Jathniel
G I A N T
1169
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Posted - 2014.10.04 09:29:00 -
[1] - Quote
Black SlaverX wrote:PARKOUR PRACTIONER wrote:The sound of the thing. Thats the downside. And since i like quieter type weapons RR not my thing. And its so easy to use. I do like the assault rail but that thing sounds even worse. But not easy to use as much.
As a player that has to pick and choose my engagements constantly the RR takes that away by excelling in every area.
Which is why i hardly use it.
Also hate aim assist its stupid but in this game its hardly enough to complain about. Console players dont NEED AA to compete with KB\M players. So they shouldn't use a PC to game or play stupidly just to make console players feel better? So I find I have to repeat this every time a PCMasterRace person comes around. Mouse = precision control Controller = acceleration control precision >>>> acceleration but Controller = consoles mouse/KB = PC comfy couch/ergonomics >>>> desk chair & carpal tunnel This is also why the consoles have always had a larger marketshare (yes they do, don't debate this and look stupid), and why PC gaming marketshare is only just (in the last few years) starting to come around (Xbox controller support being somewhat standard.)
I used KB/M all the way from Mordu's Private Trials (closed beta build) til Uprising 1.8. (I am a hardcore PC Gamer) Somewhere along that great span of time KB/M was nerfed into oblivion. I think maybe it was either at the end of Chromosome or Uprising 1.5 that KB/M was seriously gimped.
For many PC games aim assist doesn't exist, and even if it does many of us simply do not use it. We are quite adept at aiming without machine guidance, and our target acquisition speed is unparalleled. In Dust, this ability is severely hampered, because it doesn't have proper acceleration.
Acceleration exists for Mouse users as well. This acceleration effects your aim depending on how fast you move your mouse. It doesn't just effect games, it effects everything you do with a mouse. Proper acceleration is your life on any device you use a mouse with, period. Dust NEVER had normal acceleration, and it still doesn't. It has the "mouse smoothing" idiocy, which is negative acceleration, and only makes sense if you have proper acceleration to begin with.
Controllers received an absolutely ridonkulous Aim Assist boost, at some point.
So between the AA-steroid gamepads and the jerky mice.... using a good gun depends entirely on which input method you're using.
Also, the intial price to own a console has generally been lower than a PC (although this has changed significantly over time), and that's why the console gamer market has generally been larger (though that too is also changing gradually).
Not a fan of the RR anymore. I always loved the TAR, and I'm happy it's viable again. It better suits my playstyle. I don't need the sustained-suppressive fire capability of the RR, when I only need the burst DPS power of the TAR's 18 rounds. The TAR can send those 18 rounds downwind so fast, most RR guys can't react in time for the DPS they end up swallowing. And if a few of the TAR's rounds hit them in the head? Forget it. It's in direct encounters like that, where the RR's spin up time kills it. I've seen it repeatedly.
And if you're using a Gallente Commando with a dmg-modded TAR?? G fkin G. Good bye, Rail Rifle....
Set your goals high, and shoot for the moon; even if you miss you'll land amongst the stars.
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