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Cpt McReady
Amarr Templars Amarr Empire
74
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Posted - 2014.09.29 07:29:00 -
[1] - Quote
you can do that if: -you give logis the ability to have heavy like total HP -remove the second equipment slot from scouts |
Cpt McReady
Amarr Templars Amarr Empire
75
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Posted - 2014.09.29 09:36:00 -
[2] - Quote
demonkiller 12 wrote:they can have near as much Ehp as a heavy hahahaha
that was a good joke.
the best what I can get out of my minmatar logi while still being able to support properly is 780 HP. |
Cpt McReady
Amarr Templars Amarr Empire
77
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Posted - 2014.09.29 12:48:00 -
[3] - Quote
Jack 3enimble wrote:shaman oga wrote:First of all i would like the same slot layout progression of assault suits. Then there are 2 ways:
1) Going towards assault/heavy: keep current logi speed, give to them the same stats of assault and a little more HP to counter the speed penalty.
2) Going towards scout: keep all logi stats as they are now but increase biotics related stats (stamina, speed, stam. regen) to be slightly better than assault but not as good as scouts.
I prefer option 2.
Lock weapons to side arms only is stupid, as a logi you only have one weapon, it's already a great disadvantage in combat, even if current side arms are a viable option, light weapons are more reliable and you can't depend on other players for everything. option 2 is what most true logis want to see. Also locking weapons to sidearms? Are you dumb? If I can't properly defend myself wearing a suit that's worth more in equipment than some medium frames entire fit what's the point. Who do you shoot first in the heavy-logi combo?
your weapon does not matter on a logi most of the time.
most of the time as a real logi you are repairing and setting up equipement and you get more WP for doing it than shooting stuff. if a HMG shoots you, you die in a split second and you cant really defend. if a scout sneaks up, which is not hard to do, one shot to the head with the shotgun and you die instantly in most cases (or he uses an RE) and you cant defend. snipers wreck you in 2 hits or a single headshot and you cant defend
leaves you with fights against other assaults where you have a chance to win a firefight, but assaults sport more hp and can dictate engagement against logis. you most likely die.
I would rather like to see option 3: commando like which means great base HP and not many hi/low slots, ewar detection capability between assault and scout. |
Cpt McReady
Amarr Templars Amarr Empire
80
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Posted - 2014.09.29 14:23:00 -
[4] - Quote
Spkr4theDead wrote: Logis can turn faster than heavies can. Who do you think gets shot first when you're behind a heavy, and someone gets behind you? What can you do against an ADV assault, or even just an ADV medium frame with a Toxin SMG? I have an uplink suit with a STD Min logi with an SMG, because that's all I can fit. But on my ADV logi fits, I have a GEK for better offense. Why? Because I don't want the people I'm keeping alive to die due to them dealing not enough damage. You need to know when to shoot, and when to rep. When I need to shoot, I don't want a Toxin in my hands.
turn around when you die in split of a second in 99% of cases when someone gets the jump on you cool story, tell me more.
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