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TheD1CK
Dead Man's Game
1296
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Posted - 2014.09.29 19:01:00 -
[1] - Quote
I really like this idea! Not just for the fact it gathers randoms into a group, but mainly because of what Thor points out -If it placed an auto defend order on squad lead at start of battle the randoms 'may' assist him -Squad lead can reset this order when ever he likes (I would suggest higher MU mercs get SL) -It gives the mindless Bluebs some sense of direction - DO IT!!!!!!!!!!!!
While solo mercs may disagree there is nothing stopping you from doing your own thing and If the squad is full of screeching CODfish you can De-activate voice .. problem solved. Along with this, creating a squad and locking it would allow you to solo and be left alone So the only mercs added to random squads are the ones that deploy randomly
This would surely be some EZ magic for Rattati to work out, without an update And would have the potential of boosting the interaction between mercs in battle
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TheD1CK
Dead Man's Game
1296
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Posted - 2014.09.29 19:31:00 -
[2] - Quote
Ouch... I regret reading through some of the comments here ....
Soraya.. just because it puts mercs in random squads does not change much You are acting like Thor is wanting to enslave the Blueberries to do his bidding. If you read my first reply - Create Squad, Lock Squad = SOLO The only mercs included would be those deploying randomly... you could choose!! It may even make CCP take the time to explain the chat system, and squad system (Which as a merc who has helped countless Blueberries learn how this works -IT'S NEEDED)
What is most disappointing is that SoTa is being more constructive than a CPM member
Anyone denying the benefits of 'forcing' mercs to squad needs to re-evaluate .... Have you taken mercs at -1million SP and tried to assist them as they figure this game out ...?? I have, countless times since Beta... 80% have NO IDEA how to work things out on Dust
If you have you would approve of this feature, mercs should be gathered from the beginning They don't have to group up and circle-jerk but this sets a better example for squad play... They could learn from mercs playing the game rather than local Chat farmers or Troll finder
If your so afraid of mercs being forced into squads - have the auto squads disband after battle. You talk of NPE yet would prefer that randoms are left as they are to be farmed by everyone else
Keep it up Thor, hopefully there are CCP/CPM members who see the value of this proposal.
Innapropriate Irrelevence...
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TheD1CK
Dead Man's Game
1301
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Posted - 2014.09.29 20:40:00 -
[3] - Quote
Soraya Xel wrote:I don't think forcing a playstyle (or trying to) helps people.
It forces nothing... IT SHOWS THEM THE OPTION IS THERE!!!!!!!!
It says 'This is Dust, Squad combat is how the game is played, contribute to team = extra WP' (squad order) Every merc should at least be shown the squad mechanic from the beginning... once they get used to it Then they can go and be the solo merc they may want to be..... once they know how..
Dust is squad combat, why do you think we have such synergy in roles ??? The mercs that know how will solo, the ones that need to learn will be in squad.
Is farming solo randoms so important to you that you just cannot agree with this???? A feature like this would boost the NPE... how is that so hard to comprehend????
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TheD1CK
Dead Man's Game
1301
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Posted - 2014.09.29 21:17:00 -
[4] - Quote
OK... so you started this game with no squad support?? Did you grind your way up to proto levels by running solo ???
Even if it is 'forcing' it is in no way worse than what is happening to inexperienced mercs on a daily basis Yes my baseless accusation is not needed... but rather than advocating for solo play in a squad based game Could you propose an alternative...???
I would be in favour of shackling mercs together by their ankles opposed to what they have now.
I completely agree that solo play is fun, preferred by many but New mercs be around squad play so they can learn Once they have seen how other players act in squad they can take that knowledge and begin to 'solo' If forcing them into a squad is such a horrible thing to do the we could look into alternatives Maybe add an option into the battle finder OR in the warbarge where mercs are prompted to join a squad This game is ruthless enough without literally throwing mercs into the wild and having them fend for themselves.
Thor hands you a simple suggestion that promotes playing the game how it should be played... Why is this so wrong to you...??
Innapropriate Irrelevence...
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TheD1CK
Dead Man's Game
1302
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Posted - 2014.09.29 21:40:00 -
[5] - Quote
Soraya Xel wrote:Yes, most of my gameplay was solo play. By choice. I squad when I feel like it, but a lot of times, I prefer to just shoot faces without having to interact with people. Especially early on, I rarely squadded with anyone. First person shooters are first and foremost stress relief for me. Usually, I am happy when other people in game are getting shot, and I am not having to deal with people.
As I said above, I think there's ways that we could make finding a squad easier. For instance, rather than "squad finder" as it is now, we could take from Blizzard's "dungeon finder" model, where you can join with the simplicity of an instant battle, but it automatically creates and assembles a squad for you if you choose to queue that way. The big difference there, is right now, it throws you in a squad... but often not a fight. An auto-queueing squad finder would trigger based on the battle type you want, and immediately assemble your squad of people looking to play that type and queue the squad immediately. Disbanding the group again as soon as the match completes.
I have no problem with those sorts of improvements. I am happy to champion them. But I'm also not going to approve of crusades to force people to play the game in a certain way.
Bravo \o/ Now that is how a CPM member should add to a thread.
See how easy that was?? that is what happens when you build upon someones idea rather than go against it Like this : We keep the Squad Finder as is, add an option to the top of list - Auto Squad - The Auto Squad, fills up, deploys, on to the next one... fills up, deploys, on to the next one Along with disbanding after battles, so they just jump back into Auto Squad.. Rinse and Repeat Note: The Auto Squad should include the Auto Defend order Thor mentioned.
I apologize for being a D1CK before, but I expect CPM to be constructive, not destructive
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TheD1CK
Dead Man's Game
1302
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Posted - 2014.09.29 21:51:00 -
[6] - Quote
LOL yeah... I like browsing the forum... but no I did not read every post initially I responded to Thors OP And yes your variation of his idea would work, though CCP would need to clarify things better As many mercs log in to shoot people, not spend time figuring out menus/chats/squad finders
Hence why Thors proposal suits Dust, as clearly many mercs refuse to pay attention (Like me )
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TheD1CK
Dead Man's Game
1308
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Posted - 2014.09.30 10:08:00 -
[7] - Quote
Wow.. the Struggle is Real in here
- It may/may not encourage team-play, yet it is better than what we have now - It may encourage CCP to explain how the chat/squad/menu systems work (2 years later)
We are talking about people playing not just a F2P game, but a terminally ill F2P game... And you think Auto Squads will make guys rage-quit??? seriously ???? I was naive enough to think you could see sense, I was wrong
Your worried about people not liking being 'forced' to join others in an MMO ??? Yeah it makes much more sense to leave them separated and solo *slow clap* If anything will make people quit, it is lack of content, lack of combat and the re-release of a stash of old BPO's just to milk those who have hung around...
I'm out of here, just know that mercs who play the game, and especially those that give a damn about retaining any New Mercs could see the sense in this...
- Shame on you for you choice when voting Thor
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