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Iron Wolf Saber
Den of Swords
16905
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Posted - 2014.09.30 01:38:00 -
[1] - Quote
Been playing with all three rifles lately and find them very useful in a variety of situations now, I have noticed there are many more scoot and move snipers these days and fewer of the heavy suit snipers.
Snipers still seem to have the bad case of the tunnel vision though stabbed another guy approaching from his front in a dash to stab him before time ran out.
Counter sniping is fun and feasible game of cat and mouse and it gets the heart pumping as your chances of taking them out are nearly as equal provided you find them first or they find you and who can line up the dots the fastest.
Overall the guns feel like they cannot suffer any additional real range nerfs because as many pointed out maps are a fault not the gun and this starts to begin playing into forge gun territory as a competitive gun which is a bit silly for it to. There are however ways to cut into that such as decreasing zoom further, or moving the max effective range so that maybe 300 meters you're getting 100% and 50% damage scale down at current max ranges and maybe reducing power projection in other ways though I do not look forward to doing those either.
Right now the damage is from what I am seeing so far from most folks spot on. Range is now the primary issue still. I now enjoy seeing all three rifle types on the kill feeds instead of the previous charge one before. So rifles are currently still not perfect for dust but they're much better and closer to needs of the game than ever before.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
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Iron Wolf Saber
Den of Swords
16931
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Posted - 2014.09.30 11:44:00 -
[2] - Quote
Ghosts Chance wrote:
we seem to be talking about 2 different types of players, your describing people who come out of the redline, im describing the ones who never leave it.
i also find it funny that none of your changes involve changing the redline, a bit of a Froidian slip that is.
the primary issue is the redline itself, its a broken and useless mechanic that im sure your aware is never going anywhere (due to there being no more design changes/additions to the game)
the range decrease just forced redline snipers to have to move and adjust their positions, a stratagy that was already being used by the vast majority of the dedicated reliners anyways. and they got a GIANT damage increase in return.
redline sniping was buffed, and unfortunatly there are no available nobs to turn that can eliminate that problem. nothing short of a redesign of redlines will fix the issue at hand and im aware of that. but it still pisses me off slightly.
What you are asking for is a clay sculpture when all I have are paintbrushes and a canvas.
Redline properties is something that currently as far as I am aware is not feasible for a hot fix and I wish players would stop thinking it is a possible solution.
The range nerf did seriously though cut into how much deep into the redline immunity they have on several maps and the zoom nerf on the thales removed its rendering immunity from other sniper rifles and one major overall effect is that these snipers are now dying much more frequently than before to other snipers because the op for now has a chance to spawn and plan an approach where the sniper does not have full coverage or dominance.
Maps like manus peak are though still very bad because there is only about 100 meters of shared play room and snipers have about 250+ deep into the zone. Once again problem with the maps themselves. The redline mechanic itself can be seemingly viewed as a poorly designed mechanic as well but also I can challenge that notion saying its a poorly wielded mechanic by the map design team on those maps. Previous incarnates of the redlines on the older maps had lead to redlining and camping, oftel. The newer maps represent what a perfected layout of redlines, map zones, and map lay should look like these places and with current sniper ranges really do force snipers into the field though they may still skirt the edge of area of intended combat there is nothing stopping a cloaker from going up to and laying an RE on their heads to kill them.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
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Iron Wolf Saber
Den of Swords
16931
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Posted - 2014.09.30 11:47:00 -
[3] - Quote
Appia Vibbia wrote:Iron Wolf Saber wrote:Been playing with all three rifles lately and find them very useful in a variety of situations now, I have noticed there are many more scoot and move snipers these days and fewer of the heavy suit snipers.
Snipers still seem to have the bad case of the tunnel vision though stabbed another guy approaching from his front in a dash to stab him before time ran out.
Counter sniping is fun and feasible game of cat and mouse and it gets the heart pumping as your chances of taking them out are nearly as equal provided you find them first or they find you and who can line up the dots the fastest.
Overall the guns feel like they cannot suffer any additional real range nerfs because as many pointed out maps are a fault not the gun and this starts to begin playing into forge gun territory as a competitive gun which is a bit silly for it to. There are however ways to cut into that such as decreasing zoom further, or moving the max effective range so that maybe 300 meters you're getting 100% and 50% damage scale down at current max ranges and maybe reducing power projection in other ways though I do not look forward to doing those either.
Right now the damage is from what I am seeing so far from most folks spot on. Range is now the primary issue still. I now enjoy seeing all three rifle types on the kill feeds instead of the previous charge one before. So rifles are currently still not perfect for dust but they're much better and closer to needs of the game than ever before. You stupid little ****. Further nerfs to range would only make it less useful. As it stands you had the ability to bring it up to par and make it useful in PC. Instead you supported a range nerf that only turned it from 0 people using it to maybe a single player pulling out a Thale's for a minute or two before they're no longer useful. Only that role is still outperformed by Assault Dropships making bombing runs to clear out equipment followed by another run to kill people or force them off a spot. You can no longer be an effective counter sniper because the range nerf means you need to greatly expose yourself to vehicles, regular infantry, and the snipers you want to hit because they'll position themselves so you can only see them from certain angles. BTW, decreased zoom helps snipers. At further distances, a reticle that hovers over a target will register a hit- assuming invisible terrain isn't obstructing the shot.
Hey appia please reread. You are letting your emotions get the best of you.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
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Iron Wolf Saber
Den of Swords
16935
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Posted - 2014.09.30 11:51:00 -
[4] - Quote
I mean if i could redo maps in hotfixes I'd delete the mountains behind both redlines on ashlands as a start. :D
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
|
Iron Wolf Saber
Den of Swords
16935
|
Posted - 2014.09.30 11:52:00 -
[5] - Quote
Appia Nappia wrote:Soraya Xel wrote:250m range would be silly. Forge guns would be superior for sniping. And in most cases, it wouldn't stop redlining. 300m gets you most of the way across Manus Peaks. The range on the maps is far too varied to say "oh, nerf the range, it'll fix it". No, it won't.
We need actual view distance so we can locate and counter snipers.
And yeah, you can do a lot for your team from the redline. Especially on Manus Peaks, where if you're on the "usually wins" side the map, you can prevent the other team from getting their home point with your sniper rifle until your team gets there. You know what would be sexy? If manus peak had it's old starting spawn locations and old red-line back. Because those kids on the "always win" side wouldn't be sniping from the redline anymore. I fondly remember pushing people back into the starting location on Manus Peak and sitting on that mountain that is now in their red line.
Hi 3 Rail tanks would like to camp your zone.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
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