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Apothecary Za'ki
Biomass Positive
907
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Posted - 2014.09.17 14:47:00 -
[1] - Quote
assault suits are completely overshadowed by the pros vs cons between assault and scout.. assault suits seem to just be a stopgap for player skilling up "dropsuit upgrades" so they can have a super powered scout suit, lets have a look at scouts..
SHARED passive scans tiny hitbox fast as hell massive regen can fit adequate tank while having "slayer" fittings (rifle+side) EWAR superiority even with out ewar moduals equipped 2 equipment slots
now lets look at what the assault does better... nothing really unless you want to become a bricked out tortoise which needs logi support to stay alive as slow=dead
now.. what do YOU the community feel about this?
OP "assault-scout" video showing how OP it can be and IS
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
908
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Posted - 2014.09.17 15:42:00 -
[2] - Quote
Thumb Green wrote:Shared passive scans make sense, I don't see why they wouldn't be able to share them with how advanced their technology is. Then again we're talking about people that still use iron sights as standard issue. Hell, their sonars can't even pick up gunfire. shared passive scans basically nullifies active scanners and makes them useless. but basically i forget which race but one of them can get 100m range on passive scans easly and in a 360degree. that is more then anything that an active scanner could do
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
908
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Posted - 2014.09.17 15:46:00 -
[3] - Quote
Himiko Kuronaga wrote:Doesn't matter how much HP you give assault suits.
Nothing trumps wallhacks. Nothing. yes and no.. its the combo of small hitbox, speed, able to fit adequate tank hide from passive and most active scanners* and also see most every suit on the map with in 100m in 360 degree which seems more OP then just the "wall hacks"
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
908
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Posted - 2014.09.17 15:53:00 -
[4] - Quote
Kierkegaard Soren wrote:Assaults get weapon bonuses that make them shine when fitted intelligently, but if agree that scouts are just better killers in all the ways that matter; speed, stealth, utility and firepower, not to mention the EWAR. But I still think they've been done properly. We just need to boost assaults so they can stay in fight longer; built in regen or a boost to armour/shield regen modules would be nice :) i specialize in medium suits and no matter which weapon the bonus dosnt really do anything for them if they are against scouts who can hide form tacnet/passive and still see you have about similar ehp and still have the usual rifle+sidearm
but i think this is a bigger problem then just scouts still being better then assaults.. this goes to a whole problem with tacnet and info shareing... "shared passive scans" are vastly superior and infinatly more useful then active scanners are.. oen needs to be level 5 gal-logi and use proto focused active scanner to even FIND a scout.. and thats if they are not useing a cloak and ewar
active scanners need a buff to find scouts with out gimping your suit.. and scout passive "wallhacks" need a nerf aswell as a tweek on the whole "shared passive scan" needs to be nerfed to 15-20m and "active scan" needs to be shared with entire team AND get points for intel assists +10 for outside of squad and +15 for inside squad
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
908
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Posted - 2014.09.17 16:07:00 -
[5] - Quote
Kierkegaard Soren wrote:Assaults get weapon bonuses that make them shine when fitted intelligently, but if agree that scouts are just better killers in all the ways that matter; speed, stealth, utility and firepower, not to mention the EWAR. But I still think they've been done properly. We just need to boost assaults so they can stay in fight longer; built in regen or a boost to armour/shield regen modules would be nice :)
well the only assault i feel has been done right is the gallente assault.. at advanced level with its +2 armor rep you can build a 3/1 rep to plate and have easly 20-23hp/s rep for armor ontop of its 20 hp/s shield which makes it a good brawler and skirmisher (weapon dependent ofc)AR currently blow but i have hope for delta and AR's tho i feel the general gallente suit HP/s across all suits needs buffing. 5 hp/s across all suits scout, logi, commando, sentinel, assault, and basics.
minmatar is sort of like a fatter scout in the way of speed and only speed :/ no ewar no wallhacks and its bonus only seems effective for sidearms or maybe the Full auto CR Only, so you can get 100 bullet clips with dual ASMGs and be completely limited to sub 20m engagements.. to make minmatar assault actually feel minmatar they need even more speed then the other assault suits.
caldari dispite being shield tank is a good counter for all those whiners calling CR OP.. but then in the blink of an eye you can get your entire tank taken to 0 with a flux grenade or a charged shot of a ScR(currently not sure about delta). even with current rail rifles the weakness of suit vs strength of weapon used feels unbalanced like 70/30
as for amarr they do have more ehp then the others but i feel they are rather lacking overall if not running with logi support AND bricked.. while flexable in the sence they can easly be 100% armor and use highs for presision or damage they are slow and fat and have little in the way of regen so there is big downtimes between engagments if you get into a "tango" i think shayz once showed a half decent amarr assault build of dual rep plate and kinkat its obvious why the kinkat is there cause its fat and slow :P
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
908
|
Posted - 2014.09.17 16:10:00 -
[6] - Quote
Bright Steel wrote:If we found a way to eliminate tanked scouts the assaults would have a solid place on the battle field even with the shared scans.
