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Spkr4theDead
Red Star. EoN.
2123
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Posted - 2014.09.20 00:49:00 -
[1] - Quote
MrShooter01 wrote:Remedial tanking protips:
- Pay attention to all nearby high ground and watch for swarms and forges. They hurt, almost as if they're designed to kill you
That would work if we could see passed 100m.
- Learn where cover is and how to use it to block swarms. Don't try to run from swarms by driving down an empty road.
They go fully around two corners. In the case of the ADS, they follow the flight path of the ship. So no, cover won't always work.
- The bullshit 3rd person mode allows you to see over cover. Use it. Love it.
Ever tried using a turret in 3rd person? It's surprisingly difficult.
- If you're getting hit by "invisible AV" you've probably failed to follow tips 1 and 2.
If you're getting hit by the mostly invisible AV, the direction hit markers might also be lying too.
- If you've pissed off the enemy so much that 4-5 players switched to their Anti-Armor starter fits just to try to kill you, congratulations. Pull back for a while while your team kills off the poor guys who cant defend themselves from slayer infantry.
They pull out PRO AV, and the team rarely if ever realizes what's going on, and doesn't bother pushing up to take the objective. Mission failed anyway.
Yeah, that looks about right to me.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2124
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Posted - 2014.09.20 02:47:00 -
[2] - Quote
Thumb Green wrote:MrShooter01 wrote:Spkr4theDead wrote:Yeah, that looks about right to me. oh boy here we go
- "That would work if we could see passed 100m."
Well I don't know what to tell you. I rarely have a problem seeing (and shooting rail/missiles at) forge guns on top of the towers of line harvest and the biomass facility, not to mention swarm users anywhere in their 175m range. I heard a rumor that fitting a sniper rifle to your driving suit forces infantry to render father, tried it and didn't notice much of a change myself, maybe you'll have better luck?
- "They go fully around two corners. In the case of the ADS, they follow the flight path of the ship. So no, cover won't always work."
While I occasionally have noticed swarms bending around corners, I rarely see more than 1 or 2 of the missiles from that swarm survive terrain. They're fixing this, by the way, so in that sense swarms are getting nerfed against mobile tankers:Quote:3) To keep things balanced, we will also reduce the turn radius of a swarm missile, so it can't bend around 90 degree corners. This will allow skilled pilots to deftly avoid missiles by taking cover behind buildings and terrain. I almost get the impression from some of these threads that hardcore vehicle users heard a rumor from their friends muttering "Swarms are getting buffed AGAIN!" and started protesting without actually looking into what the changes are.
- "Ever tried using a turret in 3rd person? It's surprisingly difficult."
Certainly. I am not suggesting you use it while you shoot at people. I am suggesting you use it while you hide behind a hill or cargo container to safely observe potential threats. I use it to see incoming tanks around corners, and have it on all the time when I'm moving without shooting. It switches instantaneously with the tap of a button, you know
- "If you're getting hit by the mostly invisible AV, the direction hit markers might also be lying too."
On the rare occasions I've been hit with these "invisible swarms", I honestly wasn't even paying attention to the hitmarkers. I'll assume you're right. Still, knowledge of the map and a little awareness of where the enemy has control will give me a pretty good idea of where they're coming from. Just retreat for a bit, come back and oh look! there's a guy on a hill giving me the stink eye!
- "They pull out PRO AV, and the team rarely if ever realizes what's going on, and doesn't bother pushing up to take the objective. Mission failed anyway."
Ok, you've got me here, randoms don't tend to work together very... OH HOLD ON A SECOND I JUST CAME UP WITH A WITTY RESPONSE
why not
why not use the "teamwork" you expect and demand random AV players use to take you down
Your problem is that you are trying to reason with Spkr, not going to happen. So encouraging people to use teamwork is unreasonable?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2124
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Posted - 2014.09.20 04:03:00 -
[3] - Quote
MrShooter01 wrote:Spkr4theDead wrote: So encouraging people to use teamwork is unreasonable?
You tell me. You didn't sound optimistic about the concept here: Quote:They pull out PRO AV, and the team rarely if ever realizes what's going on, and doesn't bother pushing up to take the objective. Mission failed anyway. I've been consistently on terrible teams for over the last 4 years, no matter what game I play. This, MAG, BF3, whatever. I've been on bad teams too many times to have hope.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2124
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Posted - 2014.09.20 04:04:00 -
[4] - Quote
Iron Wolf Saber wrote:How to survive as a tank.
1. FEAR EVERYTHING. Or, you can become so experienced that you fear nothing and no body.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2124
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Posted - 2014.09.20 06:04:00 -
[5] - Quote
Atiim wrote:Spkr4theDead wrote:Iron Wolf Saber wrote:How to survive as a tank.
