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TheD1CK
Dead Man's Game
1288
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Posted - 2014.09.28 16:10:00 -
[1] - Quote
I'll be brief because I just want to see the forums opinion on this..
With the rise in weaponry DMG we are making it much easier to wipe out dropsuits in all roles I think that before we go any further with buffs/nerfs we should review the Aim Assist mechanic Balancing weapons around the current system is risky because CCP do half your targeting for you.
Bolt Pistol/Breach ScP are perfect examples.. right now they are both too strong But IMO if we had no AA then the high DMG of these weapons would be needed
How do mercs feel about AA in it's current state?
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TheD1CK
Dead Man's Game
1291
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Posted - 2014.09.28 18:27:00 -
[2] - Quote
I cannot be sure of which update it was, but I think it was around Uprising 1.5 where we had no AA If memory serves me (usually it does not ) It was because CCP were working on it or something like that
IMO that was one of the best times in Dust combat, SP advantages meant less, accuracy meant kills
With the current HP on suits and the High DMG on weapons I think we could go back to that quite easily It would be a major balancing factor for hipfire spam rifles and make achieving sidearm headshots that bit trickier. Well i look forward to more feedback, so just a note to mercs replying could you state in reply -
- If you think AA should be kept as is or should it be 'nerfed' OR removed
Personally I think it is cheap and the game would be more enjoyable without it, though not all may feel that way
- CCP Rattati if you find yourself browsing this thread, please leave a reply on your opinion on AA.
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TheD1CK
Dead Man's Game
1294
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Posted - 2014.09.29 09:53:00 -
[3] - Quote
Wasten wrote:you use aim assist,, LOL
I gamed without AA on DS3 up until the the profiency changes, it became more hassle so I said **** this You can critic all you like but 90% of DS3 users use AA and have to , as if they did not they would lose the majority of fights against those that do or KB/M ... so most use AA rather than lose ISK
The only mercs not using it are the KB/M users (but half of them have tweaked inputs) so are they any better?
Yes AA may not be as bad as it was (that does not make it OK) every merc here should know the game does the majority of your tracking specifically when Hipfiring, and that is really lame...
Dust is not Battlefield/COD/Destiny...
When KB/M was 'nerfed' a good while back, AA for DS3 should have been removed, In Dust mercs lose ISK Every time they die.... Is it really fair that whatever you call it (Aim Assist/Bullet Magnetism) kills them for you?
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TheD1CK
Dead Man's Game
1295
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Posted - 2014.09.29 13:06:00 -
[4] - Quote
Happy Violentime wrote:With the sidearm buff why are people still complaining about Flaylocks being useless?
Simple answer the Flaylock has no AA that's why Rattati is increasing the 'no skill required' splash radius
AA needs to be removed from the 'golden guns' - wanna one shot me with that Bolt Pistol? then aim for it.
I can jump off a warehouse roof and OHK someone with a headshot on the way down just by vaguely looking in their direction and holding the trigger.
Now either that's because:
a) I'm ******* awesome b) The game just auto killed that guy from me
It's definitely not because I aimed for it.
I can't comment on the Ion Pistol - but the Bolt and Scrambler pistols are just crutch easy mode scrub weapons in their present format.
10/10 almost convinced it's because your ******* awesome I have ran Bolt Pistol since release, it was decent, now it is obscene and I have to wash my hands after use
This is exactly what I want - You want OHK, DO IT YOURSELF Having AA is a bad feature, especially with high DMG weapons Look at the Rail Rifle, the main OP feature is if I hipfire, AA lands most of the shots
Keep the feedback coming, hopefully CCP will share their opinion on this There is a mixed list of replys, so try keep on topic....
To Aim Assist OR not to Aim Assist that is the question
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TheD1CK
Dead Man's Game
1296
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Posted - 2014.09.29 19:06:00 -
[5] - Quote
Breakin Stuff wrote:CommanderBolt wrote:Fox Gaden wrote:Perhaps it would help to put things in perspective if we made a list of which weapons don't have Aim Assist currently. I know the Sniper Rifle does not have it. Does the Rail Rifle in ADS mode have it?
Sniper Rifle Flaylock Pistol Mass Driver GǪ
Add to that list - Forge Gun, Plasma cannon. HMG doesn't benefit from AA, shotguns don't, laser rifles don't, there's a few weapons. If it isn't a battle rifle or a pistol (excluding the flaylock) you can safely assume AA doesn't work on it.
If that is correct all the more reason to remove it from the others. No wonder it's Rifle514 when CCP leave AA on one light weapon type
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