|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Commander Noctus
Gallente Loyalist
58
|
Posted - 2014.09.24 01:45:00 -
[1] - Quote
Speaking as a Gallente everything, I feel that adding a RoF or dmg boost would infringe a bit much on the Commando. We don't want that, the lines are already blurred enough. The range increase is clearly the way to go. However, the more I use my AR outside of my Assault, the more I see that the dispersion is actually quite noticeable, even though I've got sharpshooter 4 on my gun.
How about we lower the dispersion bonus and stack on the range bonus? +2% dispersion, +3% range? As for the Caldari, we could give them the same treatment: +2% reload speed, +3% kick reduction. I'd suggest we go a bit further with the assaults in general, giving the Amarr and Minmatar a VERY slight bonus to equal out. Perhaps +2% zoom for ScR, and +5%-10% Ammo? This could give the assaults a bit more edge in the slaying department, something that scouts are generally still better at doing.
This is just a suggestion. Otherwise, I'd be happy with a 3% range on Gallente, and 3% kick reduction for Caldari. |
Commander Noctus
Gallente Loyalist
58
|
Posted - 2014.09.24 17:06:00 -
[2] - Quote
Fox Gaden wrote:It just occurred to me that if Gallente were given the Reload Bonus, even if it only applied to Blaster weapons, the bonus would apply to: -Assault Rifle -Shotgun -Plasma Cannon I am thinking that Reload Speed would not be considered a crap bonus for Gallente!
Well, no, it wouldn't be too crappy, but considering the alternatives, it's not as good. Plus, again, that delves into the Commando area, which is one reason why the Caldari want a change.
Fizzer XCIV wrote:Caldari Assault should have a spool time reduction that would affect RRs, Magsecs, and Bolt Pistols. 10-15% per level. A 0.0625 second charge time for RRs would be practically nonexistent.
Charge sniper would not be affected because that is a charge time, not a spool time. Also because that would be OP as hell.
Gallente Assault should have a simple +2% ROF per level for Blaster Weapons. That would put a Duvolle AR at 500 DPS. Unfortunately the Plasma Cannon would men be affected. Its just too different from any other Gallente weapon for it to be lumped in any bonus with them, other than a straight damage bonus. The Ion Pistol would sport a solid 450 potentialDPS as well.
I don't see how a spool time is considered so great. I mean, it's a miniscule charge time. As for the Gallente RoF bonus, I feel as if that would be the second best bonus. It however, does not target the gun's weakness as the Amarr and Minmatar bonus does. Which is why I'm vouching for a +2% Dispersion Reduction and 3% Range increase. Or just a Range increase. |
Commander Noctus
Gallente Loyalist
59
|
Posted - 2014.09.24 17:44:00 -
[3] - Quote
Fox Gaden wrote:Commander Noctus wrote:Fox Gaden wrote:It just occurred to me that if Gallente were given the Reload Bonus, even if it only applied to Blaster weapons, the bonus would apply to: -Assault Rifle -Shotgun -Plasma Cannon I am thinking that Reload Speed would not be considered a crap bonus for Gallente! Well, no, it wouldn't be too crappy, but considering the alternatives, it's not as good. Plus, again, that delves into the Commando area, which is one reason why the Caldari want a change. The Caldari are not impressed with the Reload bonus because at the range you would normally use a Rail Rifle at, when you duck behind cover to reload you have all the time in the world to do it. At Assault Rifle ranges when you duck behind cover to reload, the guy you were shooting at is libel to come around the corner looking for you! So the faster you can reload and get back in the fight the better. I am also agreeing with the OPGÇÖs premise of having the Caldari and Gallente bonuses apply to all Hybrid weapons, so it would also provide the benefit of versatility. By switching the current bonus and making them apply to all Hybrid weapons, they get the greater benefit with their own weapons, but still get some benefit with the other Hybrid weapons. As for being too much like the Commando bonus, the Assault bonus would also apply to the Ion Pistol, Bolt Pistol, and Magsec SMG.
Ah, I see your point there. I mean, personally I don't have to much of an issue with reload, though I do have Galmando lvl 3 and reload bonuses at around lvl 3-4. Still, I prefer other bonuses first, as I've noted in this thread before.
|
|
|
|