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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Haerr
 Legio DXIV
 
 1423
 
 
      | Posted - 2014.09.19 09:23:00 -
          [1] - Quote 
 I am having immense troubles setting up my mouse to run Dust.
 
 What I want is a consistent aiming experience.
 
 When I move my mouse 20cm I want it to equate turning 360-¦ in-game. (Regardless of how quickly I move the mouse, i.e. no acceleration.)
 
 I am running into the following problems:
 
 * Uneven, unsmooth, jerky, and laggy feel. (The mouse works perfectly on computers running Windows, MacOSX, Various Linux distributions.)
 * The mouse smoothing option creates a huge input delay which makes it a "non-option".
 * Inconsistent aiming depending on map, Gal Lab especially. (FPS problems?)
 * Inconsistent aiming between different weapons.
 * Inconsistent aiming between different weapons and weapon variants while using Aim-Down-Sight.
 * Pixel skipping, more noticeable with weapons that have more "zoom".
 
 I am currently running these settings:
 PS3: unchanged (default)
 Dust: unchanged (default, 60 / 60 I think)
 Mouse DPI: 270 // 360 GÇö (Available range: 90 through 5700)
 Mouse Polling Rate: 125Hz GÇö (Available range: 125Hz through 1000Hz)
 
 Any and all help and / or suggestions are welcomed bar suggestions related to using a GIMX / Eagle Eye / XIM / etc.
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        |  FraggerMike
 G.R.A.V.E
 INTERGALACTIC WARPIGS
 
 248
 
 
      | Posted - 2014.09.19 12:06:00 -
          [2] - Quote 
 
 Haerr wrote:I am having immense troubles setting up my mouse to run Dust.
 What I want is a consistent aiming experience.
 
 When I move my mouse 20cm I want it to equate turning 360-¦ in-game. (Regardless of how quickly I move the mouse, i.e. no acceleration.)
 
 I am running into the following problems:
 
 * Uneven, unsmooth, jerky, and laggy feel. (The mouse works perfectly on computers running Windows, MacOSX, Various Linux distributions.)
 * The mouse smoothing option creates a huge input delay which makes it a "non-option".
 * Inconsistent aiming depending on map, Gal Lab especially. (FPS problems?)
 * Inconsistent aiming between different weapons.
 * Inconsistent aiming between different weapons and weapon variants while using Aim-Down-Sight.
 * Pixel skipping, more noticeable with weapons that have more "zoom".
 
 I am currently running these settings:
 PS3: unchanged (default)
 Dust: unchanged (default, 60 / 60 I think)
 Mouse DPI: 270 // 360 GÇö (Available range: 90 through 5700)
 Mouse Polling Rate: 125Hz GÇö (Available range: 125Hz through 1000Hz)
 
 Any and all help and / or suggestions are welcomed bar suggestions related to using a GIMX / Eagle Eye / XIM / etc.
 
 Good luck!
 I have tried wired and wireless ones, multiple different brands, cheap to not so cheap.
 Doesn't really seem to matter, except I have to re-adjust both sensitivity settings each time.
 Mouse smoothing definitely slows it down, re-adjusting sens's helps when you enable smoothing.
 AimAssist - don't think it really does anything - positive that is.
 
 
 Director of G.R.A.V.E  Battles on Youtube channel:
G.R.A.V.E | 
      
      
        |  FraggerMike
 G.R.A.V.E
 INTERGALACTIC WARPIGS
 
 248
 
 
      | Posted - 2014.09.19 13:18:00 -
          [3] - Quote 
 Perhaps this will assist you:
 
 https://forums.dust514.com/default.aspx?g=posts&t=32453&find=unread
 
 Director of G.R.A.V.E  Battles on Youtube channel:
G.R.A.V.E | 
      
      
        |  Haerr
 Legio DXIV
 
 1431
 
 
      | Posted - 2014.09.20 11:43:00 -
          [4] - Quote 
 
 
 Didn't really...
 
 Have anyone had success with Dust while running the polling rate at 1000Hz? Something is definitely odd as the mouse movements seem "better" at the lowest polling setting...
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        |  maluble
 Art.of.Death
 VP Gaming Alliance
 
 74
 
 
      | Posted - 2014.09.20 23:36:00 -
          [5] - Quote 
 
 Haerr wrote:I am having immense troubles setting up my mouse to run Dust.
 What I want is a consistent aiming experience.
 
 When I move my mouse 20cm I want it to equate turning 360-¦ in-game. (Regardless of how quickly I move the mouse, i.e. no acceleration.)
 
