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THEPIMP NAMED SLICKBACK
THE BONERBOMBS
27
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Posted - 2014.09.25 07:16:00 -
[1] - Quote
The Saga 2 comes with a pre equipped shield hardener that has no cost for CPU or PG to be equipped
The shield hardener has a 60% damage reduction to shields but when added with a another shield hardener that does 40% there is no stacking penalty for running both of them when both are active you become immune to swarms of all variants so far with the saga 2 fit i been hit by 3 proto minmandos and receive 50-100 damage to shields then half a sec later insta rep the damage before the second shot comes in for a over half a minute you become immune to all swarms
Forge guns since they do more damage than your shield capacity you take damage you can eat a couple forge guns and eat one hit by a proto breach and remain with 80-90 shield Am i the first to realize this or what so far its the closest thing to a logi lav as you can get
PROTO STOMPERS... AND ITS GONE! PROTO PAPER ADS... AND ITS GONE ROOF TOP CAMPERS DROP THE OB .....AND ITS GONE
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
1500
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Posted - 2014.09.25 07:18:00 -
[2] - Quote
and this helps your team win games how?
KEQ diplomat/ intel /GC officer
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BONERBOMB TIGBITTIES
THE BONERBOMBS
33
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Posted - 2014.09.25 07:19:00 -
[3] - Quote
THEPIMP NAMED SLICKBACK wrote:The Saga 2 comes with a pre equipped shield hardener that has no cost for CPU or PG to be equipped The shield hardener has a 60% damage reduction to shields but when added with a another shield hardener that does 40% there is no stacking penalty for running both of them when both are active you become immune to swarms of all variants so far with the saga 2 fit i been hit by 3 proto minmandos and receive 50-100 damage to shields then half a sec later insta rep the damage before the second shot comes in for a over half a minute you become immune to all swarms Forge guns since they do more damage than your shield capacity you take damage you can eat a couple forge guns and eat one hit by a proto breach and remain with 80-90 shield Am i the first to realize this or what so far its the closest thing to a logi lav as you can get Garbage minmandos finally getting what they deserve. A swarm resistant vehicle. Just watch. Gonna be babies crying about it soon
I enjoy beverage
I manage beverage
But mostly enjoy beverage
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THEPIMP NAMED SLICKBACK
THE BONERBOMBS
28
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Posted - 2014.09.25 07:22:00 -
[4] - Quote
CUSE TOWN333 wrote:and this helps your team win games how? Are you crazy your teams redlined you got proto av camping your spawn grab a couple buddies uplinks heavy logi rush the objective or if you're feeling lazy murder taxi retards with proto av
PROTO STOMPERS... AND ITS GONE! PROTO PAPER ADS... AND ITS GONE ROOF TOP CAMPERS DROP THE OB .....AND ITS GONE
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BONERBOMB TIGBITTIES
THE BONERBOMBS
34
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Posted - 2014.09.25 07:26:00 -
[5] - Quote
THEPIMP NAMED SLICKBACK wrote:CUSE TOWN333 wrote:and this helps your team win games how? Are you crazy your teams redlined you got proto av camping your spawn grab a couple buddies uplinks heavy logi rush the objective or if you're feeling lazy murder taxi retards with proto av Works every time. Proto av garbage dies and rages and the garbage blueberries get somewhere to spawn
I enjoy beverage
I manage beverage
But mostly enjoy beverage
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Atiim
13153
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Posted - 2014.10.23 19:27:00 -
[6] - Quote
Most likely a bug.
I'll asked for this to be moved to the appropriate section.
The 1st Matari Commando
-HAND
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Crimson ShieId
Sinq Laison Gendarmes Gallente Federation
1124
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Posted - 2014.10.23 19:38:00 -
[7] - Quote
*Casually parks a Madrugar in your path* LAV go boom.
Nova Knives are best sidearm.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3872
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Posted - 2014.10.23 19:41:00 -
[8] - Quote
This is what the JLAV is for.
Annoying things that refuse to die as they ought.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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KEROSIINI-TERO
The Rainbow Effect
1400
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Posted - 2014.10.23 19:55:00 -
[9] - Quote
THEPIMP NAMED SLICKBACK wrote:
The shield hardener has a 60% damage reduction to shields but when added with a another shield hardener that does 40% there is no stacking penalty for running both of them
What is the source of that, the built-in hardener not being affected by stacking penalties? That's a bold claim, need facts to support it.
