|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Roy Ventus
Axis of Chaos
1786
|
Posted - 2014.09.17 02:13:00 -
[1] - Quote
I know, I know...
Here's this guy coming to talk about how great Dust is... We don't want to hear this... We don't care...
Well you should care. You might need to hear this. And I'm not talking about how great Dust/Legion is but rather how great the effect would be.
- - - - - -
Compared to the other shooters, Dust/Legion offered, and has promised to offer, a many things that the rest of the industry hasn't done and doesn't seem to be attempting to offer. Dust is one of the few shooters, and games for that matter, that offers real risk that sticks with you. Sure you have Day-Z, a zombie apocalypse game where if you die, you stand a chance to lose all of your equipment, and similar games but the only thing you risk is personal gains and potentially some associates gain and not only that but although it's hard to gain your desired resources and equipment, you come back into the game essentially as a new person. In Dust, this doesn't happen. Your clone dies, but you as a character, a person, an entity, never truly died. You lost your assets, maybe a few bonds and trust(if you screwed up royally), some of your corpmates gear, if you're in an executive or office position in your corp, you've weakened your corporation, and potentially lost the respect of your colleagues or if you're CEO, the respect of your operatives and officers. Now bring on to the fact that the EVE Universe is the most publicized meta-Universe in all of gaming and your mistakes and screw ups become much more physical.
Dust is also one of the most complex and innovative FPS games I've played thanks to both the RPG aspects and the social aspects. In game, you have a few paths to take with the most beaten path being that of the lone operative. Even as a lone wolf, you still have the ability to effect the world around you. People actually grow bonds in game and you make formidable allies and enemies. You prove to one of the better snipers in the game that you're a capable friend, and you have a credible sniper in your network. You **** off one of the immortal elites by adding your cheeky insult to the injury of mass driver to the face, you could be black balled and made a target by him and his peers. You work your way into communities as a lone player, you could sell information or gain a name. All of that can be done through pure social relations as a loner.
As a corporate official or operative, you carry a name on your back and have a role to perform in and out of the battlefield. As a CEO you don't have to be the best fighter, after all that's what your squad of Aces is for, but instead you must are the physical manifestation of the image of your corporation. If you're an official you could have several jobs which include recruiter which requires you to be one of the more friendlier players, an accountant which means you'd need some understanding of dealing with money, and a planetary logistics which requires some obvious skills in handling planetary logistics and associated management. As an operative, your job depends completely on the command structure of the corporation. Some corporations focus on free-rankings, i.e. no rankings or organization just players, while others have a more rigid hierarchy that focuses on squad leaders, snipers, pilots, scouts, logistics, etc. Regardless of your role, like all players in your corporation, you're responsible for walking around with the name on your back.
Now the battlefield is what I consider one of the more interesting parts. Again, no other FPS has the same complexity and versatility(even while Dust only consists of a few maps), as well as depth in strategic culture. It blazes paths where others only lightly tread. The ability to set up a battle, a campaign, and a theatre if you have access to an alliance, or if your corps the size of an alliance, is amazing. In the COD series, you're simply just fighting against the other team in a shooting gallery. Dust requires strategy and tactics in a real competitive battle, one that resembles what's often seen in e-Sports(think Dota 2 competitions). You want to set up a blitzkrieg with tanks and LAVs that'll lead to a desperate red-line push into objective C which is prone to ambushes due to the geographic area, then by all means you're allowed to and in fact, you're encouraged to as long as you consider Murphy's Law. Now expand that strategic mindstate to taking a district through multiple battles and outwitting the enemy logistics and depleting resources, or better yet to taking a whole planet, you see why it's a much different beast than what's out there right now. Then think about how you can enhance your original strategy through intelligence, counter-intelligence, sabotage, and politics(aka Metagaming)...It's much harder to wrap your head around.
Then there's the fact the Dust/Legion is supposed to have a P2P market, gladiator like bloodsport arenas, interaction with EVE players, and other CCP tailored goodies. With these additions added on, the already diverse and deep gameplay becomes even more enchanting and immersible.
While we have honestly become pretty disengaged from Dust as we all initially were, you couldn't argue that what we have and what we could have is pushing boundaries and barriers that the gaming industry needs. The most innovative FPSes usually push innovation through gimmicks and story(which are usually not as well written as other genres). Dust actually does so through mechanics and meta-constructing. This game's scope is much larger than what most of us are used to but we sour our faces in thought that this was possibly ever going to happen. And you know what, that's sad. That's why I'm urging CCP to push. You have something here. Something that can be built upon and made better. Something that the industry and FPS genre needs, innovation. Not that we're in a slump, but if Dust was successful, we would be living in a different videogame era...
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
|
Roy Ventus
Axis of Chaos
1786
|
Posted - 2014.09.17 02:13:00 -
[2] - Quote
- For afterthoughts -
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
|
Roy Ventus
Axis of Chaos
1792
|
Posted - 2014.09.17 03:16:00 -
[3] - Quote
Yeah, while I'm a bit ashamed at what's happened to Dust after the Legion reveal, I'm still clinging to some hope because it still is the only game like itself. Destiny, Star Citizen, etc. None of them are offering the same or something close.
I made this post not to simply rally the players but to actually motivate CCP to push even harder than they already are. Everyone has a sour taste in their mouth from this game due to whatever reason, but we should continue to push on.
And while I'm still embarrassed a little about discussing it among my peers...Because honestly a lot of them are giving me the "I told you so" or "Lol CCP is crap" or "I knew they couldn't make a game like this..." I'm still here. I find myself wondering about the game. The progress. I've come to thinking about the bonds I made here and the players I've met. A lot of them influenced me outside the actual game, in real life. I feel like there has to be more to this. It can't end where it's at right now.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
|
Roy Ventus
Axis of Chaos
1821
|
Posted - 2014.09.17 14:05:00 -
[4] - Quote
Derpty Derp wrote:I'd say Dust failed to meet it's goals... It's goals are high and hopefully Legion will be the game that Dust should have been... I disagree with a lot of what you said, because a lot of it is in other games, just not shooters... Dust was meant to be more than a shooter.
