridiculous promises other than being an action-packed shooter. DUST on the otherhand promised a 10 year plan, with a laser focus on PS3 development, but was dropped and left a buggy, unbalanced and dying mess. Activision may be money grabbing cunts, but at least they're not lying money grabbing cunts. CoD is easily the better game, anyone who denies that is a CCP fanboy. Hey kids come look at this brain dead supertard! You might ask "How does he manage to type things on his computer?" It's instinctive. His supertard parents passed down to him genes that remove the link between the non-functional brain and his tiny sausage fingers. His pork fingers can even type after the head has been removed. Isn't that cool? CCP fanboy detected.
How can you type when your nose is so far up CCP's ass that you'd be able to smell the rotten fish and goat's bollocks moving through their intestines?
Honest question.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
257
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Posted - 2014.10.05 23:10:00 -
[18] - Quote
Maken Tosch wrote:Pushing Charlie wrote:I'm seeing a pattern here, majority of the players that dislike this idea suck ass. Coincidence? I think not!
Yes, I can see how disagreeing with your idea means I suck ass despite being able to kill off Sentinels and Commandos using only Militia Nova Knives and no other weapon. Just remember that some of the people here who claim to have good KDRs don't agree with your idea either. Does that mean, they suck as well?* * - This is a rhetorical question. Don't answer. Majority - Key Word, learn to read.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
257
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Posted - 2014.10.05 23:12:00 -
[19] - Quote
Maken Tosch wrote:Pushing Charlie wrote:Spkr4theDead wrote:If you want that, just go to Call of Duty. Stop trying to bring this game down to that level. Stop acting as if this game is better than CoD, CoD may be a rehashed arcade shooter, but at least it's a polished, decent game that doesn't make any ridiculous promises other than being an action-packed shooter. DUST on the otherhand promised a 10 year plan, with a laser focus on PS3 development, but was dropped and left a buggy, unbalanced and dying mess. Activision may be money grabbing cunts, but at least they're not lying money grabbing cunts. CoD is easily the better game, anyone who denies that is a CCP fanboy. And right there. RIGHT THERE. You lost all credibility. Have a nice day. CoD is a bad game don't get me wrong, but it's better than this **** game, partly because at least CoD knows what it is.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
258
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Posted - 2014.10.06 06:30:00 -
[20] - Quote
LOOKMOM NOHANDS wrote:Pushing Charlie wrote:I'm seeing a pattern here, majority of the players that dislike this idea suck ass. Coincidence? I think not!
Hate to be the bearer of bad news but going 5/0 hiding in the corner does not make you good. Move along scrub, move along.
***** pls, it makes you better than the Logi that sits on the Heavie's ass with a rep tool.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
258
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Posted - 2014.10.06 06:36:00 -
[21] - Quote
Maken Tosch wrote:LOOKMOM NOHANDS wrote:Pushing Charlie wrote:Our K/D is the single most important stat in this game, so CCP should prioritize rewarding high K/D players. A player that tops the board with a negative K/D is still a bad player, and should not receive more rewards than someone who goes positive. This is why the following should be added:
Daily SP should be changed to 1,000*(Your current K/D); Players with a higher K/D no matter their position on the board should receive more SP and ISK than those who go negative; Getting out of the Academy should require a 2.0 K/D as opposed to a WP requirement; The current events should be based on overall K/D as opposed to overall kills;
I do believe that these changes would have a positive effect on player count and skill, furthermore I will bring these suggestions to the eyes of the CPM and ultimately, CCP. HAHAHAHAHAHA ARE YOU SERIOUS??? K/D is the most useless stat in this game. A team of 2 logis can die 5 times total and save 50 clones while causing the other team to lose the same number. Should they be pissed on because they chose to support the team and in the stats went negative K/D? The current system works 1000x better than what you are proposing. Stop being butt hurt because you make no money running around solo in a scout and can not make any money off going 5/0. Sadly, he is serious. He also thinks he knows best and claims to have this wisdom of the sages that make him become a master of how the battlefield works. TL;DR He's delusional and jealous that a Logi can score more rewards than his gun game can bring him.