 I am running into the following problems:
 
 * Uneven, unsmooth, jerky, and laggy feel. (The mouse works perfectly on computers running Windows, MacOSX, Various Linux distributions.)
 * The mouse smoothing option creates a huge input delay which makes it a "non-option".
 * Inconsistent aiming depending on map, Gal Lab especially. (FPS problems?)
 * Inconsistent aiming between different weapons.
 * Inconsistent aiming between different weapons and weapon variants while using Aim-Down-Sight.
 * Pixel skipping, more noticeable with weapons that have more "zoom".
 
 I am currently running these settings:
 PS3: unchanged (default)
 Dust: unchanged (default, 60 / 60 I think)
 Mouse DPI: 270 // 360 GÇö (Available range: 90 through 5700)
 Mouse Polling Rate: 125Hz GÇö (Available range: 125Hz through 1000Hz)
 
 Any and all help and / or suggestions are welcomed bar suggestions related to using a GIMX / Eagle Eye / XIM / etc.
 Dont use eagle eye device just plug mnk into ps3 you should have no issues, and the issue your having using the eagle eye device is probably the turbo function is activated on one or more buttons.
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        |  maluble
 Art.of.Death
 VP Gaming Alliance
 
 74
 
 
      | Posted - 2014.09.20 23:39:00 -
          [6] - Quote 
 I use a logi tech g100 keyboard (I think thats the model) and a logi tech g500s mouse and have no issues. The mouse was 65$ and keyboard was a little over 10$.
 
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        |  Haerr
 Legio DXIV
 
 1434
 
 
      | Posted - 2014.09.21 09:40:00 -
          [7] - Quote 
 
 maluble wrote:Haerr wrote:I am having immense troubles setting up my mouse to run Dust.
 What I want is a consistent aiming experience.
 
 When I move my mouse 20cm I want it to equate turning 360-¦ in-game. (Regardless of how quickly I move the mouse, i.e. no acceleration.)
 
 I am running into the following problems:
 
 * Uneven, unsmooth, jerky, and laggy feel. (The mouse works perfectly on computers running Windows, MacOSX, Various Linux distributions.)
 * The mouse smoothing option creates a huge input delay which makes it a "non-option".
 * Inconsistent aiming depending on map, Gal Lab especially. (FPS problems?)
 * Inconsistent aiming between different weapons.
 * Inconsistent aiming between different weapons and weapon variants while using Aim-Down-Sight.
 * Pixel skipping, more noticeable with weapons that have more "zoom".
 
 I am currently running these settings:
 PS3: unchanged (default)
 Dust: unchanged (default, 60 / 60 I think)
 Mouse DPI: 270 // 360 GÇö (Available range: 90 through 5700)
 Mouse Polling Rate: 125Hz GÇö (Available range: 125Hz through 1000Hz)
 
 Any and all help and / or suggestions are welcomed bar suggestions related to using a GIMX / Eagle Eye / XIM / etc.
 Dont use eagle eye device just plug mnk into ps3 you should have no issues, and the issue your having using the eagle eye device is probably the turbo function is activated on one or more buttons. 
 I am playing with the mouse plugged directly into the PS3. (I do not have an Eagle Eye or XIM.)
 
 I left the in-game sensitivity settings at default because lower in-game sensitivity settings comes with a lot of negative acceleration. High in-game settings makes it impossible to do "fine aiming".
 
 High mouse polling rate seems to make the in-game movements uneven, unsmooth, jerky, and jittery. (When on a computer it allows for A LOT better aiming.)
 
 Low mouse polling rate seems to be better for Dust.
 
 Which only leaves DPI as the setting to influence how much 20cm of mouse movement is translated to in-game degrees turn.
 
 ...
 
 This still leaves a lot to be wanted.
 
 Most notably is that there is a huge minimum turn, very noticeable when (trying) to use a sniper rifle. Regardless of PS3 settings, Dust sensitivity settings, Mouse polling rate, and Mouse DPI there simply is no way of getting rid of pixel skipping.
 
 Even at the least sensitive settings the minimum turn (aim) movement you can do in-game is a huge skip, making it entirely luck based to use a sniper rifle at ~350+m.
 
 The reason being that there are angles that you simply cannot aim at, which leaves you with the option of trying to hit enemies when they pass over your crosshair or strafing a bit to see if the game will now allow you to aim where you want to.
 
