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Thread Statistics | Show CCP posts - 0 post(s) |
Krixus Flux
Kang Lo Directorate Gallente Federation
475
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Posted - 2014.09.07 04:00:00 -
[1] - Quote
Care to guess their idea?
Go
Saying what's on people's minds
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Krixus Flux
Kang Lo Directorate Gallente Federation
475
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Posted - 2014.09.07 04:12:00 -
[2] - Quote
No se, bros. But I'm a bit nervous about their idea, whatever the hell that is.
Saying what's on people's minds
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Krixus Flux
Kang Lo Directorate Gallente Federation
476
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Posted - 2014.09.07 04:31:00 -
[3] - Quote
deezy dabest wrote:If CPM is actually wasting time on uplinks then we are certainly without a decent CPM for yet another year.
Uplink spam complaints is gaining traction dude. Zatara said they got something in the works. Its strange bro because pc players started that crap in pc and brought it to pubs.
Saying what's on people's minds
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Krixus Flux
Kang Lo Directorate Gallente Federation
476
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Posted - 2014.09.07 04:36:00 -
[4] - Quote
Lol can you two dudes flirt in a private room or something?
Saying what's on people's minds
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Krixus Flux
Kang Lo Directorate Gallente Federation
482
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Posted - 2014.09.07 15:34:00 -
[5] - Quote
John Demonsbane wrote:OP, are you talking about that stupid spawn grenade thing? That's a terrible idea. Let me fix this sh!t for you with some things I've suggested repeatedly for like a year now:
1) Can't drop equipment within 5m of each other or 10m of an installation. No more lag rooms, farming useless nanohive WP around supply depots, or camping 3 stacked repair hives. You're welcome.
2) Reduce the number of uplink variants. It's a bit much, particularly at proto. While I'm at it, why are there TWO DIFFERENT Imperial Viziam uplinks? Sooo annoying.
3) Drop uplink proficiency skill (separate from the current skill, make equipment spam an SP sink.) Personally I think the one proposed above is a little restrictive unless you give an additional bonus of some kind to the Amarr logi b/c it becomes a useless suit if you limit the number of uplinks too much. I propose one uplink per level, with one or two at level 0, so you get a total of 6 or 7 IF you invest a couple million SP into it.
Alternately you could go with the 3 total for everyone else like Medomai/kerosiini suggest, but the Amarr logi gets an additional link at odd-numbered levels, to get the same total. That might be even more effective in the reduce spam/reward specialization framework.
No, I'm talking about the "problem" with uplink spam. CPMs said they were going to change it somehow so it won't be spammed. I like your first suggestion bro. It seems simple enough.
Saying what's on people's minds
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