I remember someone calling for plates to be a percentage increase rather than X amount. It just doesn't make sense that my scout suite can't fit a HMG because it's to heavy but I can fit multiple complex armor plates that more than triples my armor.... why not remove scouts ability to use light weapons? they are scouts so they should be fine with nova knives and other sidearms.. tho make an exception for them on shotguns and snipers to keep the QQ and tears from the FTOYear chasers down. but also nerf the pg and cpu on their suits to follow their change from Light+side to side+side
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
909
|
Posted - 2014.09.17 18:08:00 -
[7] - Quote
Bright Steel wrote:Quote:why not remove scouts ability to use light weapons? they are scouts so they should be fine with nova knives and other sidearms.. tho make an exception for them on shotguns and snipers to keep the QQ and tears from the FTOYear chasers down. but also nerf the pg and cpu on their suits to follow their change from Light+side to side+side Or penalize them (CPU & PG) for using light weapons and heavy armor plates. that could work.. like they did for sentinels lower cpu and pg but a bonus for fitting Heavy weapons.
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
909
|
Posted - 2014.09.17 18:10:00 -
[8] - Quote
sabre prime wrote:Assault suits are still basically meaningless and/or useless. Unless it's something like the amarr assault, which really helps to make a specific weapon shine, then there is almost no point in skilling into an assault suit.
/end of ignorant comment i have tried amarr assault, i felt like gallente was better because it was faster and higher HP/s just because of the bonus 2hp/s on gallente suits.
but amarr suits bricked and damage modded with logi support are a hell of a wall to try break past... unless you happen to be a scout and throw a few frisbee's and rake up half a dozen kills from them in the blink of an eye
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
909
|
Posted - 2014.09.17 18:11:00 -
[9] - Quote
man- bear pig wrote:Please don't **** talk my assaults to try to prove your point about scouts being OP. you misunderstand, im trying to fight FOR assault suits.
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
909
|
Posted - 2014.09.17 18:54:00 -
[10] - Quote
Cpt McReady wrote:assault should have their own weapon slot, the assault weapon slot.
in the assault weapon slot you would be able to fit rifles (RR, CR, SCR, LR & AR).
all other lights weapons would remain light weapons (sniper and shotgun)
problem semi solved. but wouldnt that basically be like adding a sidearm onto commando?
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
915
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Posted - 2014.09.17 21:55:00 -
[11] - Quote
Thumb Green wrote:Apothecary Za'ki wrote:Thumb Green wrote:Shared passive scans make sense, I don't see why they wouldn't be able to share them with how advanced their technology is. Then again we're talking about people that still use iron sights as standard issue. Hell, their sonars can't even pick up gunfire. shared passive scans basically nullifies active scanners and makes them useless. but basically i forget which race but one of them can get 100m range on passive scans easly and in a 360degree. that is more then anything that an active scanner could do Active scanners were just an SP sink to begin with and shouldn't have been put into the game. And you're idea to limit Scouts to sidearms is just stupid. No suit should be limited to just one set of weapons; however Bright Steel's suggestion right after that is actually good. its not that stupid as i know many scouts who just run with sidearms, myself included when im bored, however i do agree with brightsteel and that particular concept.. i personally would still allow scouts to use ferroscale and reactive but would not allow them to use the BIG plates.. lore wise it could be that light suits/scout suits leg servo's cannot handle the additional weight or something.
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
915
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Posted - 2014.09.17 21:57:00 -
[12] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Kierkegaard Soren wrote:Assaults get weapon bonuses that make them shine when fitted intelligently, but if agree that scouts are just better killers in all the ways that matter; speed, stealth, utility and firepower, not to mention the EWAR. But I still think they've been done properly. We just need to boost assaults so they can stay in fight longer; built in regen or a boost to armour/shield regen modules would be nice :) The community really do not want assaults to be potent , they would rather have them in between scouts and commando's when their power should be in between commando's and heavies . They are afraid of assaults being the real slayers . Nothing more OP then a role that actually does what it's suppose to do . I totally agree with the concept of them staying in the fight longer and this doesn't create a OP offensive power potential but it helps them to serve their initial purpose and that's to assault and be the slayers of New Eden . The thing that created slayer logi's was not the slot count and the CPU / PG , though that helped but the bonuses that gave them longevity on the battlefield like the built in rep bonuses or the bonus that gave shield efficacy , these items helped these troops stay in the fight longer and helped them support as well . Seems that's part of the reason that logistic doesn't have similar bonuses so that they would have greater longevity on the battlefield because CCP just didn't know what to do with it . Assaults should have similar bonuses but so should logistics again but not to the level of the assaults . Being able to last longer would make up for not being able to match or come close to the scouts attributes . currently i would regard scouts as being #1 while assault is #2 just because of more slots for precision or damp or reps or w/e.. and commando #3 because they are ridiculously limited on slots and they are as fat and slow as sentinels but 1/2 to 1/4 the HP
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
916
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Posted - 2014.09.17 22:06:00 -
[13] - Quote
Michael Arck wrote:Dont know. I run scout to find enemy position, sneak hack and drop uplinks. I never use it for frontal assault. I only use my CalAss for that. then your basically useing scout as intended.. scouting.. hacking.. avoiding slay groups but picking on the lone blueberrys and so on.. thats how scout should be.. not like saxons recent infantry(scout) video showing how they can take on the world and win.
