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Spkr4theDead
Red Star. EoN.
2146
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Posted - 2014.09.30 22:56:00 -
[1] - Quote
ACT1ON BASTARD wrote:Its about time and i got a some support Iron Wolf Saber wrote:
If you got threads on reintroducing the SLAV LLAV LDS EHAVs and MHAVs Start a thread up.
Meanwhile I got a pretty good idea on the types of turrets we can bring back in.
Sounds enthusiastic huh. Im only a dropship pilot and know very little about tanking so you pro pilots speak up Heres the question, What should be reintroduced? Just the hulls and turret variants or that and all modules .? Also if youre both a vehicle and av user please state so because i take youre guys posts more seriously since your views arent so skewed. Infantry won't allow it.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2146
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Posted - 2014.10.01 01:45:00 -
[2] - Quote
Echo 1991 wrote:Spkr4theDead wrote:ACT1ON BASTARD wrote:Its about time and i got a some support Iron Wolf Saber wrote:
If you got threads on reintroducing the SLAV LLAV LDS EHAVs and MHAVs Start a thread up.
Meanwhile I got a pretty good idea on the types of turrets we can bring back in.
Sounds enthusiastic huh. Im only a dropship pilot and know very little about tanking so you pro pilots speak up Heres the question, What should be reintroduced? Just the hulls and turret variants or that and all modules .? Also if youre both a vehicle and av user please state so because i take youre guys posts more seriously since your views arent so skewed. Infantry won't allow it. Why not? Just means more things to shoot at. Because infantry won't allow pilots to have options, nevermind stronger tanks.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2146
|
Posted - 2014.10.01 01:47:00 -
[3] - Quote
Thumb Green wrote:Spkr4theDead wrote:ACT1ON BASTARD wrote:Its about time and i got a some support Iron Wolf Saber wrote:
If you got threads on reintroducing the SLAV LLAV LDS EHAVs and MHAVs Start a thread up.
Meanwhile I got a pretty good idea on the types of turrets we can bring back in.
Sounds enthusiastic huh. Im only a dropship pilot and know very little about tanking so you pro pilots speak up Heres the question, What should be reintroduced? Just the hulls and turret variants or that and all modules .? Also if youre both a vehicle and av user please state so because i take youre guys posts more seriously since your views arent so skewed. Infantry won't allow it. The only variant infantry had a problem with was the LLAV but that was during the murder taxi era where LLAV's could take more of pounding than tanks just to speed away and be back at full health seconds later. Passive defensive skills. The rest of variants where disliked by the vehicle users. [b]That's because they were terrible. The scout LAV was useless, and the logi DS was a brick that didn't get a bonus for spawn time reduction. The enforcers were very easily beatable by STD level tanks, making themselves not worth the investment in SP or ISK.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2146
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Posted - 2014.10.01 01:52:00 -
[4] - Quote
Xocoyol Zaraoul wrote: Too slow to road kill infantry but more durable then LAVs. Heaven forbid physics is allowed to take its course.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2146
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Posted - 2014.10.01 02:47:00 -
[5] - Quote
Fizzer XCIV wrote: Marauders cannot come back in any way. They were just pure upgrades to the standard hulls. They would need to be completely redone.
Yet the commando suit having a bonus to weapon damage is just fine, right?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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