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Izlare Lenix
Vengeance Unbound Dark Taboo
989
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Posted - 2014.09.24 22:09:00 -
[1] - Quote
Before this patch I could fire an average of 17 shoots before overheating with a non Amarr assault suit. But today I could only fire 14 shoots before overheating.
I checked all the patch notes and nothing is said about an increase to heat buildup only that it's ROF was reduced so what gives?
Also, fuk each and every one of you mode controller asshats for contributing to the nerf of my favorite weapon.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Arkena Wyrnspire
Fatal Absolution
17832
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Posted - 2014.09.24 22:12:00 -
[2] - Quote
Only the RoF nerf has been stated.
There might have been the unintentional side effect of reducing the number of shots fireable before overheat, though, because IIRC heat buildup is based on per second usage rather than per shot.
The forums have ruined me.
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
1759
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Posted - 2014.09.24 22:14:00 -
[3] - Quote
Izlare Lenix wrote:Before this patch I could fire an average of 17 shoots before overheating with a non Amarr assault suit. But today I could only fire 14 shoots before overheating.
I checked all the patch notes and nothing is said about an increase to heat buildup only that it's ROF was reduced so what gives?
Also, fuk each and every one of you mode controller asshats for contributing to the nerf of my favorite weapon.
Hey I have just been testing out my templar scrambler.
They changed RoF down to 600rpm = this was intended and its fine. You can still absolutely spam shots off trust me. EDIT - I was using Templar assault so I had level 5 Amarr bonus. There might well be an issue with the weapon on other suits, I will try it out.
They decreased hipfire slightly and tbh I didn't notice a massive penalty so that's ok.
The damage of the weapon has been reduced however to 65 (On the Templar Scrambler it was more before) and I could not find any mention of this happening, so I think they have done this in error.
They also accidentally nerfed the RoF of the Assault variant so they need to fix a few things with the scrambler.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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Atiim
12482
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Posted - 2014.09.24 22:14:00 -
[4] - Quote
Arkena Wyrnspire wrote:Only the RoF nerf has been stated.
There might have been the unintentional side effect of reducing the number of shots fireable before overheat, though, because IIRC heat buildup is based on per second usage rather than per shot. Yes, the heat sink on SCRs are per second values as opposed to per shot.
The 1st Matari Commando
-HAND
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Izlare Lenix
Vengeance Unbound Dark Taboo
990
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Posted - 2014.09.24 22:20:00 -
[5] - Quote
Atiim wrote:Arkena Wyrnspire wrote:Only the RoF nerf has been stated.
There might have been the unintentional side effect of reducing the number of shots fireable before overheat, though, because IIRC heat buildup is based on per second usage rather than per shot. Yes, the heat sink on SCRs are per second values as opposed to per shot.
That fuking sucks balls.
Heat buildup was already a ***** to manage and now with three less shoots it is going to be more trouble than it is worth.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Thumb Green
Raymond James Corp
1536
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Posted - 2014.09.24 22:24:00 -
[6] - Quote
Izlare Lenix wrote:Atiim wrote:Arkena Wyrnspire wrote:Only the RoF nerf has been stated.
There might have been the unintentional side effect of reducing the number of shots fireable before overheat, though, because IIRC heat buildup is based on per second usage rather than per shot. Yes, the heat sink on SCRs are per second values as opposed to per shot. That fuking sucks balls. Heat buildup was already a ***** to manage and now with three less shoots it is going to be more trouble than it is worth. Still enough to kill someone, particularly if you land a few head shots. Just a little worse at fighting multiple opponents at close range which it isn't meant to be good at in the first place.
We don't kick ass, we kick dick and we kick it hard.
Join us in our Pumpkin Crushing
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Joel II X
Molon Labe. General Tso's Alliance
3611
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Posted - 2014.09.24 23:09:00 -
[7] - Quote
I haven't used it, yet. |
buzzzzzzz killllllllll
Fatal Absolution General Tso's Alliance
700
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Posted - 2014.09.24 23:26:00 -
[8] - Quote
CommanderBolt wrote:Izlare Lenix wrote:Before this patch I could fire an average of 17 shoots before overheating with a non Amarr assault suit. But today I could only fire 14 shoots before overheating.
I checked all the patch notes and nothing is said about an increase to heat buildup only that it's ROF was reduced so what gives?
Also, fuk each and every one of you mode controller asshats for contributing to the nerf of my favorite weapon. Hey I have just been testing out my templar scrambler. They changed RoF down to 600rpm = this was intended and its fine. You can still absolutely spam shots off trust me. EDIT - I was using Templar assault so I had level 5 Amarr bonus. There might well be an issue with the weapon on other suits, I will try it out. They decreased hipfire slightly and tbh I didn't notice a massive penalty so that's ok. The damage of the weapon has been reduced however to 65 (On the Templar Scrambler it was more before) and I could not find any mention of this happening, so I think they have done this in error. They also accidentally nerfed the RoF of the Assault variant so they need to fix a few things with the scrambler.
its been 65 for a little while, i think maybe a previous hotfix or an update
Nerf my heavy suit, its so OP its UP
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Mike Ox Bigger
Skill Shots
259
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Posted - 2014.09.24 23:33:00 -
[9] - Quote
I only fire enough shots to break shields, then switch to my trusty SMG. It got nerfed but it actually feels better with the improvement to hip fire. |
maluble
Art.of.Death VP Gaming Alliance
75
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Posted - 2014.09.25 00:17:00 -
[10] - Quote
Ahh now I crack open a beer spark a spliff and laugh at the qq that was so long awaited. |
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Joel II X
Molon Labe. General Tso's Alliance
3611
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Posted - 2014.09.25 00:19:00 -
[11] - Quote
I can still fire the same amount of shots before overheating. I, uh, i don't use a modded controller through so my finger isn't the best at doing a steady flow of constant shots. |
maluble
Art.of.Death VP Gaming Alliance
75
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Posted - 2014.09.25 00:24:00 -
[12] - Quote
Izlare Lenix wrote:Before this patch I could fire an average of 17 shoots before overheating with a non Amarr assault suit. But today I could only fire 14 shoots before overheating.