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
918
|
Posted - 2014.09.17 22:56:00 -
[14] - Quote
Foo Fighting wrote:Give all suits 0 dB precision up to 5m. Make frame size affect light weapon kick.
These subtle changes give mediums a small opportunity to counter a cloaky with SG or knives - it also improves their chances in a longer ranged attack as the scout (who has the drop on the medium) has to work harder to win the engagement due to increased kick and the existing assault bonuses to light weapons. even with more kick, a scout will just wittle you down as he strafes back and forth avoiding hit detection
[[LogiBro in Training]]
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What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
918
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Posted - 2014.09.17 23:07:00 -
[15] - Quote
Izlare Lenix wrote:Apothecary Za'ki wrote:Michael Arck wrote:Dont know. I run scout to find enemy position, sneak hack and drop uplinks. I never use it for frontal assault. I only use my CalAss for that. then your basically useing scout as intended.. scouting.. hacking.. avoiding slay groups but picking on the lone blueberrys and so on.. thats how scout should be.. not like saxons recent infantry(scout) video showing how they can take on the world and win. I love how people watch Sax's video and think scouts are actually that OP. he was proto stomping an entire team on idiot noobs. Several of them just stood there while he murdered them. In PC brick fit scouts are not very useful like they are in pubs because you will be nova knived/ shotgunned in the back by a real scout or you will be Six kin burst in the face by one of the 8 hmg heavies on the map or blown up by one of the 4 ADS Buzzing around the sky. In PC/competitive play scouts are better balanced. Pubs are not a gauge of how balanced/OP something is. im not talking just about that but its to give some one a gauge of reference on such things like strafing, passive scans, movement speed, ewar/passive scan immunity. granted saxon is in the top 10 players i feel his skills are wasted in pub matches especially when running proto.. maybe if we had all 3 match times in FW more proto players would take part as i know saxon would FW if it was another match type other then the kind thats currently available.
and if you are tryign to compair pub to PC they are as far apart from kiddie pool(pub) and Olympic swimming pool(FW) the open ocean(PC)
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
918
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Posted - 2014.09.17 23:11:00 -
[16] - Quote
Adipem Nothi wrote:Pokey Dravon wrote:What would you change to make Assaults perform better than Scouts in the Assaulting role then? Double the movement penalty for plates on Scouts. why not remove their ability to use plates at all? save ferroscale and reactive which are low mass light defense plates.
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
919
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Posted - 2014.09.17 23:31:00 -
[17] - Quote
Joel II X wrote:Apothecary Za'ki wrote:Adipem Nothi wrote:Pokey Dravon wrote:What would you change to make Assaults perform better than Scouts in the Assaulting role then? Double the movement penalty for plates on Scouts. why not remove their ability to use plates at all? save ferroscale and reactive which are low mass light defense plates. That's like saying remove dampners on heavies. While I despise tanked scouts, I do not think this will be the answer to our problems. well unless scouts suits are nerfed to 1hp and 1 armor to compensate for their brick tanking i would see that it works well enough
[[LogiBro in Training]]
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What ever happened to buffing Logi eHP in Delta?!
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Apothecary Za'ki
Biomass Positive
919
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Posted - 2014.09.17 23:32:00 -
[18] - Quote
Michael Arck wrote:Shinobi MumyoSakanagare ZaShigurui wrote: The thing that created slayer logi's was not the slot count and the CPU / PG , though that helped but the bonuses that gave them longevity on the battlefield like the built in rep bonuses or the bonus that gave shield efficacy , these items helped these troops stay in the fight longer and helped them support as well .
I can attest to this. When Michael was first born in New Eden, his focus was strictly Assault. Then the assaults got gimped and the time of logisitics got love. I looked into it and realized that I could assault and still help support my team at the same time. And that armor rep bonus built in suit was perfect. So I switched to the CalLogi and had a great time slaying and healing. I miss those times. TTK was low and I ran my CalLogi. Hell I needed that time just to patch up the ugliness of my KDR that was battered and bruised during my adjustment to a new game. logi do not have rep bonus anymore and after all the buffing and tweeking of other suits logi are waaay on the bottom of the pile
[[LogiBro in Training]]
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What ever happened to buffing Logi eHP in Delta?!
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