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Vell0cet
Vengeance Unbound Dark Taboo
2267
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Posted - 2014.09.21 17:03:00 -
[1] - Quote
I'm considering spending my SP on some vehicle skills and was wondering about missile HAVs. I don't see that many around. I tend to gravitate to less common suits/weapons (like the LR). Are they fun? I was planning on going into vehicles once the Amarr stuff was released. I still hope CCP does this eventually, but I'm not expecting it anytime soon. This would be for having fun in Pubs btw, and not a serious shift in play style.
Best PvE idea ever!
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DELB0Y
18
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Posted - 2014.09.21 17:05:00 -
[2] - Quote
I think so
You give up our position one more time, I'll bleed you, real quiet, and leave you here. Got that?
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abdullah muzaffar
G0DS AM0NG MEN General Tso's Alliance
27
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Posted - 2014.09.21 17:08:00 -
[3] - Quote
Yup :D quite op against somas and much easier for taking out installations Can also take down enemies easy if you can get splash or hit near objects |
Tectonic Fusion
2229
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Posted - 2014.09.21 17:17:00 -
[4] - Quote
Yeah. My brother is having fun with them currently as my personal tanker.
(GIF)
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Heimdallr69
Nyain San General Tso's Alliance
3623
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Posted - 2014.09.21 17:30:00 -
[5] - Quote
Stay out of tanks.. Not worth the sp.
Removed inappropriate content - CCP Logibro
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Vell0cet
Vengeance Unbound Dark Taboo
2268
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Posted - 2014.09.21 17:30:00 -
[6] - Quote
Why don't you see them as often? Is it just that they take a lot of SP to unlock the missiles?
Best PvE idea ever!
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Heimdallr69
Nyain San General Tso's Alliance
3623
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Posted - 2014.09.21 17:54:00 -
[7] - Quote
Vell0cet wrote:Why don't you see them as often? Is it just that they take a lot of SP to unlock the missiles? Takes a lot of sp and isk and the only thing it's good at is taking out armor tanks but if you don't get it in one volley you usually lose
Removed inappropriate content - CCP Logibro
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Operative 1171 Aajli
Bragian Order Amarr Empire
2073
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Posted - 2014.09.21 18:56:00 -
[8] - Quote
Vell0cet wrote:I'm considering spending my SP on some vehicle skills and was wondering about missile HAVs. I don't see that many around. I tend to gravitate to less common suits/weapons (like the LR). Are they fun? I was planning on going into vehicles once the Amarr stuff was released. I still hope CCP does this eventually, but I'm not expecting it anytime soon. This would be for having fun in Pubs btw, and not a serious shift in play style.
OH BOY ARE THEY!!!
Also, they are the trickiest to run if on the tank they belong on (Gunnlogi). The missile turret reload changes will be interesting.
Brick tanking a scout suit since April 2013!
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MrShooter01
Storm Wind Strikeforce Caldari State
863
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Posted - 2014.09.21 19:04:00 -
[9] - Quote
Pretty damn fun, eats armor tanks alive and will even let you kill shield tanks if you use a damage amp and sneak up on them. A bit harder to use than a railgun against dropships, but can dish out a fatal amount of damage very quickly to them. The splash damage sets off REs on LAVs
There's a trick to aiming them at infantry, once you get used to it its much more deadly than a railgun and is really good at killing players camping high ground. I even killed snipers and forge gunners sitting on top of the MCC in manus peak domination with a ST-201!
For a while I was getting concerned they were completely overpowered, but all the experienced tankers coming out of the woodwork are showing me that I'm not the hot **** I thought I was... a well tanked shield tank (shield booster is especially bad for you) or fuel injected madrugar aware of your presence will still kill you while you're reloading |
Joel II X
Molon Labe. General Tso's Alliance
3544
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Posted - 2014.09.21 19:25:00 -
[10] - Quote
I don't think any kind of tank is fun, but that's just me. |
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13347
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Posted - 2014.09.21 20:11:00 -
[11] - Quote
They were the only fun tanks.
"We were commanded to burn the system...We did. I mourn the loss of the innocents caught in our fires" -Kador Ouryon
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TOOMANY NAMES ALREADYTAKEn
Going for the gold
168
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Posted - 2014.09.21 21:08:00 -
[12] - Quote
3815 wp, 24/0, 460k ISK, 9,6k SP
And i was using a tank fit that goes like this:
Sica ST-201 Missile Launcher Mlt Damage amplifier Mlt Shield hardener Mlt Armor repairer Mlt 120mm Armor plates
I killed 5 tanks, maybe more, I can't remeber.
That's how much fun missile tanks are, you don't need expensive fits, just good module management.