 If you have ever played an old game which only allowed these movements
 \ | /
 - . -
 / | \
 then you know the feeling that the game simply will not allow you aim where you want to.
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        |  John Psi
 Vacuum Cleaner. LLC
 Steel Balls Alliance
 
 938
 
 
      | Posted - 2014.09.21 09:55:00 -
          [8] - Quote 
 works 4 me:
 
 Mouse DPI: 700
 Mouse Polling Rate: MINIMUM!!!
 
 Ingame preset:
 
 mouse speed: 40
 mouse zoomed speed: 10-0
 
 mouse smoothing OFF!!!
 aim assist OFF!!!
 
 RR rotate slow, than SCR - u can check this.
 
 Please support fair play! | 
      
      
        |  Haerr
 Legio DXIV
 
 1434
 
 
      | Posted - 2014.09.21 09:57:00 -
          [9] - Quote 
 
 John Psi wrote:works 4 me:
 Mouse DPI: 700
 Mouse Polling Rate: MINIMUM!!!
 
 Ingame preset:
 
 mouse speed: 40
 mouse zoomed speed: 10-0
 
 RR rotate slow, than SCR - u can check this.
 
 Thank you for sharing your settings! I will try this out today. :-)
 | 
      
      
        |  John Psi
 Vacuum Cleaner. LLC
 Steel Balls Alliance
 
 938
 
 
      | Posted - 2014.09.21 09:58:00 -
          [10] - Quote 
 mouse smoothing OFF!!!
 aim assist OFF!!!
 
 Please support fair play! | 
      
      
        |  Haerr
 Legio DXIV
 
 1434
 
 
      | Posted - 2014.09.21 10:52:00 -
          [11] - Quote 
 
 John Psi wrote:mouse smoothing OFF!!!aim assist OFF!!!
 
 Naturally. :-)
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        |  Haerr
 Legio DXIV
 
 1436
 
 
      | Posted - 2014.09.21 14:50:00 -
          [12] - Quote 
 
 John Psi wrote:works 4 me:
 Mouse DPI: 700
 Mouse Polling Rate: MINIMUM!!!
 
 Ingame preset:
 
 mouse speed: 40
 mouse zoomed speed: 10-0
 
 mouse smoothing OFF!!!
 aim assist OFF!!!
 
 RR rotate slow, than SCR - u can check this.
 
 I tried it out but it really didn't fit me, I'm switching back to:
 DPI: ~300 / ~500
 Polling rate: 125Hz
 In-game sensitivity: 60
 In-game ADS sensitivity: 60
 | 
      
      
        |  Haerr
 Legio DXIV
 
 1436
 
 
      | Posted - 2014.09.21 14:59:00 -
          [13] - Quote 
 Why is sensitivity different between weapons..? It really makes no sense at all.
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        |  John Psi
 Vacuum Cleaner. LLC
 Steel Balls Alliance
 
 941
 
 
      | Posted - 2014.09.21 15:05:00 -
          [14] - Quote 
 
 Haerr wrote:In-game sensitivity: 60
 In-game ADS sensitivity: 60
 -+-P
 What kind of gun do you use? Close range?
 
 Please support fair play! | 
      
      
        |  abdullah muzaffar
 G0DS AM0NG MEN
 General Tso's Alliance
 
 29
 
 
      | Posted - 2014.09.21 20:49:00 -
          [15] - Quote 
 Aim assist?
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        |  John Psi
 Vacuum Cleaner. LLC
 Steel Balls Alliance
 
 944
 
 
      | Posted - 2014.09.22 05:49:00 -
          [16] - Quote 
 
 abdullah muzaffar wrote:Aim assist? 
 Ingame settings for gamepad, dont know right name in english.
 must be OFF if u using mouse.
 
 Please support fair play! | 
      
      
        |  Haerr
 Legio DXIV
 
 1437
 
 
      | Posted - 2014.09.22 08:43:00 -
          [17] - Quote 
 
 John Psi wrote:Haerr wrote:In-game sensitivity: 60
 In-game ADS sensitivity: 60
 -+-P What kind of gun do you use? Close range? 
 I do run at lower DPI than you do so the hipfire comes out similar while my ADS is slightly quicker.
 I use 60 / 60 because it "feels" more like using a mouse on the computer. With lower in-game settings I get negative acceleration when doing quick mouse movements which is something I thoroughly dislike.
 
