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manboar thunder fist
Dead Man's Game
142
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Posted - 2014.09.28 13:24:00 -
[1] - Quote
In the latest patch, hotfix delta, the rof for scrambler rifle was reduced to 600. Unforeseeably, CCP also extended this nerf to the ASCR which makes it pretty much the most useless gun in the game. It was already quite horrible without the Heat nerf added without any tradeoff in terms of damage. Currently, it has heat buildup inside a single clip, a horrible rof and the gun bounces around giving the player disturbing signals of high kick.
At 35.75 x 600 - 21450 dmg per minute
In comparison-
Duvolle assault rifle- 27192 dmg per minute Creodron breach- 27402 dmg per minute
Boundless CR- 35640 dmg per minute Sixkin CR- 26196 dmg per minute
Kaalakiota Rail rifle- 23861 dmg per minute Ishukone Rail rifle - 24000 dmg per minute
One more aspect we have to consider is that the assault scrambler rifles Dmg per minute is alot different, this is due to the fact that its dmg profile means it has much reduced dps against balanced/armour tanked suits as it suffers a -20% damage penalty. As a result, taking on a heavy or another assault suit/scout would be immensely inefficient in comparison to other weapons.
Secondly, the dmg per minute reflected is not accurate because the ASCR has an overheat functionality which means that there would be a 5 second seize or a 9 second cooldown before even a clip is expended. This would result in noticeably lower dmg per minute.
Hopefully this has shown you why the damage of the carthum assault scrambler rifle perhaps needs to be brought on par with the ishukone rail rifle or increased above it, as the ishukone RR has a higher range, more dps, no overheat and a better accuracy given the recent "parameter" changes in hotfix delta, heck the kaalakiota is pinpoint now. The recent inclusion of 1000 armour assaults definitely did not help the gun and this recent nerf i believe was a mistake rather than a purposeful change.
Hopefully, this will bring some relevance to the gun, and put amarrian tech on par with the other factions once again.
NERF SCOUTS, NERF TANKS, NERF AV, NERF ASSAULTS, NERF LOGIS, NERF HEAVIES
nerf life
Delta- bye bye ads, bye bye scr
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1614
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Posted - 2014.09.28 13:31:00 -
[2] - Quote
This was a mistake. It will be corrected after Rattati and the team find fixes for a few other oversights from Delta.
Please read in Tech Support before posting such threads
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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manboar thunder fist
Dead Man's Game
142
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Posted - 2014.09.28 13:43:00 -
[3] - Quote
Even with the old ROF the weapon was still noticeably weaker than other alternatives, the point of this thread is to acknowledge and fix that issue.
NERF SCOUTS, NERF TANKS, NERF AV, NERF ASSAULTS, NERF LOGIS, NERF HEAVIES
nerf life
Delta- bye bye ads, bye bye scr
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1614
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Posted - 2014.09.28 14:00:00 -
[4] - Quote
manboar thunder fist wrote:Even with the old ROF the weapon was still noticeably weaker than other alternatives, the point of this thread is to acknowledge and fix that issue.
And Rattati has acknowledged that it underperforms. This was not a Rifle Hotfix, it'll get its time. As a person who got Prof. V in Scramblers exclusively for the AScR, I look forward to some changes, but, another thread on how it underperforms isn't really needed.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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Heimdallr69
Nyain San General Tso's Alliance
3730
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Posted - 2014.09.28 17:35:00 -
[5] - Quote
manboar thunder fist wrote:Even with the old ROF the weapon was still noticeably weaker than other alternatives, the point of this thread is to acknowledge and fix that issue. If they didn't reply to me why would they reply now? They are aware of the ASCR issues.
Removed inappropriate content - CCP Logibro
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CCP Rattati
C C P C C P Alliance
8239
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Posted - 2014.09.29 00:44:00 -
[6] - Quote
The ROF issue has been acknowledged, and we already reduced ASCR Max Dispersion, for a tighter spread.
https://forums.dust514.com/default.aspx?g=posts&t=176514&find=unread
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
226
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Posted - 2014.09.29 01:09:00 -
[7] - Quote
Fix it..realize it's still useless vs the other types ..and buff it to actually have a presence in game
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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manboar thunder fist
Dead Man's Game
143
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Posted - 2014.09.30 15:39:00 -
[8] - Quote
Dispersion was never the issue though was it rattati.... anyone who is proficient with the ASCR knows what its real problem is the TTK being longer than other guns, not that it cant hit what it needs to hit.
What annoys me is how this gun is constantly ignored while all its competitors are constantly improved....
Seriously.... rail rifle and AR changes but no ASCR buff?
NERF SCOUTS, NERF TANKS, NERF AV, NERF ASSAULTS, NERF LOGIS, NERF HEAVIES
nerf life
Delta- bye bye ads, bye bye scr
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
972
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Posted - 2014.09.30 21:34:00 -
[9] - Quote
assault scr ROF is back, nice!
Please support fair play!
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