People would enjoy Dust a lot more if they accepted the fact that EVERYTHING is subject to change
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Son-Of A-Gun
Onslaught Inc RISE of LEGION
1340
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Posted - 2014.10.23 19:57:00 -
[10] - Quote
The shield hardener has a 60% damage reduction to shields but when added with a another shield hardener that does 40% there is no stacking penalty for running both of them when both are active you become immune to swarms of all variants...[/quote]
Immunity is not possible. It doesn't work like that. It is not 60% + 40% for a total of 100%. Each module is applied individually like so.
(Example taken for 100 HP)
.40 GÇó 100 = 40
.60 GÇó 40 = 24
Or
100 GÇó .60 GÇó .40 = 24
For a total of 76% damage reduction.
Now, this is absolutely how it should work, mathematically. If it is not working so then there is a glitch or miscalculation (human error in input values) in the system.
{:)}{3GÇó>
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KEROSIINI-TERO
The Rainbow Effect
1400
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Posted - 2014.10.23 20:07:00 -
[11] - Quote
Son-Of A-Gun wrote:
Immunity is not possible. It doesn't work like that. It is not 60% + 40% for a total of 100%. Each module is applied individually like so.
(Example taken for 100 HP)
.40 GÇó 100 = 40
.60 GÇó 40 = 24
Or
100 GÇó .60 GÇó .40 = 24
For a total of 76% damage reduction.
Confirming that immunity is impossible through anything else than 100% resist module. Confirming the basic math of Son-of A -gun, though it can be written a bit easier to read.
Also, I bet stacking penalty exists on that, so
100damage x 0,60 x (0,40 x 0,869 first stacking penalty)
= resulting damage 20,856 (or 20,856% of original damage amount)
People would enjoy Dust a lot more if they accepted the fact that EVERYTHING is subject to change
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Son-Of A-Gun
Onslaught Inc RISE of LEGION
1340
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Posted - 2014.10.23 20:14:00 -
[12] - Quote
Son-Of A-Gun wrote:THEPIMP NAMED SLICKBACK wrote:The shield hardener has a 60% damage reduction to shields but when added with a another shield hardener that does 40% there is no stacking penalty for running both of them when both are active you become immune to swarms of all variants... Immunity is not possible. It doesn't work like that. It is not 60% + 40% for a total of 100%. Each module is applied individually like so. (Example taken for 100 HP) .40 GÇó 100 = 40 .60 GÇó 40 = 24 Or 100 GÇó .40 GÇó .60 = 24 For a total of 76% damage reduction. Now, this is absolutely how it should work, mathematically. If it is not working so, then there is a glitch or miscalculation (human error in input values) in the system.
Also, we have to take that 76% reduction to damage and reduce it yet again to include the natural resistance of shields Vs. explosives damage (swarm launcher damage type), which is 20%. So, the final total percentage of damage reduction should be:
24 GÇó .8 = 19.2
Total damage reduction = 80.8%
{edit>>> now these calculations are only correct it you are right, and stacking penalties are not being applied to the second module.
{:)}{3GÇó>
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Son-Of A-Gun
Onslaught Inc RISE of LEGION
1340
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Posted - 2014.10.23 20:18:00 -
[13] - Quote
^^^ edit
{:)}{3GÇó>
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KEROSIINI-TERO
The Rainbow Effect
1400
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Posted - 2014.10.23 20:19:00 -
[14] - Quote
And on top of everything, the last time I checked the Saga II did indeed have ++berstrong hardener BUT it had relatively short online time AND huge cooldown of 2mins or so.
People would enjoy Dust a lot more if they accepted the fact that EVERYTHING is subject to change
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Xocoyol Zaraoul
Superior Genetics
2571
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Posted - 2014.10.23 21:11:00 -
[15] - Quote
Dat cooldown tho
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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FIRSTNAME- lastname
Direct Action Resources
9
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Posted - 2014.10.23 22:14:00 -
[16] - Quote
Hell yes! Ient it great we should patrol this weekend... in your blaster/railgun lav
C15-A Sniper Rifle... Im Coming for you!
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Reign Omega
Ghosts of Dawn General Tso's Alliance
959
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Posted - 2014.10.23 22:35:00 -
[17] - Quote
Atiim wrote:Most likely a bug.
I'll asked for this to be moved to the appropriate section.
Dunno if the stacking is a bug but the saga ok has had the 60% hardener always, even after the nerf. Nothing new there.
Mark a$$ tricks, and bags of dicks....
