Meee One
Hello Kitty Logistics
1182
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Posted - 2014.09.21 09:11:00 -
[2] - Quote
One Eyed King wrote:deezy dabest wrote:One Eyed King wrote: That isn't an issue because you cannot have more than 3 or 4 active at the same time. Using them after your max is redundant.
I don't know where people are seeing REs as a problem. They are not as pervasive as they were before the bleedout detonation was a thing, and with the increased activation time, you really have to be not paying attention in order for them to kill you.
So start paying attention.
A scout standing on the high ground with a hive dropping remote after remote is surely not a problem. A scout that just stands around the corner throwing out remotes ensuring you can not get anywhere near him even after you shoot his remotes so that you can not get anywhere near him is not an issue at all. If spamming them is not an issue then there should not be a single scout that cares if remotes operate like every other piece of equipment and does not resupply without a suit change. No other equipment can be stocked with a nanohive and other equipment is not even a weapon. As opposed to a heavy on a tower with a forge gun? Or a Commando on a tower with a Thales? Being up that high still limits your field of influence with REs, unlike the forge gunner or even someone tossing grenades. As a whole that kind of play is an issue, and it is a larger problem than just because of one piece of equipment. A forge gun requires charging and accuracy,a thales requires accuracy. Once the forge or thales user misses they must realign/recharge.
REs on the otherhand can still be used after they miss. Do 1000 plus damage in a fairly large range.
REs can kill groups all at once,forge and thales can't with any great effect. You must reload forge and thales,REs you do not. Forge and thales are weapons,that means you're only left with sidearms to defend yourself. REs are equipment,which means you keep both weapons. Forges and thales give away the users position,REs do not.
REs are equipment,yet refill at hives. Jumping and throwing REs allows you to throw them 10m or more. When was the last time you saw a forge or thales user jumping to increase their range and killing potential? The answer is never.
This is a OHK device we are talking about here,it needs to be reigned in by a dramatic amout. Also,in reference to the 'high up' part of your post: Toss a grenade from the tall buildings surrounding A in the middle of the street under the table top,in domination. Notice something? It explodes before it reaches the bottom. Now do it with REs. Notice the difference? It makes it all the way to the ground without exploding.
This is horribly broken.
Was banned for fighting for logistics survival on 7/25/2014 02:11. Logistics will never be respected.
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