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Thread Statistics | Show CCP posts - 8 post(s) |
Right-wing Extremist
Nos Nothi
1119
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Posted - 2014.09.15 15:02:00 -
[1] - Quote
I won't say I'm ecstatic about the ammo on the Charge - but you knew that from the other thread.
But now that I finally have a spreadsheet to look at, I can see myself using the Ishukone and the Kaalakiota more often in situational applications while the Charge will continue to be my bread-and-butter.
The Thale's needs to drop more often. I haven't seen one in months, and I lose 'em quick because I was rarely ever in the redline to begin with.
The thing that irks me most about the range nerfs, though, is that this isn't going to stop people from sniping from the red line - which was the stated impetus for it to begin with. And I'm sorry, Rattati, but saying "but did you see the massive damage buffs???" doesn't help because "Did you see the massive HP buffs???" We needed these damage buffs a long time ago.
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Right-wing Extremist
Nos Nothi
1119
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Posted - 2014.09.15 15:11:00 -
[2] - Quote
Logi Bro wrote:90% open space with no cover. lol wut?
Stahp it, muh sides are kill
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Right-wing Extremist
Nos Nothi
1119
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Posted - 2014.09.15 15:48:00 -
[3] - Quote
Logi Bro wrote:Right-wing Extremist wrote:Logi Bro wrote:90% open space with no cover. lol wut? Stahp it, muh sides are kill I bring up a valid complaint and you troll. I wonder if you are a biased sniper or not? Don't worry, no matter what I say, CCP is going to buff your crutch. Ever look at a map before? The map, not the sockets. You know, those massive open wastelands that have a few empty spaces for sockets? And even when you are in a socket outpost, how many of those actually give you 360 degrees of cover? Other than the Gallente Research Facility, there are only a handful of sniper-proof rooms. You see this corp tag, mate?
I'm a scout.
I run the M-1/Series with either BK-42 and Ishukone knives or Ishukone knives and ADV Scrambler Pistol.
I don't run a cloak.
I don't get sniped.
90% open space with no cover? It's not THAT bad. Don't be lazy. You don't get to run from point A to point B in a straight line with no opposition without considering the possibility of ADS, HAV, LAV, gk.0 Sentinels with Rail Rifles, scouts brick tanked slayer scouts with shotguns and cloaks hunting for people trying to cross between the compound and the outside objectives, and yes, snipers.
If you think you're dying because "90% open space with no cover qq", that's not why you're dying.
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Right-wing Extremist
Nos Nothi
1120
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Posted - 2014.09.15 17:03:00 -
[4] - Quote
Logi Bro wrote:[quote=Right-wing Extremist]On a side note, look at my name. Do you think that just because I have skilled into Galsents, Galmandos, Minsents, Minmandos, Galscouts, and Minassaults that I actually use them? Hell no, just because my name is Logi Bro, all I ever use is logistics. You can take that as a fact because it is in my name, just like I can tell what you do by looking at your corp tag. One does not simply join Nos Nothi.
@Rattati: Can we get the sound guys to implement a soundbyte of "BOOM! Headshot!" to play whenever a sniper rifle headshots you? I mean for the victim to hear it. I'm satisfied with the gong sound that plays when I get a headshot kill, but I'd really like people like Logi Bro here to have their nose rubbed in it when a sniper headshots them.
Can you at least ask around at the office? Appreciate it!
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Right-wing Extremist
Nos Nothi
1126
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Posted - 2014.09.15 20:53:00 -
[5] - Quote
hfderrtgvcd wrote:These changes are quite literally going to ruin the game. In hotfix delta a militia sniper will do 690 daamage on a headshot. Let me repeat that. A militia sniper rifle, that every single player has access to, will do 690 damage on a headhsot. If these changes get put into play at least half of the team will be in the redline, all with sniper rifles. More importantly, the game will no longer be fun for non-snipers. No one enjoys getting killed before they can even react, and since you haven't changed the redline mechanics, they won't even be able to retaliate without losing their suit. Even if you ignore everyhting I wrote above, can you at least prevent snipers from sniping from the top of the MCC? Before I say anything else, understand this: MCC sniping is lame. Redline sniping on maps that aren't so small the redline is the sniper's only viable option, is lame. About 30% of my gameplay is sniping, and most of the time I'm not in the redline. There's only one map I regularly snipe from the top of the MCC (Border Gulch Domination).
That said, if they can hit you, you can hit them. On the MCC, yes, there are only two counters (a sniper, or an ADS). In the redline on the ground, there are many. Sniper, ADS, Forge Gun, Rail Tank, skilled Plasma Cannon user, LAV railgun or missile turret from outside of the redline. Or, yes, suicide a cheap suit to go and kill the sniper.
It's not that hard to kill anyone anywhere. (except ADS - they're hard to kill, but hopefully Delta will fix that) The only one you need a sniper or ADS to kill is the MCC sniper, and that only because HAV/LAV rail turrets and forge guns don't reach that far.
EDIT: And I'm not even good at this stupid game.
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Right-wing Extremist
Nos Nothi
1130
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Posted - 2014.09.16 11:50:00 -
[6] - Quote
CCP Rattati wrote:If I get shot from 500 m with a Thale's, my only recourse would be to spend a Thale's, and for 99% of us, that's not an option, as I don't have one. I assume you don't have a:
Forge gun Rail tank LAV with rail or missile turret ADS Militia Suit w/shotgun or STD HMG and a LAV Charge, Ishukone or Kaalakiota SR
either?
I simply don't understand the intellectual laziness (at best, dishonesty at worst) of this "The only way to kill a sniper is a sniper" nonsense. From random forum QQers, I expect it. I don't expect that sort of rubbish from any of the dev team.
Maybe I'm just too used to EVE devs telling us for years if we want to counter something, we have to skill into its counter.
LAV with rail turret doesn't require any SP. Rail Sica doesn't require any SP. Militia forge gun doesn't require any SP. Militia suit with shotgun doesn't require any SP. Militia heavy suit with STD HMG requires very little SP - NO SP if you go for Republic STD HMG. The only counter to a sniper that requires any SP is the ADS or Proto sniper rifles.
But it's okay. All week, every time I headshot a heavy and he survives with under 200 hp remaining, I just keep telling myself "You're only 380m away. In a week or two, you're going to die."
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Right-wing Extremist
Nos Nothi
1139
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Posted - 2014.09.16 19:51:00 -
[7] - Quote
Ryme Intrinseca wrote:Obviously snipers will like having OP sniper rifles, the same way tankers liked having OP tanks in 1.7. But such obvious imbalances are absolutely terrible for the game as a whole. You're just mad that standing still means death again.
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Right-wing Extremist
Nos Nothi
1174
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Posted - 2014.09.17 16:11:00 -
[8] - Quote
Ryme Intrinseca wrote:Right-wing Extremist wrote:Ryme Intrinseca wrote:Obviously snipers will like having OP sniper rifles, the same way tankers liked having OP tanks in 1.7. But such obvious imbalances are absolutely terrible for the game as a whole. You're just mad that standing still means death again. Definition of a sniper: someone who thinks 'if you arent constantly running in random directions youre just asking to die!' while sitting perfectly still for 15 minutes at a time So kill them, then. They're sitting still and once they've killed you - IF you're smart - you know exactly where they are. Protip: the range tells you their location.
EDIT: I can't remember the last time a sniper killed me and didn't die within the next 2 minutes. Except this one time, right at the end of a match. I was halfway to him, even saw him sitting on the top of the barn where he was hiding. but match ended with me still 80m away with my knives and scrambler pistol. Couldn't touch him :(
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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