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Bradric Banewolf
D3ATH CARD
367
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Posted - 2014.10.02 22:23:00 -
[1] - Quote
Pushing Charlie wrote:****
What he said lmao!
It could be better, but lacks real depth?! Dust is a game built around depth in everything, but it seems like the development working on PC quit and hasn't been replaced yet?!
First they had the monetary gain which allowed early players to get miles ahead of everyone else so isk creates a huge gap. New corps will only loose isk no matter how good they are because they would just be out isk'd so to speak. They couldn't keep up financially?! The early players have been pub stomping on all that free isk for over a year?!
Second the star map needs to open up! It just does seriously?! Let the chips fall where they may for crying out loud. I promise if they opened up half of those planets small corps would poor in to battle it our while large corps would be spread too thin to attack them all.
Third, and most important is gain! What do players gain from owning districts? The monetary gain is gone for obvious reasons, but what if the production facilities built vehicle parts? Tank hulls, dropship hulls, eve ship hulls, different types of engines and turbines, etc. What if there were different types of production facilities? Some built weapons while others built vehicles? Dropsuits being built? This kind of thing would be a great incentive for corps to go after, and help with development of the trade market!
Fourth would be district upgrades! The great "top 16" may be able to beat your guys to shreds, but a smaller corp could spend their hard earned isk on upgrading their district defenses! Turret upgrades and the option to choose where they are placed! Building their own MCC's to withstand attacks longer, and while this would cost tons of isk corps who were focused could benefit. They could strengthen null cannons to deal different types of damage. I mean why do they just have to fall victim to the massive SP levels of vets when if given the tools they could out think their opponents?
There could be endless trade between corp goods and services gathered by districts. You could sell dropsuits to other corps, tank hulls, etc. Smart corp could buy thousands of militia suits to burn through on an isk grind.
I mean at this point just let freedom ring!
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD
368
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Posted - 2014.10.02 23:22:00 -
[2] - Quote
Nothing Certain wrote:I've played about a dozen. In some ways they are easier for me because I usually run solo and having a team working with you makes it easier. It is faster and furiouser but kind of stupid unless you are a shotgun scout or heavy, even then I don't really enjoy it. A lot of the time it is taking the things that are most broken in the game and spamming them and calling it good playing.
I do enjoy the fact that teamwork, strategy and playing together pays off.
Exactly!
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD
368
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Posted - 2014.10.03 00:59:00 -
[3] - Quote
Enter CCP Rattati!!! Someone light the bat signal! The community has spoken, and even the guys that play PC admits that it's lacking?! Not lacking in the competition department because there's plenty of that.... or is there? I think we should start by finding out how a percentage of how many in the community actually play? For instance, to the PC players. When is the last time you saw someone in PC that you didn't already know?
There are plenty of great corps that want nothing to do with PC. Why is that?
"Anybody order chaos?"
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