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postapo wastelander
Wasteland Desert Rangers
17
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Posted - 2014.09.16 21:50:00 -
[1] - Quote
Honestly i dont know, i basicaly hate this implement. Oneshot from nothing is in my view really cheap. Try to be really perceptive about your enviroment around and dont scope too much. Thats only way, but still if you have some invisibles speedy gonyales with shotie its just really big possibility you will die. And pray for no lag.
"The human being was not chosen to be a god..the god himself should become a human being."
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postapo wastelander
Wasteland Desert Rangers
17
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Posted - 2014.09.16 22:19:00 -
[2] - Quote
Wait what decloak sound, everytime if im shooted by shotiescout there is not decloak sound, just shot.
"The human being was not chosen to be a god..the god himself should become a human being."
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postapo wastelander
Wasteland Desert Rangers
32
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Posted - 2014.09.17 22:56:00 -
[3] - Quote
Sylwester Dziewiecki wrote:
Honestly it nonsence, u have barelly two miliseconds to react this?! Nope, in my eyes sound is not enough. Hell even if that sound will be loud like hell you dot have a chance against shotie. There should be a delay after decloaking for using any stuff.
CCP should make a cloaking device more tactical.
"The human being was not chosen to be a god..the god himself should become a human being."
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postapo wastelander
Wasteland Desert Rangers
33
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Posted - 2014.09.17 23:38:00 -
[4] - Quote
I know, that Sound and eye thingie is funny XD But back to the issue, you understand that nondelay after decloaking is basicaly in eighty procent one free shot from any weapon for you?! Hell i saw how one guy took own squad of four, just because cloak/shootie combo. Balance should not be interfere by something what is basicaly big advantage.
I see that delay idea (what someones sent here before) actually like a good one, why not make a cloak more tactical (what cloak should be), because right now i see it like cheapshot.
What do you think?!
"The human being was not chosen to be a god..the god himself should become a human being."
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postapo wastelander
Wasteland Desert Rangers
34
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Posted - 2014.09.18 00:41:00 -
[5] - Quote
I dont using AimAss Hmm it seems like we cant find middle way, oki whatever. Seeya later have a good night 
"The human being was not chosen to be a god..the god himself should become a human being."
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postapo wastelander
Wasteland Desert Rangers
65
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Posted - 2014.09.21 19:39:00 -
[6] - Quote
Sclompton Face-Smasher wrote:y678iop wrote:Spaceman-Rob wrote:What do I need to do to survive an encounter with a shot gun scout who gets the drop on me? Most of my deaths these days come by way of shot gun to the back at which point I turn around to be shot from the front resulting in my death, as an assault I don't see the cloaked scout until it's to late, what evasive maneuvers should I take?
I've tried running backwards shooting, strafing, running away, stepping sideways, jumping at them, nothing works, the shotgun seems to be glued to my head once they get close enough. what my doing wrong, why am I such an easy target? The shotgun, cloak, scout is just a deadly combo. Now people who only play scout will tell you its your situational awareness that is the problem, the fact is a proto scout shotgun with a cloak is overpowered as hell. They can simply set somewhere in a corner and let you walk by then OHK you without fully decloaking. Its partly broken and partly overpowered. My dust started off as a light then scout suited sniper and shotty type of guy so I have a few questions for pure-bred assault types.
- Is it so unfair that a shotgun 1-3 shots a suit to death?
- Sure the cloak makes shotty scouts definitely more viable but what other from your side of the spectrum what should be put into a scouts hand to make it the viable quick hitter while also being a support? (Combat Rif., smg, sniper,etc.) Different rof types.
I'm going to pull the obvious and and say CCP made this game and while it's still not fully implemented with everything they promised it's still fun from era to era BUT lag, mass numbers of uplinks while the scout is the naturally fast runner in this game and can get back in action quicker, and/or being in a pub stomped doesn't help the situation any better and until we get that focused then all I see is different stat based on 2 years of whining and (rarely) helping to get rid of a problem. I can agree on assaults being the high-regen type suit in this game without mods but then weapons and I mean most weapons would definitely need a new looking at to try and even out damage take/HP return factor. To the cloaks themselves lag, different servers, situation awareness (squad play), personal situation awareness (solo),and even personal mood while playing (please note that this is also a strategy and a random coincidence) can turn a simple cloak and wait/run into a "nerf bat that clutch in the ground" situation easily with some of (my opinion most nowadays) the so called community trying to "help" keep it alive. There's a nickel can I have my change?
I think issue (from my side of view) is more in big advatage what inludes more factors (Stack, Speed, Cloak, Shoot). Basicaly with scouts possibilities of stacking, speed and strafing and finaly no delay between "turnoff" of cloaking device and shooting, whole that thingies seems right now like obviously great advantages of this class. What is even more wierd this is not a proper scout/recon, whole of gameplay what we have rght now is better explained like stalkerish speed assaulting, that scouting/reconning.
My definition of scout/recon is more in proper armybased core, what mean reconnasaince and field support without all that rush what i can see right now.
Why dont make scout more like proper scout, more tactical, more situational DA unit with EWAR possibilities. Right now they are really powerfull in core, from my side of view 
"The human being was not chosen to be a god..the god himself should become a human being."
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