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Bahirae Serugiusu
Vendetta Reactionary Force
208
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Posted - 2014.10.23 23:26:00 -
[18] - Quote
CUSE TOWN333 wrote:and this helps your team win games how? People do berserk when they see a vehicle. One Sica sniping with a railgun causes like 4 people to take up forge guns, ADS get half the team to take up militia swarms unless they are Minmatar Commando in which case its ADV. I can only imagine what a LAV driving through a crowd constantly would muster. |
NextDark Knight
Molon Labe. General Tso's Alliance
499
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Posted - 2014.10.24 00:07:00 -
[19] - Quote
The saga II was ment to be able to break into a enemy line during it's hardener period to provide a quick hack or some support. Then GTFO before the hardener was done.
Over 50 Million SP and almost full proto in all Caldari Suits. No matter how hard CCP tries Dust just won't die on PS3/4
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1138
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Posted - 2014.10.24 01:07:00 -
[20] - Quote
BONERBOMB TIGBITTIES wrote:THEPIMP NAMED SLICKBACK wrote:The Saga 2 comes with a pre equipped shield hardener that has no cost for CPU or PG to be equipped The shield hardener has a 60% damage reduction to shields but when added with a another shield hardener that does 40% there is no stacking penalty for running both of them when both are active you become immune to swarms of all variants so far with the saga 2 fit i been hit by 3 proto minmandos and receive 50-100 damage to shields then half a sec later insta rep the damage before the second shot comes in for a over half a minute you become immune to all swarms Forge guns since they do more damage than your shield capacity you take damage you can eat a couple forge guns and eat one hit by a proto breach and remain with 80-90 shield Am i the first to realize this or what so far its the closest thing to a logi lav as you can get Garbage minmandos finally getting what they deserve. A swarm resistant vehicle. Just watch. Gonna be babies crying about it soon +1
Pokemon master and Tekken Lord
Gk0 Scout yay :)
Pls fix SCR CCP
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LUGMOS
YELLOW JESUS EXP FORCE
686
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Posted - 2014.10.24 01:14:00 -
[21] - Quote
NextDark Knight wrote:The saga II was ment to be able to break into a enemy line during it's hardener period to provide a quick hack or some support. Then GTFO before the hardener was done.
Cool fact, the original shield animation was the old forge gun animation. It looked really cool when activated. CCP couldn't use the normaly hardener animation because it would keep the gunners from being able to fire while active. Wait wat..
Like, the lightning or the glow? Cuz an electric saga would look epic.
Quafe
A question doesn't always have an answer, but a problem does,
So what is DUST? A problem or a question?
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NextDark Knight
Molon Labe. General Tso's Alliance
502
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Posted - 2014.10.24 03:00:00 -
[22] - Quote
I spent a good deal of time looking for screen shots and video of forge gunners to see if I could find it.. but it use to be a rainbow colored star that would leak out of the gun. When I found that out I purchased 400 Saga ][.. two weeks later they nerfed the LAV and removed the trolly rainbow trails.
I think they nerfed the car because the resistants was so good that you could park in front of tanks to block them from shooting.
Over 50 Million SP and almost full proto in all Caldari Suits. No matter how hard CCP tries Dust just won't die on PS3/4
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TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1291
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Posted - 2014.10.24 05:59:00 -
[23] - Quote
methana currently does fine without any active management.. complex scanner recommended.. i can plant proxie and troll around the map to see if it's worth it to call an incubus, or refit for a jihad. maybe get a mass driver kill, drop a link or 2 and then the proxies go off.. i cross my fingers for a multi kill in the feed.
AKA Zirzo Valcyn
AFKing since 2012
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Operative 1125 Lokaas
True Companion Planetary Requisitions
526
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Posted - 2014.10.24 22:29:00 -
[24] - Quote
CUSE TOWN333 wrote:and this helps your team win games how?
More like, your team didn't bother to allow you to be more useful by joining you in using this vehicle how?
Thanks for bringing this oversight to CCP's attention. A fix is forthcoming.
THIS IS THE VOICE OF RÁN
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THEPIMP NAMED SLICKBACK
THE BONERBOMBS
56
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Posted - 2014.11.07 06:48:00 -
[25] - Quote
Xocoyol Zaraoul wrote:Dat cooldown tho When your vehicle cores are maxed it doesn't bother you much, Its very helpful in many situations and from getting from point A and B. The only weakness this Lav has is the Alpha damage weapons that do more than your shield capacity example Forge guns, Rails, Vehicle collision, Remote's and proxy's ohh and blaster tanks do literally nothing
PROTO STOMPERS... AND ITS GONE! PROTO PAPER ADS... AND ITS GONE ROOF TOP CAMPERS DROP THE OB .....AND ITS GONE
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