 These days I mostly run with the RR, CR, NKs, and the aSMG. I hardly ever use Shotguns or Sniper Rifles any more because they simply do not work well with Dusts mouse support. I do have ARs specced as well but between HMGs, CRs and RRs they just feel like a poor choice. I will try out the TAR again once hotfix Delta comes along.
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        |  John Psi
 Vacuum Cleaner. LLC
 Steel Balls Alliance
 
 946
 
 
      | Posted - 2014.09.22 10:19:00 -
          [18] - Quote 
 Copypaste from Internet:
 
 ==================
 
 Without mouse acceleration, the movement of the mouse and the movement of the crosshair will be 1 : 1.
 
 With mouse acceleration, the movement is based on speed. Meaning, if you move the mouse 1 inch, slowly, it'll move one distance. If you move it still 1 inch, but fast, it'll move a lot farther.
 
 Meaning, every time you move your mouse to aim, you'll have to move it differently to do the same movement, making it hard to aim.
 
 ==================
 
 I right understand the term "acceleration" in the context of your post?
 
 Please support fair play! | 
      
      
        |  Haerr
 Legio DXIV
 
 1438
 
 
      | Posted - 2014.09.22 16:17:00 -
          [19] - Quote 
 
 John Psi wrote:Copypaste from Internet:
 ==================
 
 Without mouse acceleration, the movement of the mouse and the movement of the crosshair will be 1 : 1.
 
 With mouse acceleration, the movement is based on speed. Meaning, if you move the mouse 1 inch, slowly, it'll move one distance. If you move it still 1 inch, but fast, it'll move a lot farther.
 
 Meaning, every time you move your mouse to aim, you'll have to move it differently to do the same movement, making it hard to aim.
 
 ==================
 
 I right understand the term "acceleration" in the context of your post?
 
 Yupp that is it.
 
 Though I guess the term "negative-acceleration" isn't entirely accurate in this case, but anyhow this is how it goes for me.
 
 In Dust with low in-game sensitivity a slow mouse movement turns you more than a quick mouse movement of the same distance. I use the in-game sensitvity of 60 / 60 because it "feels" like there is less of that going on than with lower sensitivity settings.
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        |  John Psi
 Vacuum Cleaner. LLC
 Steel Balls Alliance
 
 949
 
 
      | Posted - 2014.09.22 16:48:00 -
          [20] - Quote 
 
 Haerr wrote:In Dust with low in-game sensitivity a slow mouse movement turns you more than a quick mouse movement of the same distance.
 
 I saw this bug. If u wana kill him, u can:
 
 1. Check u ingame mouse smooth option OFF again, if not help:
 2. Delete Dust game saved files/settings from PS3 menu, if not help:
 3. Delete Dust game saved files/settings again, reinstall Dust.
 
 Ingame mouse speed settings works incorrect, as multipler, native mouse DPI is much better.
 lower value ingame mouse speed set give u more accuracy.
 
 Please support fair play! | 
      
      
        |  Iskandar Zul Karnain
 Hellstorm Inc
 General Tso's Alliance
 
 2678
 
 
      | Posted - 2014.09.23 16:16:00 -
          [21] - Quote 
 KB/M support has been awful since the launch of Uprising. Looking at what you've posted you are probably already getting the best possible experience.
 
 Unfortunately, there is no magic setting. There is no sweet spot and no combination of variables that will give you a rock-solid KB/M experience.
 
 Mouse support is bad and will remain bad for the foreseeable future.
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        |  John Psi
 Vacuum Cleaner. LLC
 Steel Balls Alliance
 
 952
 
 
      | Posted - 2014.09.23 16:24:00 -
          [22] - Quote 
 It's true.
 We're just trying to to achieve the best of the possible.
 
 Please support fair play! | 
      
      
        |  Haerr
 Legio DXIV
 
 1439
 
 
      | Posted - 2014.09.23 16:32:00 -
          [23] - Quote 
 https://forums.dust514.com/default.aspx?g=posts&m=2369035#post2369035 There might be hope still...
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        |  Haerr
 Legio DXIV
 
 1439
 
 
      | Posted - 2014.09.23 16:34:00 -
          [24] - Quote 
 
 Iskandar Zul Karnain wrote:KB/M support has been awful since the launch of Uprising. Looking at what you've posted you are probably already getting the best possible experience.  
 But... I had hoped... Oh well... :/
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        |  zzZaXxx
 Vengeance Unbound
 
 579
 
 
      | Posted - 2014.09.25 02:49:00 -
          [25] - Quote 
 What are DPI and polling rate?
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        |  zzZaXxx
 Vengeance Unbound
 
 579
 
 
      | Posted - 2014.09.25 03:18:00 -
          [26] - Quote 
 Oh you have to be using one of those devices? XIM or Eagle Eye?
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        |  Haerr
 Legio DXIV
 
 1457
 
 
      | Posted - 2014.09.25 05:46:00 -
          [27] - Quote 
 
 zzZaXxx wrote:What are DPI and polling rate?
 EDIT: OK I read up on it but how do you change polling rate on PS3?
 Sadly we can't.
 
 
 zzZaXxx wrote:Oh you have to be using one of those devices? XIM or Eagle Eye? We do not have to, I certainly am not using either of them, nor a GIMX for that matter.
 
