KA24DERT wrote:Gyn Wallace wrote: How are you using the MD? Are you maintaining range whenever possible, using its long range with no damage reduction out to maximum range to full advantage? Are you using its superb accuracy out to maximum range (once you get used to the arc and aiming/ranging with the bottom of the hip fire reticule)? Are you using corners to fall back, while inflicting damage to the advancing heavy, whenever you meet a heavy up close?
C'mon dude, your argument against this nerf boils down to "Don't be Seen", in a game where being seen
for 1 second by a good rifle/hmg user means DEATH.
A smart heavy will begin advancing out of cover to a position where you can't have any cover as soon as the first MD round lands, he's not going to be hugging corners. Splash him with an entire clip, even after a flux(for armor builds),
he'll be getting a bead on you while you're fumbling with reload.
Bolded above for emphasis. If you're standing in full view of a heavy for 1 full second, no weapon can save you. Can't you back around a corner when you get surprised by a heave in about a
quarter of a second? That's why the burst HMG is so devestating; against a burst I entirely agree with you. Even pulling back as fast as my reflexes and lag allows, I frequently get toasted by a burst HMG, but against other HMGs, I more frequently than not can break contact when surprised by a heavy. And that's as a brick tanked, kind of slow logi. Heavies are the only suits I can outmaneuver, IF they aren't running KinCats. Are you having a different experience with breaking initial contact when surprised by a heavy? How are you approaching corners?
I asked you the questions quoted above, not to be rhetorical, but to genuinely inquire. I guess a more general way of putting some of those questions: On average, how far does a round from your mass driver travel before it hits something? If its less than a third of your maximum range, can we agree that you're not taking full advantage of your ability to out range an HMG's damage?
Does your playstyle with the MD more closely resemble a shotgunner or a sniper, if we consider those two roles as the extremes on a continuum?