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Thread Statistics | Show CCP posts - 1 post(s) |
Meee One
Hello Kitty Logistics
1185
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Posted - 2014.09.22 19:12:00 -
[1] - Quote
Breakin Stuff wrote:With the most recent series of balance passes every single suit in the game has had it's tankability increased, and the grenade generation capacity on nanohives reduced.
I believe it is time to bring grenade carrying capacity back up to the pre-nerf levels.
For assault suits.
Please add +1 to assault grenade counts to go with the grenade fitting reduction. They need them to have additional sentinel hardpoint and logi chain breaking capacity.
Further, please bring back the 2s fuse. Sentinels have a 25% splash resistance and escaping nade blasts is easy even in a fatsuit if you pay attention.
Assaults currently have additional tanking capacity so it should be unlikely that even a core locus or thukker impact grenade will kill a properly fitted assault on contact.
STD,logistics and militia fits will probably get railed tho. That's a straight up lie.
Logistics has received 0 buffs to survivability. All they've ever received were nerfs.
More requests asking to OHK the most expensive suit to play as in this game,the logistics. Yes,it's ok for the cheaper more durable assault to survive a Core locus,but screw that logistics whose suit cost 2x as much as yours to run,with less than half your eHP and speed.
OHK ruins games,look at destiny. -5 for lack of consideration for logistics.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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Meee One
Hello Kitty Logistics
1185
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Posted - 2014.09.22 19:31:00 -
[2] - Quote
Breakin Stuff wrote:Meee One wrote: OHK ruins games,look at destiny. -5 for lack of consideration for logistics.
Actually I AM considering logistics. I'm considering the Logi + sentinel chain of death. I also don't believe for a split instant that Rattati's going to leave Logis in the crap state they're in now. This was about assaults, and the lack of nades which were nerfed to crap because of people WHINING. At no point do I think there should be a damage buff to nades. You can farm more WP in a logi with equipment spam than any other suit in the game can earn. Get lost and quit yer bit**ing. LOL,he said 240 TOTAL eHP was fine for the minmatar logistics. During the initial proposal for charlie,he actually had logistics slated to be nerfed again. I have no doubt he will.
You are a god damned idiot. True logis don't spam equipment,true logis only switch suits to refill their deployables.
Bullshit about farming the most WP in a logistics,you can farm 2x as much damaging impossible to kill vehicles. Vehicle damage isn't capped,equipment is.
You are a stereotypical logistics hater. You never run logistics,but you believe they are OP in some way.
You only ever encounter bad logistics and desire to lump them all together. Gtfo with your "waah but i needs mai grenades" excuses,they are lies. Grenades are OP being refillable at hives.
Remove the refillable,and i'll side with you. But i refuse to sit here and let you try to con people into believing grenade spam is a good thing.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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Meee One
Hello Kitty Logistics
1185
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Posted - 2014.09.22 20:38:00 -
[3] - Quote
It's amazing your lack of foresite is.
In the future there will be modules introduced to boost equipment efficiency. Logistics must use all of its slots to compensate its horrendously low eHP.
When those modules are introduced,they won't be worth running because i'll die easier.
You mock logistics 'fitting potential'. If logistics tries to speed tank,which is stupid,scouts and assaults can still chase them down. If logistics tries to shield tank,same as above but add in heavies. If logistics tries to armor tank, same as above.
No other suit has such insane drawbacks.
Literally every suit in Dust can perfectly counter their weakness,except logistics. Logistics is slow with low eHP and bad regen,it can't try to compensate for one without making the other two worse.
Scouts can tank eHP with no loss of speed. Heavies can use kincats + a burst HMG with no loss of tank Assaults can do whatever with no loss of anything. Logistics is screwed.If they tank,they're too slow to keep up with the group,if they speed tank their regen can't compensate their low eHP,oh and they cost more... How much more? ADV equipment equals an ADV light weapon alone. Not a sidearm,a full light weapon.
What if assaults had to pay ADV light weapon costs for a sidearm?They,just like most logistics would go broke. Pro equipment is even worse,it's MORE expensive than a Pro light weapon.
But yes,now knowing these facts keep advocating for OHKs on logistics with grenade spam.
Also,idc about a neckbeard group in a game so you can tell the "goons" to go screw themselves. You don't want to mess with someone from the Deep Web bro,just saying your writing a check your ass can't cash.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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