 As I hardly think my set up is even decent I wouldn't advise against it though... since the Eagle Eye and XIM emulate a controller you get to play with "aim assistance" turned on, plus you can probably set turbo buttons as well, it still won't feel like you are playing with a mouse though.
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        |  zzZaXxx
 Vengeance Unbound
 
 585
 
 
      | Posted - 2014.09.25 06:35:00 -
          [28] - Quote 
 Have you gone back and forth between KBM and controller at all? I'm so terrible with controller I can't even properly test out the difference. I'm wondering how significant the aim assistance is and how it works.
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        |  Iskandar Zul Karnain
 Hellstorm Inc
 General Tso's Alliance
 
 2681
 
 
      | Posted - 2014.09.25 14:47:00 -
          [29] - Quote 
 The aim assistance is significant.
 Console subhumans will tell you it's inconsequential but don't let their feeble Jedi mind tricks fool you.
 
 I don't enjoy using a controller for pew pew games, but I find it much easier to land shots using a controller with aim assistance on than using a mouse with its current handicap. The only thing you should be able to do better with a mouse at this point is snipe.
 
 Anyways, Dust is pshhh I'm waiting (probably forever) for Legion.
 
 | 
      
      
        |  CommanderBolt
 KILL-EM-QUICK
 RISE of LEGION
 
 1765
 
 
      | Posted - 2014.09.25 18:44:00 -
          [30] - Quote 
 Hey just to let you know, turn off aim assist for the controller settings too as that can actually affect using a mouse as bizarre as that sounds.
 
 Also ever since Chromosome ended, you will never get good fluid mouse aiming with DUST. You just have to live with it as it is until we get Legion.
 
 Oh and just my personal preferences but - 100% sensitivity for general aiming, ad I think I run 75%-80% for Aiming down sights. Its not perfect by any means but its the best I managed to get with Dusts PS3 limitations.
 
 I'm surprised there are so many KB/M players. (When I say 'many' I mean more than the handful that I originally thought)
 
 "Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"  MY LIFE FOR AIUR! | 
      
      
        |  Haerr
 Kang Lo Directorate
 Gallente Federation
 
 1468
 
 
      | Posted - 2014.09.26 15:54:00 -
          [31] - Quote 
 
 CommanderBolt wrote:I'm surprised there are so many KB/M players. (When I say 'many' I mean more than the handful that I originally thought) Me too!
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        |  Haerr
 Kang Lo Directorate
 Gallente Federation
 
 1482
 
 
      | Posted - 2014.09.27 21:26:00 -
          [32] - Quote 
 I would really like it if:
 
 Scroll up = Switch to Primary
 Scroll down = Switch to Secondary
 
 It would make playing this game a lot smoother.
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        |  Haerr
 
 1500
 
 
      | Posted - 2014.09.30 08:39:00 -
          [33] - Quote 
 Oh and the throw grenade button isn't ideally placed.
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        |  CommanderBolt
 KILL-EM-QUICK
 RISE of LEGION
 
 1820
 
 
      | Posted - 2014.09.30 10:41:00 -
          [34] - Quote 
 
 Haerr wrote:Oh and the throw grenade button isn't ideally placed. 
 I know man. Most keyboards can only handle a set number of buttons being pressed at the same time, a few expensive gaming keyboards allow more but they are rare.
 
 Ever since something changed (No idea what it is that changed however) these days I just cant use grenades period. If I want to cook a grenade I can only move in one direction or I am stuck unable to move while holding the grenade button.
 
 So basically grenades are totally off the table for me which sucks.
 
 Anyone have any ideas if we can remap the grenade button or if there are ways to make my keyboard be able to use WASD keys as well as G for the grenades?
 
 "Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"  MY LIFE FOR AIUR! | 
      
      
        |  Haerr
 
 1502
 
 
      | Posted - 2014.09.30 12:57:00 -
          [35] - Quote 
 Even if all mice do not have extra side buttons you could still assign commands to them so that people with that have a mouse with side buttons can make use of them.
 