32 kills with militia shotgun. OP? naaaaaah
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The Attorney General
2871
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Posted - 2014.09.21 22:10:00 -
[13] - Quote
Heimdallr69 wrote:Stay out of tanks.. Not worth the sp.
This +1000
As someone with more than 30million SP into vehicles, just don't.
Better to invest it in dropsuit skills. CCP has no clue about how to make engaging vehicle gameplay.
Mr. Hybrid Vayu.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13348
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Posted - 2014.09.21 22:25:00 -
[14] - Quote
TOOMANY NAMES ALREADYTAKEn wrote:3815 wp, 24/0, 460k ISK, 9,6k SP And i was using a tank fit that goes like this: Sica ST-201 Missile Launcher Mlt Damage amplifier Mlt Shield hardener Mlt Armor repairer Mlt 120mm Armor plates I killed 5 tanks, maybe more, I can't remeber. That's how much fun missile tanks are, you don't need expensive fits, just good module management.
Pfff rock out with some class
ST-201 Missile Array
2x Complex Shield Extenders 1x Basic Shield Hardener
Enhanced 120mm Prototype PG Extender
Rocking 10k EHP
Or with a bit more class
XT-201 2x Particle Cannon
2x Complex Extenders 1x Adv Hardener
1x Complex PG Extender 1x Complex CPU extender
Rocking 9k EHP and enough fire power to take down a Column of Tanks.
"We were commanded to burn the system...We did. I mourn the loss of the innocents caught in our fires" -Kador Ouryon
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Vell0cet
Vengeance Unbound Dark Taboo
2271
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Posted - 2014.09.22 03:38:00 -
[15] - Quote
TOOMANY NAMES ALREADYTAKEn wrote:3815 wp, 24/0, 460k ISK, 9,6k SP And i was using a tank fit that goes like this: Sica ST-201 Missile Launcher Mlt Damage amplifier Mlt Shield hardener Mlt Armor repairer Mlt 120mm Armor plates I killed 5 tanks, maybe more, I can't remeber. That's how much fun missile tanks are, you don't need expensive fits, just good module management. That looks like a great fit to play around with. Thanks!
Best PvE idea ever!
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Xocoyol Zaraoul
Superior Genetics
2420
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Posted - 2014.09.22 03:47:00 -
[16] - Quote
Heimdallr69 wrote:Vell0cet wrote:Why don't you see them as often? Is it just that they take a lot of SP to unlock the missiles? Takes a lot of sp and isk and the only thing it's good at is taking out armor tanks but if you don't get it in one volley you usually lose
Just do what we does and bring a proto-ass-forgegunner or two along... It helps considerably
Anywho, seriously, take it from a vet, don't touch vehicles with a ten-foot-pole unless you LOVE the role and have a rock-solid dropsuit or three to fall back on.
The only thing a vehicle can do is slay, and that is terribly restricting, especially if you **** off an organized squad and we decide to hunt you down.
EDIT: But yes, Missile HAVs are the most fun imo out of the rest.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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Vell0cet
Vengeance Unbound Dark Taboo
2271
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Posted - 2014.09.22 04:10:00 -
[17] - Quote
Xocoyol Zaraoul wrote:Heimdallr69 wrote:Vell0cet wrote:Why don't you see them as often? Is it just that they take a lot of SP to unlock the missiles? Takes a lot of sp and isk and the only thing it's good at is taking out armor tanks but if you don't get it in one volley you usually lose Just do what we does and bring a proto-ass-forgegunner or two along... It helps considerably Anywho, seriously, take it from a vet, don't touch vehicles with a ten-foot-pole unless you LOVE the role and have a rock-solid dropsuit or three to fall back on. The only thing a vehicle can do is slay, and that is terribly restricting, especially if you **** off an organized squad and we decide to hunt you down. EDIT: But yes, Missile HAVs are the most fun imo out of the rest. I've got around 40 mill SP sunk into infantry. Only a couple mill in vehicles, and haven't played with them much. I was just looking to mix things up a bit. I ran a couple of matches with the soma fit, noobing it up. Got a few kills, and got blown up a couple times. Overall it was pretty fun and a change of pace.
What skills are critical to focus on early (I'm guessing shields, turret, and the module activation reduction one)?
