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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3266
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Posted - 2014.09.28 17:33:00 -
[1] - Quote
Adipem Nothi wrote:TheD1CK wrote:
1. With the rise in weaponry DMG we are making it much easier to wipe out dropsuits in all roles
2. How do mercs feel about AA in it's current state?
1. DMG increases are an absolutely necessary response to Uprising's HP growth. HP ceilings for all frame types have doubled (if not tripled) since Chromosome. In my opinion, a win or loss should be decided by more than the HP gap between two combatants. 2. I do not find the current Aim Assist levels to be obnoxious. In my opinion, improvements to strafe mechanics should be explored prior to a general dialing down of AA.
If Rattati can fix the momentum transfer issues then we could dial aim assist down to a very light touch.
Or remove it. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3271
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Posted - 2014.09.29 10:01:00 -
[2] - Quote
The sensitivity and control setup on the DS3 is nothing short of horrific. I have played Destiny on both the PS3 and PS4. The difference between the controllers is instantly noticable. The DS3 control is bordering on nonfunctional, but I would almost consider giving up the KB/M (as horrid as it is) were I able to pair it (the DS4) with my PS3 and use it for DUST.
As it stands I find the DS3 sluggish as hell and even as gimped as it is find the KB/M more usable. The DS3 benefits from aim assist because it sucks.
Kb/m users do not benefit from AAat all.
The hilarious thing is that even if the kb/m did benefit, none of the weapons I use a lot are on the AA list. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3285
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Posted - 2014.09.29 16:13:00 -
[3] - Quote
Happy Violentime wrote:Breakin Stuff wrote:The sensitivity and control setup on the DS3 is nothing short of horrific. I have played Destiny on both the PS3 and PS4. The difference between the controllers is instantly noticable. The DS3 control is bordering on nonfunctional, but I would almost consider giving up the KB/M (as horrid as it is) were I able to pair it (the DS4) with my PS3 and use it for DUST.
As it stands I find the DS3 sluggish as hell and even as gimped as it is find the KB/M more usable. The DS3 benefits from aim assist because it sucks.
Kb/m users do not benefit from AAat all.
The hilarious thing is that even if the kb/m did benefit, none of the weapons I use a lot are on the AA list. You've always been able to use the DS4 with a wired connection to the PS3 - a recent PS3 update gave the DS4 the ability to be used wirelessly.
I got one with my PS4 and I'm too cheap to buy a non-dedicated one. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3285
|
Posted - 2014.09.29 16:15:00 -
[4] - Quote
CommanderBolt wrote:Fox Gaden wrote:Perhaps it would help to put things in perspective if we made a list of which weapons don't have Aim Assist currently. I know the Sniper Rifle does not have it. Does the Rail Rifle in ADS mode have it?
Sniper Rifle Flaylock Pistol Mass Driver GǪ
Add to that list - Forge Gun, Plasma cannon. HMG doesn't benefit from AA, shotguns don't, laser rifles don't, there's a few weapons.
If it isn't a battle rifle or a pistol (excluding the flaylock) you can safely assume AA doesn't work on it. |
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