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Ripley Riley
Incorruptibles
3380
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Posted - 2014.09.24 15:05:00 -
[1] - Quote
Vrain Matari wrote:What do peeps think about multiplying WP payouts for kills & assists but by the ratio of the two player's -¦ scores? e.g., if i kill 13ear I get approx 325 WP and if he kills me he gets approx 12 WP because of our relative -¦ scores. Thoughts? If matchmaking / squad balancing is working correctly, you should be placed in matches with other mercs who are close to your mu score anyway. This just adds complication without adding depth.
TL;DR - No.
He imposes order on the chaos of organic evolution...
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Ripley Riley
Incorruptibles
3380
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Posted - 2014.09.24 15:20:00 -
[2] - Quote
Vrain Matari wrote:The -¦ score of players varies considerably in a match, what we're really balancing is teams, not individual -¦.
This would meat that a high -¦ player or squad would have to step up and face the tough guys on the other team for full wp payout. But that's really what you'd do anyway if you were trying to win the match: protect your blueberries. How do you address the issue of knowing what mu score you are firing at? How would a new player even know if the player he was blasting was a veteran or another new player like him?
Also, you are insane if you think this will slow veterans from killing new players. In fact, given the New Eden universe, I bet there would be some vets who would go out of their way to pulverize players with a lower mu score.
Side note: I am fairly certain that we are placed in matches with players who have mu scores close to ours. I know the word "close" isn't very scientific, but we probably not given the brackets for matches on purpose.
He imposes order on the chaos of organic evolution...
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Ripley Riley
Incorruptibles
3381
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Posted - 2014.09.24 15:29:00 -
[3] - Quote
Vrain Matari wrote:You don't know -¦, but every experienced player in this game immediately recognizes a tough fight when they see one. And if they are smart, they will avoid the tough fight and go for the easy prey. Taking the path of least resistance is human nature.
Proof of concept:
I blap TitanaticPowerNine with my ScR: KILL +15 "Ha. Newberry..." I see him again. I will still kill him... probably very easily... as he is a new player: KILL +15 Has this reduction of WP's kept me from killing him? No.
He imposes order on the chaos of organic evolution...
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