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Atiim
11975
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Posted - 2014.09.08 20:49:00 -
[1] - Quote
Drop Uplinks need to get Flaylocked.
Otherwise, the Dropship w/Mobile CRU will never be a viable or practical choice for teams to use. Nobody's going to risk being shot down out of the sky, nor waste time deploying one when they can just spam a bunch of Uplinks everywhere.
That, and the rewards for being a DS Pilot need to be increased exponentially.
DUST 514's 1st Matari Commando
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Atiim
11975
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Posted - 2014.09.08 20:52:00 -
[2] - Quote
Hakyou Brutor wrote:Yes please nerf drop uplinks, ya know, so DSs have a purpose for existing.
/realism
DUST 514's 1st Matari Commando
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Atiim
11976
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Posted - 2014.09.08 21:06:00 -
[3] - Quote
Apothecary Za'ki wrote: all of today with a lack of uplinks being placed most of the time it was just a case of being pushed back to spawn and then redline sniper lameing started and we never even attempted to push out of spawn
UPLINKS GIVE THE GAME SPEED AND BOTTLENECK FIGHTS take that away and it will die in no time at all.
You can't get pushed back too far with no spawn features if you're flying in a Dropship.
You'd be capable of regrouping inside the DS away from the redline once pushed, and dropping in from the sky yields much more fluidity than tapping X and landing on a yellow pad.
DUST 514's 1st Matari Commando
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Atiim
11976
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Posted - 2014.09.08 21:09:00 -
[4] - Quote
Vulpes Dolosus wrote:I'd rather buff mCRUs:
10sec base time, -10% per mCRU level
Lower fitting
Toggleable with no duration or cooldown.
Bam, instantly more useful than links. Good, but even then it would just barely beat out the best Uplink time (3s), which wouldn't be worth the risk of flying in a DS over spamming Uplinks.
DUST 514's 1st Matari Commando
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Atiim
11976
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Posted - 2014.09.08 21:12:00 -
[5] - Quote
Vitharr Foebane wrote: And how would you compensate for the destruction of the sole purpose of the Amarr Logi??!
They can have Drop Uplinks that are slightly less Flaylocked.
DUST 514's 1st Matari Commando
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Atiim
11979
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Posted - 2014.09.08 22:41:00 -
[6] - Quote
Pvt Numnutz wrote:Or just make the mcru useful. The thing is, even if mCRUs were useful, there would d be no point in using them over Drop Uplinks, as they're far more convenient.
Vitharr Foebane wrote: Slightly less smelly sh*t IS STILL SH*T... So I repeat myself how would the Am Logi compensated?
By having spawn timers that are somewhat reasonable, maybe even the current spawn times for non-Logis.
Thumb Green wrote: A militia DS with a MCRU on it is only ~34k and if you stay up high the only risks are ADS' which would rather shoot at infantry and rammers which would rather ram an expensive ADS than a cheap militia DS. If you ran a starter suit you could lose 5 in a match a still make a little bit of profit but I don't really think you'd lose that many.
The problem with this, is that team-mates will be dropping down for long periods of time, which makes their land spot even more obvious than it would already be.
That, and Militia DSs aren't really optimal if you plan on using Turrets, Active Scanners, and other modules.
DUST 514's 1st Matari Commando
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Atiim
11979
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Posted - 2014.09.08 22:49:00 -
[7] - Quote
Rusty Shallows wrote:Nothing deserves to get gaylocked. I said it before and will say it again, nerfing is a mental disease. The low hanging fruit that seems easy but in really is rotten.
Nerfing something solely to make something else useful is crazy. Making one person feel better via screwing with someone else?
Perhaps "flaylocked" is too severe, after spending quite literally 3hrs worth of thinking, and theorycrafting any buff that I could come up with (that's practical, and can be implemented via hotfixes) leads to Drop Uplinks still being used far more than Mobile CRUs, while MCRUs are still horribly underused.
The only thing I could find that would make them favorable over a Drop Uplink, is reducing the efficiency and spmamability of Drop Uplinks.
Rusty Shallows wrote:Rational decision making means identifying a problem as thoroughly as possible. Explore all the options including crazy ones. Then make an informed choice. Then and only then should nerfing be considered and even then done with extreme care. One of the biggest flaws this game has had is hipfire-nerfing without considering the consequences. I've yet to find a practical solution that doesn't involve nerfing them, but I'm open to suggestions on other ways (if any).
DUST 514's 1st Matari Commando
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Atiim
11984
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Posted - 2014.09.09 00:59:00 -
[8] - Quote
Shooter Somewhere wrote: OOOOOOOOOOOOOOOOOOOMMMMMMMMMMMMMMMMMGGGGGGGGGGGGGGGGGGGG see here is just another AVer that just gets rid of vehicles and goes to proto stomping gear like a no life.
My point by this? He doesn't use vehicles. The only CRU's in the game ARE BASIC CRU's BASIC **** DOES NOT AND NEVER SHOULD AMOUNT TO COMPLEX ****.
An easy fix to this would be to make Complex mobile CRU's which in theory should require moving some numbers around.
Would you like an IDEA???? 24/7 3's responds NO MADDER WHAT and instant kick from the vehicle so people don't stick around if its a tank or a LAV (if not in squad)
AND THIS IS YOUR DAILY SUGGESTION FROM SOMEONE WHO ACTUALLY HANDLES VEHICLES AND WHAT THEY DO.
P.S ~~~~~ AC PLEASE STOP TALKING ABOUT VEHICLES LIKE YOU KNOW WTF YOUR TALKING ABOUT.
~Panda Uzimaki
So me pushing for a change to make STD Dropships useful is me wanting to get rid of vehicles and "Proto Stomp"?
Wow, just... wow.
DUST 514's 1st Matari Commando
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Atiim
12022
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Posted - 2014.09.09 23:10:00 -
[9] - Quote
Zindorak wrote:No i like my links how they are Which means absolutely nothing.
DUST 514's 1st Matari Commando
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Atiim
12022
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Posted - 2014.09.09 23:14:00 -
[10] - Quote
Bar Be wrote:Soraya Xel wrote:Honestly, I'd hope that uplinks, in their current form, someday no longer exist. I think they cheapen gameplay a lot.
That being said, they compensate for weaknesses in DUST's current design, I think.
But yes, nerf the uplinks. Nerf them to heck. Careful. You could quite easily kill the game. Not much worse than a big map and nowhere to spawn. Its rare enough as it is that blueberries try and mount a comeback and place a few spawns. Sure I'll do it but if my uplinks do diddly squat of use then we'll all be spending more time in the redline... You wouldn't necessarily have nowhere to spawn, as you'd be able to use Dropships to spawn in.
Though getting redlined and not being able to push out will never be an issue, as you can spawn anywhere your Dropship can fly. You also won't have to worry about getting "spawn camped" unless you're flying over a crowd of enemies, which would never happen due to being able to control where you spawn.
Though even if, Drop Uplinks wouldn't be getting removed. They'd just be less effective.
DUST 514's 1st Matari Commando
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Atiim
12097
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Posted - 2014.09.09 23:29:00 -
[11] - Quote
Riruodo wrote: when does that happen? I never see any Dropships with CRU's.
Exactly.
On a serious note, there are modules that can be fitted onto vehicles known as Mobile CRUs. They act as a built-in Drop Uplink which allows players to spawn inside the vehicle. They're optimal on Dropships due to their mobility and large amounts of available seats.
You'll know if one is fitted onto a Dropship because a spawn beacon will appear over the DS icon.
DUST 514's 1st Matari Commando
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