Best PvE idea ever!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13353
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Posted - 2014.09.22 04:25:00 -
[18] - Quote
Vell0cet wrote:Xocoyol Zaraoul wrote:Heimdallr69 wrote:Vell0cet wrote:Why don't you see them as often? Is it just that they take a lot of SP to unlock the missiles? Takes a lot of sp and isk and the only thing it's good at is taking out armor tanks but if you don't get it in one volley you usually lose Just do what we does and bring a proto-ass-forgegunner or two along... It helps considerably Anywho, seriously, take it from a vet, don't touch vehicles with a ten-foot-pole unless you LOVE the role and have a rock-solid dropsuit or three to fall back on. The only thing a vehicle can do is slay, and that is terribly restricting, especially if you **** off an organized squad and we decide to hunt you down. EDIT: But yes, Missile HAVs are the most fun imo out of the rest. I've got around 40 mill SP sunk into infantry. Only a couple mill in vehicles, and haven't played with them much. I was just looking to mix things up a bit. I ran a couple of matches with the soma fit, noobing it up. Got a few kills, and got blown up a couple times. Overall it was pretty fun and a change of pace. What skills are critical to focus on early (I'm guessing shields, turret, and the module activation reduction one)?
Personally I find you basic extension and regeneration.
Then you cores that reduce the down time of modules and increase the duration of module activation time. Missile turret can wait especially if you grind out a few Caldari FW matches for the State AT-201's which require no skills to use.
"We were commanded to burn the system...We did. I mourn the loss of the innocents caught in our fires" -Kador Ouryon
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TOOMANY NAMES ALREADYTAKEn
Going for the gold
175
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Posted - 2014.09.22 05:40:00 -
[19] - Quote
True Adamance wrote:TOOMANY NAMES ALREADYTAKEn wrote:3815 wp, 24/0, 460k ISK, 9,6k SP And i was using a tank fit that goes like this: Sica ST-201 Missile Launcher Mlt Damage amplifier Mlt Shield hardener Mlt Armor repairer Mlt 120mm Armor plates I killed 5 tanks, maybe more, I can't remeber. That's how much fun missile tanks are, you don't need expensive fits, just good module management. Pfff rock out with some class ST-201 Missile Array 2x Complex Shield Extenders 1x Basic Shield Hardener Enhanced 120mm Prototype PG Extender Rocking 10k EHP Or with a bit more class XT-201 2x Particle Cannon 2x Complex Extenders 1x Adv Hardener 1x Complex PG Extender 1x Complex CPU extender Rocking 9k EHP and enough fire power to take down a Column of Tanks. The whole point of my post was that militia tanks were more worth it... and much less expensive, since you can lose about 3-4 of them in a battle and STILL make a profit.
However if you lose 1 proto tank, you are very unlikely going to make a profit.
32 kills with militia shotgun. OP? naaaaaah
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Reign Omega
BurgezzE.T.F General Tso's Alliance
899
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Posted - 2014.09.22 05:45:00 -
[20] - Quote
Vehicle combat is vanilla flavored horseshxt right now tbh, if you're not already stuck with the sp sink don't even bother.
Mark a$$ tricks, and bags of dicks....
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Xocoyol Zaraoul
Superior Genetics
2429
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Posted - 2014.09.22 07:09:00 -
[21] - Quote
TOOMANY NAMES ALREADYTAKEn wrote:The whole point of my post was that militia tanks were more worth it... and much less expensive, since you can lose about 3-4 of them in a battle and STILL make a profit.
However if you lose 1 proto tank, you are very unlikely going to make a profit.
True... But a Complex-Fitted XT HAV can however with the right squad-mates, heavy abuse of the Tac-Net, and plain ol Superior Clone Genetics, take on and kill half a dozen to a dozen enemy HAVers, two-three at a time
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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KEROSIINI-TERO
The Rainbow Effect
1309
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Posted - 2014.09.22 12:03:00 -
[22] - Quote
Missile tanks do take some skill to use. If that's okay, then they ARE more fun than other tanks.
If you got lots of talent, then you might find they can be OP. Meaning, that adds some dull fun and adds the risk of incoming nerf.
People would enjoy Dust a lot more if they accepted the fact that EVERYTHING is subject to change
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DarthPlagueis TheWise
61
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Posted - 2014.09.22 12:05:00 -
[23] - Quote
i seriously love it. i have a missle tanker character with about 8 or 9 mil sp. it is the most badass tank |
Shinobi MumyoSakanagare ZaShigurui
Kyoudai Furinkazan
1203
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Posted - 2014.09.22 12:57:00 -
[24] - Quote
You don't see many missile tanks around ????
What game are you playing ..??.. because it's what most players drive .
I see less blasters then anything now a days .
Delta should come with a SP or infantry SP refund so that a campaign for one is not needed .
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Shinobi MumyoSakanagare ZaShigurui
Kyoudai Furinkazan
1203
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Posted - 2014.09.22 12:58:00 -
[25] - Quote
Heimdallr69 wrote:Stay out of tanks.. Not worth the sp. Now I'm starting to agree with this totally .
Delta should come with a SP or infantry SP refund so that a campaign for one is not needed .
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