I do know best, I've been playing this **** game since CB. You scrubs joined what? 2 days ago?
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
258
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Posted - 2014.10.06 06:39:00 -
[22] - Quote
JIMvc2 wrote:Kd being important. Hahaha what a try hard no life ***. If you think kd matters Go Play Outside instead of being a lazy ass. Which is exactly why your sig includes the KD of one of the battles you played in MAG.
Jus' saying
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
261
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Posted - 2014.10.06 15:03:00 -
[23] - Quote
RemingtonBeaver wrote:I think the important thing to remember is that I don't know who PushingCharlie is.
I've never heard his name. I've never seen him in a PC battle. I've never heard of his corp.
There is a very small list of people I dread to see on the opposing team. PushingCharlie is not one of them.
Tell us more about your amazing skills.
It surely is a mystery for Scooby Doo!
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
263
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Posted - 2014.10.06 15:30:00 -
[24] - Quote
LOOKMOM NOHANDS wrote:Pushing Charlie wrote:LOOKMOM NOHANDS wrote:Pushing Charlie wrote:I'm seeing a pattern here, majority of the players that dislike this idea suck ass. Coincidence? I think not!
Hate to be the bearer of bad news but going 5/0 hiding in the corner does not make you good. Move along scrub, move along. ***** pls, it makes you better than the Logi that sits on the Heavie's ass with a rep tool. With a statement like that you are surely who I want in a match with me. ON THE OTHER TEAM. I'd like that too.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
264
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Posted - 2014.10.06 17:50:00 -
[25] - Quote
The Master Race wrote:What a joke yea we should reward all the red line snipers, up link farmers, and boosters.
A good player doesn't need to play cheap to get a high KDR.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
264
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Posted - 2014.10.06 17:53:00 -
[26] - Quote
LOOKMOM NOHANDS wrote:
Just say when.
Tomorrow after school by the old tree.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
268
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Posted - 2014.10.07 15:06:00 -
[27] - Quote
Cpt McReady wrote:why does this thread still exists? burn it down before the stupidity reaches critical mass.... Legends never die.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
268
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Posted - 2014.10.07 15:22:00 -
[28] - Quote
Operative 1125 Lokaas wrote:Pushing Charlie wrote:Maken Tosch wrote:Pushing Charlie wrote:I also forgot to mention, dropping below a K/D of 2.0 sends you back to the Academy. Ok, right here I can tell you're just trolling. That would definitely send me back to the Academy because I don't care about my KDR. I stopped caring about it 2 years ago. Then you will play with those who also do not give a damn, and leave the ones who still do care about this game to give reasonable and helpful critique on their own. Separating the playerbase based on who cares is a good way to get this game back on track. Lol, I care, but I'm a casual player that doesn't care about k/dr. I do a lot of stuff topull something off tactically that will most certainly get me killed. I also, screw around with stuff and get killed doing it. What happened to enjoying a video game? Different people find enjoyment out of different methods of play. I'd highly doubt ANYONE would want to play this game unless they really enjoyed it.
Knight Soiaire
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Pushing Charlie
Elite Intergalactic Mercenaries
269
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Posted - 2014.10.07 18:12:00 -
[29] - Quote
Dovallis Martan JenusKoll wrote:Ripley Riley wrote:Pushing Charlie wrote:Our K/D is the single most important stat in this game. We'll see how many people reply before I post your final score. Updating with final score: 6/10. You picked a volatile topic that resonates with players, but you are being too aggressive in your "I'm not a troll" routine. Subtly is key here. If you can make it to 5 pages worth of responses I will raise it to 7/10, but that's the best I can do.Update 2: Ladies and gentlemen, he's done it. 5 pages of responses earns the OP a respectable 7/10. 50% of the posts were his own. He's barely made it to 2 pages if you subtract his self abwhores, and the spam multi-posts which artificially inflate the page counts. You get a 1/10 for not noticing. Unless I miscounted, it's actually 22.4%.
#MathOwned
Knight Soiaire
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