I checked all the patch notes and nothing is said about an increase to heat buildup only that it's ROF was reduced so what gives?
Also, fuk each and every one of you mode controller asshats for contributing to the nerf of my favorite weapon. Yo it wasnt just the mod controller users, the scr was too good at taking out multiple targets in cqc which it wasnt designed to do so it got fixed. |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
293
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Posted - 2014.09.25 00:35:00 -
[13] - Quote
65x14 910 910 damage before overheat. Many Assaults can take that and live, especially if they are Amarr or Gallente. Taking out ANY (even militia) Heavy frames is going to be damn near impossible. Nerfed into the ground lol. Headshots aren't required to kill on any of the other rifles. Why should the ScR require them?
For comparison, the other rifles can do upwards of 2000 damage before they have to reload.
Nerf the AR to a 27 round mag, the CR to a 33 round mag, and the RR to a 17 round mag. That would make it fair. |
Denchlad 7
Dead Man's Game
585
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Posted - 2014.09.25 00:42:00 -
[14] - Quote
I'll try it out on my ak.0 later, and Templar. Squadmates never complained though.
Only Dust player with all Proto Weapons Prof 1. 19/19.
Pilot, Slayer, Logibro, Heavy, Scout, Tanker, AV'er. Everything.
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
203
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Posted - 2014.09.25 00:50:00 -
[15] - Quote
Thumb Green wrote:Izlare Lenix wrote:Atiim wrote:Arkena Wyrnspire wrote:Only the RoF nerf has been stated.
There might have been the unintentional side effect of reducing the number of shots fireable before overheat, though, because IIRC heat buildup is based on per second usage rather than per shot. Yes, the heat sink on SCRs are per second values as opposed to per shot. That fuking sucks balls. Heat buildup was already a ***** to manage and now with three less shoots it is going to be more trouble than it is worth. Still enough to kill someone, particularly if you land a few head shots. Just a little worse at fighting multiple opponents at close range which it isn't meant to be good at in the first place. un fortunatley the assault scrambler isnt very good at that either
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Zindorak
1.U.P
944
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Posted - 2014.09.25 00:53:00 -
[16] - Quote
Izlare Lenix wrote:Before this patch I could fire an average of 17 shoots before overheating with a non Amarr assault suit. But today I could only fire 14 shoots before overheating.
I checked all the patch notes and nothing is said about an increase to heat buildup only that it's ROF was reduced so what gives?
Also, fuk each and every one of you mode controller asshats for contributing to the nerf of my favorite weapon. Yea i liked the weapon and then the QQ's gt it nerfed as well
Pokemon master!
Death to all Swarm scrubs
CCP please buff AScR and normal AR :(
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Sequal Rise
Les Desanusseurs
77
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Posted - 2014.09.25 00:54:00 -
[17] - Quote
Tried it today with my ak.0 assault and I also noticed that it overheats a bit faster, more if you charge a shot. It's stupid because charged shot were what made ScR a skilled weapon, now they arent worth it anymore...
Sorry for my bad english ^^
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Zindorak
1.U.P
944
|
Posted - 2014.09.25 00:55:00 -
[18] - Quote
Sequal Rise wrote:Tried it today with my ak.0 assault and I also noticed that it overheats a bit faster, more if you charge a shot. It's stupid because charged shot were what made ScR a skilled weapon, now they arent worth it anymore... Yea
Pokemon master!
Death to all Swarm scrubs
CCP please buff AScR and normal AR :(
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
1760
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Posted - 2014.09.25 01:27:00 -
[19] - Quote
buzzzzzzz killllllllll wrote:CommanderBolt wrote:Izlare Lenix wrote:Before this patch I could fire an average of 17 shoots before overheating with a non Amarr assault suit. But today I could only fire 14 shoots before overheating.
I checked all the patch notes and nothing is said about an increase to heat buildup only that it's ROF was reduced so what gives?
Also, fuk each and every one of you mode controller asshats for contributing to the nerf of my favorite weapon. Hey I have just been testing out my templar scrambler. They changed RoF down to 600rpm = this was intended and its fine. You can still absolutely spam shots off trust me. EDIT - I was using Templar assault so I had level 5 Amarr bonus. There might well be an issue with the weapon on other suits, I will try it out. They decreased hipfire slightly and tbh I didn't notice a massive penalty so that's ok. The damage of the weapon has been reduced however to 65 (On the Templar Scrambler it was more before) and I could not find any mention of this happening, so I think they have done this in error. They also accidentally nerfed the RoF of the Assault variant so they need to fix a few things with the scrambler. its been 65 for a little while, i think maybe a previous hotfix or an update
Ok thanks man, oh damn! Its the first time I have looked at the stats in a while. Oh well 65 is reasonable for standard tier I guess.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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Louis Domi
Pradox One Proficiency V.
669
|
Posted - 2014.09.25 01:29:00 -
[20] - Quote
ROF got nerfed I think |
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