 Throw grenade on a mouse button would be just swell.
 | 
      
      
        |  CommanderBolt
 KILL-EM-QUICK
 RISE of LEGION
 
 1823
 
 
      | Posted - 2014.09.30 13:05:00 -
          [36] - Quote 
 
 Haerr wrote:Even if all mice do not have extra side buttons you could still assign commands to them so that people with that have a mouse with side buttons can make use of them.
 Throw grenade on a mouse button would be just swell.
 
 That would actually solve my biggest problem. I've got side buttons that I could use for grenades. CCP any chance we can remap a few keybinds please?
 
 "Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"  MY LIFE FOR AIUR! | 
      
      
        |  Haerr
 
 1504
 
 
      | Posted - 2014.09.30 13:10:00 -
          [37] - Quote 
 
 CommanderBolt wrote:Haerr wrote:Even if all mice do not have extra side buttons you could still assign commands to them so that people with that have a mouse with side buttons can make use of them.
 Throw grenade on a mouse button would be just swell.
 That would actually solve my biggest problem. I've got side buttons that I could use for grenades. CCP any chance we can remap a few keybinds please? 
 For me too!
 
 Maybe we can have multiple bindings per command?
 | 
      
      
        |  matsumoto yuichi san
 The Elite Few Inc.
 The Methodical Alliance
 
 55
 
 
      | Posted - 2014.09.30 13:39:00 -
          [38] - Quote 
 i would REALLY REALLY like my mouse to be usable, just sayin, if all else fails there is the eventual legion......
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        |  TheSneakyDolphin
 DROPSHIP ONE OPERATIONS
 
 3
 
 
      | Posted - 2014.09.30 14:01:00 -
          [39] - Quote 
 You shouldn't be able to use an effing mouse for a console game anyway. It's only that CCP used Sony to beta test their FPS PC game you can use one.
 
 SQUEAK! SQUEAK! | 
      
      
        |  Haerr
 
 1515
 
 
      | Posted - 2014.09.30 17:06:00 -
          [40] - Quote 
 
 TheSneakyDolphin wrote:You shouldn't be able to use an effing mouse for a console game anyway. It's only that CCP used Sony to beta test their FPS PC game you can use one. As much as I do enjoy trolling do you really feel like the Technical Support sub-forum is the right place for it?
 | 
      
      
        |  Haerr
 
 1524
 
 
      | Posted - 2014.10.01 06:44:00 -
          [41] - Quote 
 If you could look at why a low polling rate works "better" than a high one for Dust that would be just swell.
 | 
      
      
        |  John Psi
 Vacuum Cleaner. LLC
 Steel Balls Alliance
 
 973
 
 
      | Posted - 2014.10.01 11:23:00 -
          [42] - Quote 
 Guys... PS3 not support polling rate above 125.
 If u set any other value - u got problems.
 
 Please support fair play! | 
      
      
        |  Haerr
 
 1524
 
 
      | Posted - 2014.10.01 11:27:00 -
          [43] - Quote 
 
 John Psi wrote:Guys... PS3 not support polling rate above 125.If u set any other value - u got problems.
 
 While it is true that mouse works better in Dust with a low polling rate the PS3 USB driver accepts polling rates up to 1000Hz, and the PS3 controllers register as such. (They only actually send data at 100Hz though, which is really weird.)
 | 
      
      
        |  Haerr
 Clone Manque
 
 1566
 
 
      | Posted - 2014.10.06 10:55:00 -
          [44] - Quote 
 Screw it, don't fix mouse support just slap some "aim assist" on it and be done with it. At least then you'll save your players the expense of buying an Eagle Eye or XIM.
 
 Not Jebus's alt. // Now residing in Ana. // ... I think I might be one of Appia's alts ... | 
      
      
        |  Haerr
 Clone Manque
 
 1669
 
 
      | Posted - 2014.10.20 14:58:00 -
          [45] - Quote 
 Just a quick update since most of the discussion has been posted in other threads.
 
 Many CPM members are being extremely helpful in regard to trying to improve mouse support in Dust. While an improvement might not happen right away (or at all), at least now the CPM is engaging CCP about mouse support in Dust.
 
 Btw this is not to deter anyone from providing more feedback, quite the opposite as you now know that it is being looked into! Being concise and focused in your feedback seems to help if you actually want anyone else to bare reading through it!
 
 (Shout out to IWS for taking the time to further look into this! [:d])
 
 Haerr's huge list of wish for 1.9 - 1.10: | 
      
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