MAG on the other hand aimed high (not quite so high as Dust) but it succeeded (to a higher degree than Dust at least) & I will miss that game more than I will Dust (when it goes to the big offline cloud in the sky.)
Dust at it's core was supposed to be a shooter, although with a LOT of content that allowed for various gameplay outside the iron sight or even outside the battlefield. It's like EVE which is essentially a space flight simulator, but we're even more focused on war and battles considering that we're mercenaries.
Also, while other games have some of the same stuff as Dust, none of them have done it to the same re-imagination as Dust as well as the same scope.
MAG had a skill system like Dust but Dust obviously has some major differences. Some games allow you to spend in-game currency on perishable equipment and items but as stated earlier Dust offers much more risks to such a system, both socially and mechanically.
And not only that, but it combines these different factors to form a unique game. Now, I'm not trying to crown Dust as the best or most creative game but it certainly has something very different going on from the rest. In the past I would consider it more but after the years of playing Dust and realizing that although players move on to other games, the majority of them feel like nothing has felt similar to Dust. Even the people who I knew were vehemently against CCP for one reason or another, would say this.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
|
Roy Ventus
Axis of Chaos
1824
|
Posted - 2014.09.17 15:05:00 -
[5] - Quote
postapo wastelander wrote:Holly grail of dev?1 Honestly this is pure fanboyism
How long have you played the game?
What have your experiences been for that length of time?
Why do you feel this way?
-
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
|
Roy Ventus
Axis of Chaos
1829
|
Posted - 2014.09.17 16:43:00 -
[6] - Quote
Himiko Kuronaga wrote:Dust is not important to the gaming industry.
Dust is entirely ignored by the gaming industry.
This is probably going to come off as harsh, but your past posts have made it obvious that you view Dust in a mostly negative light. Which prompts me to ask, why are you still here?
I'm sure your reason might actually be tied to what's being said in the original post.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
|
Roy Ventus
Axis of Chaos
1833
|
Posted - 2014.09.17 22:02:00 -
[7] - Quote
Avinash Decker wrote:Roy Ventus wrote:Himiko Kuronaga wrote:Dust is not important to the gaming industry.
Dust is entirely ignored by the gaming industry. This is probably going to come off as harsh, but your past posts have made it obvious that you view Dust in a mostly negative light. Which prompts me to ask, why are you still here? I'm sure your reason might actually be tied to what's being said in the original post. But is he wrong? Dust could have achieved most of what the game was trying to accomplish , but so could many other games that tried to be ambitious too . If it did maybe it would have changed gaming it probably wouldn't have either depending on how the features was made.
Is he wrong for what?
And you're basically saying what I'm saying in the OP. It had potential. Now they're focused on Legion and that's why I posted, to say "Hey. You can't screw this up. Legion can be THAT game, that we came looking for back when Mordu offered up those trials."
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
|
Roy Ventus
Axis of Chaos
1833
|
Posted - 2014.09.17 22:06:00 -
[8] - Quote
Maiden selena MORTIMOR wrote:Yeah but dust is dead..ccp gave up on it..they moved their dream to legion which is on pc..thus none of that matters.
Also dust is not fun to play it's a job..and I already have 2 of those
Yeah, Legion is what we're looking at right now. Dust, to me at least, is just a side project that's helping them achieve a successful Legion.
Also, unless things have drastically changed since I've left, Dust was only a "job" when you were stuck in heavy amounts of daily engagements, i.e. a war. I've been lead to believe that Dust hasn't had any big long-drawn battles in a while, and so I can't help but wonder why does it feel like a job to you?
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
|
Roy Ventus
Axis of Chaos
1836
|
Posted - 2014.09.17 23:25:00 -
[9] - Quote
Avinash Decker wrote:Roy Ventus wrote:Avinash Decker wrote:Roy Ventus wrote:Himiko Kuronaga wrote:Dust is not important to the gaming industry.
Dust is entirely ignored by the gaming industry. This is probably going to come off as harsh, but your past posts have made it obvious that you view Dust in a mostly negative light. Which prompts me to ask, why are you still here? I'm sure your reason might actually be tied to what's being said in the original post. But is he wrong? Dust could have achieved most of what the game was trying to accomplish , but so could many other games that tried to be ambitious too . If it did maybe it would have changed gaming it probably wouldn't have either depending on how the features was made. Is he wrong for what? And you're basically saying what I'm saying in the OP. It had potential. Now they're focused on Legion and that's why I posted, to say "Hey. You can't screw this up. Legion can be THAT game, that we came looking for back when Mordu offered up those trials." Dust is not important to the gaming industry. Dust is entirely ignored by the gaming industry. All you did was said his past posts is negative of Dust and he criticize it a lot which he does . Either way you really didn't address his statement. I guess he was directly talking about your title and parts of your post.
I didn't need to argue with his statements. As of right now, Dust isn't important and thus it's fairly ignored...
However back when it was going into BETA, it was the talk around the blogs and websites.
It has the ability to be important through Legion. If Legion comes through on the promises and what we once hoped would be in Dust at release(proper core mechanics, P2P Market, strong EVE-connection, etc), it would become important again.
Really, his statement didn't add much to the discussion other than his opinion. I wanted him to elaborate on his opinion because he probably has something to say, albeit most likely negative, that would elevate and enhance my personal opinion and belief in Dust and Legion.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
|
|
|
|