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Fox Gaden
Immortal Guides
4227
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Posted - 2014.09.12 14:26:00 -
[1] - Quote
Raptor Princess wrote:Can Hotfix Delta please deal with the fact that you can't use a heavy weapon in a light weapon slot, but can use a light weapon in a heavy slot?
Lately I've noticed a lot more proto heavies sat on top of towers using sniper rifles. After 3 headshots using my ADV tactical sniper rifle (with a complex damage mod), I still won't have taken their shields off, and by the time I reload, they've got their shields back to full. I sat for over half a match trying to take out a heavy who was on top of a tower. They didn't move once. Why would they need to when my headshots weren't doing any real damage to them?!
Everyone seems to complain that redline snipers can't be countered, but I've yet to find a spot that can't be counter-sniped from some location or other, so rail rifles, scrambler rifles and sniper rifles can easy take out a redline sniper. Scout suits are squishy. Even with armour plates, I get taken out by one shot from various weapons.
How can a heavy who is obviously using the best armour and shield upgrades be countered when they're sat on a tower or in the redline?
Tl;dr: snipers are easily countered, until the player is using a heavy suit and are sat in a hard to reach spot Sentinels were given a PG/CPU nerf with a corresponding fitting bonus for Heavy Weapons, so that they would have less PG/CPU to work with when fitting Light Weapons, without effecting their use of Heavy Weapons. You can debate whether this went far enough if you would like.
In Delta Sniper Rifles are getting a much larger Head Shot bonus, so you can counter sniper Sentinel Snipers more easily. (Heavy suits have much large Heads than other suits.)
A Caldary Commando would be a much better choice for a Sniper Suit than a Sentinel, as they have the 10% damage bonus and reload faster.
If you are sniping in a Scout Suit your objective is to make sure no one knows where you are. A ScoutGÇÖs Tank is to not get shot at in the first place. If you even have a suspicion that someone has located you, move to somewhere else. (I learned this type of sniping from my wife, who is one of the most paranoid people I know. She was great at it.)
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides
4227
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Posted - 2014.09.12 14:32:00 -
[2] - Quote
Breakin Stuff wrote:Second there are no medium range heavy weapons. We have extreme range and danger-stupid. Until that midrange gap gets plugged its often better to use a rifle than try to chase someone who is faster with an HMG. I have been suggesting a Breach HMG that shoots large high damage rounds at rate of a round every 0.6 seconds. Medium range. Little or no dispersion. It would be less effective in close quarters but would actually give Sentinels a viable weapons in Manis Peak Domination.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides
4227
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Posted - 2014.09.12 14:36:00 -
[3] - Quote
Raptor Princess wrote:I'm still not sure how a heavy was placing a new nanohives out every 30 seconds without dying or going to a supply depot, but that's a different matter. (And yes, it was a heavy and not a commando, and no there was nobody on the tower with him, nor was there an uplink.) Did you just say a Heavy was placing Nano Hives and it was not a Commando?
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides
4228
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Posted - 2014.09.12 14:46:00 -
[4] - Quote
Raptor Princess wrote:What I don't understand is why CCP want to nerf snipers, when you can counter them no matter where they are sat in any map.
Their logic is that every role needs to be able to have a counter. This guy would have needed a forge gun to take him out, but you couldn't get a him due to the range limit.
If tactics are the thing that's OP, why are snipers being nerfed (again)? Sitting on the MCC, or behind the redline is a tactic. Same as cloaking with a shotgun and jihad cars are.
(I've heard stories of cloaked HMG players, but can't say whether they're true or not) The fact that when you looked at the proposed Delta changes to Sniper Rifles all you saw was the range nerf, shows your lack of perspective. The range nerf is a balance for the massive Buff that Snipers are getting.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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