1. FEAR EVERYTHING. Or, you can become so experienced that you fear nothing and no body. And then watch as you get your arse handed to by me because you feared nothing. Just like the last time we fought. You mean when you lost 2 tanks, then continued to try to fight with AV and lost again?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2125
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Posted - 2014.09.20 06:18:00 -
[6] - Quote
Atiim wrote:Spkr4theDead wrote:Atiim wrote:Spkr4theDead wrote:Iron Wolf Saber wrote:How to survive as a tank.
1. FEAR EVERYTHING. Or, you can become so experienced that you fear nothing and no body. And then watch as you get your arse handed to by me because you feared nothing. Just like the last time we fought. You mean when you lost 2 tanks, then continued to try to fight with AV and lost again? Or you mean that time when you got about 6000 damage on me in 2 seconds due to OP AV when I was right next to you and a fart could've killed my tank? No I mean when you sat there on the bridge thinking you were John Rambo and got your arse handed to by my Swarms, and this was back when my Prof skills were bugged so you basically lost to a Base Swarm Launcher. Considering how that match happened in 1.8, if you though AV was OP you might just be a scrub (well, an even bigger one in your case). I wouldn't be talking about that first match if I were you, especially considering how you had a Particle Cannon yet got driven back by a lolBlaster Turret. What's really sad is that you couldn't kill me without syncing an OB with Taka's rail, and taka didn't even manage to kill me until after I had farmed your teammate's Blaster tank about 3 times in a row. Lol k
I turned onto the bridge. I probably ran over proxies, got hit by a forge, and was AV grenaded and swarmed by you, all in 2 seconds. There was literally nothing I could do. I remember it pretty good.
And you're STILL complaining that we used teamwork to destroy you and your tank. Isn't that you've been wanting us to do all along? Use teamwork? Now you're complaining that teamwork is OP?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2125
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Posted - 2014.09.20 06:27:00 -
[7] - Quote
Atiim wrote:Spkr4theDead wrote: Lol k
I turned onto the bridge. I probably ran over proxies, got hit by a forge, and was AV grenaded and swarmed by you, all in 2 seconds. There was literally nothing I could do. I remember it pretty good.
It seems as if we have short term memory loss. There was only 1 Proximty down, and the Forge Gunner didn't even hit your tank (I saw him miss and hit the wall next to you). But I'm glad to see that you remember. We wouldn't want you thinking your competent, now would we? Spkr4theDead wrote:And you're STILL complaining that we used teamwork to destroy you and your tank. Isn't that you've been wanting us to do all along? Use teamwork? Now you're complaining that teamwork is OP? Showing slight pity Gëá complaining. Again, there's no reaction time for enough damage to kill you in 2 seconds. If you were on a road launching swarms at me, I would've sniped you with a rail at 180m out.
You also use glass, which suffers horribly during cooldown. You might want to remedy that. That is, the 2 times a year you use a tank because you probably also realize they're pretty useless.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2125
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Posted - 2014.09.20 06:54:00 -
[8] - Quote
Atiim wrote:Spkr4theDead wrote: You also use glass, which suffers horribly during cooldown. You might want to remedy that. That is, the 2 times a year you use a tank because you probably also realize they're pretty useless.
Honestly, glassing a Gunnlogi hasn't been as appealing since the Damage Amplifier nerf. Now i just run 2 Extenders and a Hardener, or 2 Hardeners and an Extender if I'm fighting a Missile Tank. Tanks aren't useless, just monotonous. No they are useless, and they got that way because of people like you. Never took our advice and went hunting in packs. Never engaged at distance, always had to get in our face, then you'd get on here and write threads asking for tanks to be nerfed because you got in a blaster's face, or stood still for a railgun or missile turret, or the driver got out and put a Boundless HMG in your face.
All of us used to tell infantry how to get us. We all did, and I remember multiple replies in a row, and some of us agreeing with each other that it's a good idea.
Stuff like "wait for the rear end when you're using a forge gun, especially a breach."
"Attack when modules are off."
"Cut off our escape route."
None of you ever listened to one bit of advice. You all constantly had to do it your way, and when that didn't work, you came on here asking CCP to get the nerf train going once again on tanks because, lo and behold, you couldn't solo us.
Tankers used to spend all game paying attention to where tanks normally went, because back then a glass Soma could very easily destroy a Surya or Sagaris. But that wasn't good enough, because infantry had to do it.
Tanks are now useless in PC, because all anybody takes out is a glass Gunnlogi. The only good vehicle in PC is an ADS, and its usefulness is being nerfed because, again, infantry wants to solo them but they can't.
I really wish I could squad with Rattati for a couple hours to give him the run down from a pilot's perspective.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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