|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Auris Lionesse
Kang Lo Directorate Gallente Federation
978
|
Posted - 2014.09.07 09:57:00 -
[1] - Quote
its as valid as a suicide jeep. if i cant orbit a tank in a jeep with a railgun without blowing up from one little bump why should you be able to be impervious to dropship ramming?
Vulpes Dolosus wrote:Don't fly what you can't afford to lose. Every time you bring an ADS out, it's as good as lost.
If you're fighting a fair fight, one of you are doing it wrong.
CCP doesn't care as long as it's not game breaking. They're probably laughing at you, I know I am.
-Professional ADS pilot since 1.6
hey i havent seen you in a long time, your in labe now?
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
|
Auris Lionesse
Kang Lo Directorate Gallente Federation
981
|
Posted - 2014.09.08 16:28:00 -
[2] - Quote
Judge Rhadamanthus wrote:Vulpes Dolosus wrote:Even a proto suit caught unaware or just unlucky can be killed by a MLT weapon. ISK shouldn't be the deciding factor in this sort of thing. And ISK is not the deciding factor as I posted. A militia DS can OHK a Proto ADS. This is not the case in any other area of DUST that has balance. Militia should not OHK proto. In the Sky, on the ground. It is not balanced.
thats fantastic, now we can get rid of the code that says a lav blows up when bumped by a tank. 2 people in a lav orbiting a tank should be able to kill it, not get one hit killed at 2 miles per hour.
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
|
Auris Lionesse
Kang Lo Directorate Gallente Federation
982
|
Posted - 2014.09.09 17:28:00 -
[3] - Quote
look at all these people trying to defend dropships where youre literally invulnerable to all but 2 weapons in the game. forges and swarms and you can outrun swarms lol.
aver can be killed by anything. dropship can be killed by 1 specific build. forgeguns. your paying money to negate the 99% of other builds and you just have to contend with the one build.
define av? anti vehicle. its sole purpose is to beat vehicles. it should always trump any vehicle in the equivlant grouping. all basic swarms, forges, and grenades should beat dropships, ads, and tanks. thats it. thats balanced. this is suppsoed to be an mmofps yes? theres your combat triangle. infantry>aver>vehicle>infantry
individual skill is the only factor. learn to dodge 1 fat guy with a forgefun and you have complete control over the air and your unkillable. the aver has to dodge 14 other players all of which can kill him while hes trying to get one shot off on you which isnt even a gurantee because of how fast dropships are, buildings, lock on time, distance to target, or charging shots.
people defending ads's dont want balance. thats all there is too it. they want no risk only reward. theyre the redline sniper of vehicle warfare.
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
|
Auris Lionesse
Kang Lo Directorate Gallente Federation
987
|
Posted - 2014.09.10 01:18:00 -
[4] - Quote
Vulpes Dolosus wrote:Soraya Xel wrote:Auris Lionesse wrote:look at all these people trying to defend dropships where youre literally invulnerable to all but 2 weapons in the game. forges and swarms and you can outrun swarms lol.
aver can be killed by anything. dropship can be killed by 1 specific build. forgeguns. your paying money to negate the 99% of other builds and you just have to contend with the one build.
define av? anti vehicle. its sole purpose is to beat vehicles. it should always trump any vehicle in the equivlant grouping. all basic swarms, forges, and grenades should beat dropships, ads, and tanks. thats it. thats balanced. this is suppsoed to be an mmofps yes? theres your combat triangle. infantry>aver>vehicle>infantry
individual skill is the only factor. learn to dodge 1 fat guy with a forgefun and you have complete control over the air and your unkillable. the aver has to dodge 14 other players all of which can kill him while hes trying to get one shot off on you which isnt even a gurantee because of how fast dropships are, buildings, lock on time, distance to target, or charging shots.
people defending ads's dont want balance. thats all there is too it. they want no risk only reward. theyre the redline sniper of vehicle warfare. Pretty much. I've said it before, I'll say it again: You will never balance vehicles in a way that makes vehicle users happy. Because they've never experience balance, and they don't know what it feels like. Actually it's because psychos like you want a <50k, <500kSP suit to be able to kill my >500k, >17mSP ADS just as easily as I can kill it (taken from the horse's mouth, btw). That's not balance, that butthurt. I'm all for balance, believe me. I don't want this game to be boring as an ADS pilot. There's nothing more thrilling than dueling a forge gunner or breaking up a group of swarmers; I want a challenge. But you just want to make me an unusable ISK sink. Take a hint from your colleague Judge Rhadamanthus on how to present yourself and your opinions/fixes. I don't agree with a lot of his arguments but he's respectful and actually gives data and clear analysis to back up his points. You just run around screaming nerf this, nerf that and anyone who disagrees with you is an idiot. I'd love to hear what your ideas and opinions are but you've never made them clear.
making basic swarm > basic vehicles isnt a hard concept to understand. remove the advanced and proto or add advanced and proto vehicles which isnt happening because new content isnt happening. the best idea is a straight up rollback to 1.6 when av was able to kill to stand toe to toe with vehicles. a person with maxed skills in every light weapon, every medium suit, and every suit upgrade with a 200k suit cant touch an ads. thats what your paying money for. selective immunity. if you had read my post you would understand that.
a solo aver needs to be able to kill a solo vehicle pilot with any av equipment. be it a grenade, swarm launcher or forge. in the same way any infantry can kill an aver while hes preoccupied with a vehicle and the same way any tank or dropship can kill an infantry player WITH COMPLETE IMMUNITY TO ALL DAMAGE
again not that hard a concept. its called balance the vehicle community just has selective hearing and chooses to ignore the truth. battlefield runs fine with tanks and helicopters getting 2-3 hit kills from av weapons. not counting mines and c4 etc. yet player skill will let a good tanker or pilot run around a bf map for an hour and never get killed once, then a good engineer comes and clears them all out. this whole mentality that your spending more should make you counterless is delusional.
the ads trade off is being unkillable by everything except av and the pilots own ability to not crash. when your in a 30k-200k dropsuit you dont get that ability. anything can kill you at any moment and you dont have any protection but your wit. thats a fair tradeoff. yes a <50k isk suit <500ksp suit should be able to knock you out of the sky because your negating the other 15 players. lets do math. 15 proto suits? say 150-200 a piece? thats a 2m isk to 3m isk and potentially hundreds of millions of sp that literally cant touch you. thats more than fair when someone in a 30k tank or 30k dropship can sit right in front of me with no sp needed and be completely immune to anything i can do. by that logic why should your 500k 17m sp drop ship be better than an entire team? lets make it like 1.6 where assault rifles can eat up tanks again if you want that kind balance. im fine with that too. make it a free for all. everyone can kill everyone and let natural order and survival of the fittest be the balance formula where player skill trumps all everytime because everythings on equal footing.
if we keep the current game mechanics we're following a combat triangle infantry>aver>vehicle>infantry melee>range>mage>melee thats how mmo balance works fps or not. thats not pro infantry, its not pro av, its not pro vehicles. its balance. again arguing otherwise proves you want the game to be unbalanced in your favor. you can kill an aver just fine. but he should have a much easier time killing you because the entire reason his role exists is solely to counter and kill you and you alone. when you go into the sky your the prey to av. infantry and bad drivers are your prey, and av is the prey of infantry. i can reiterate it 100 times if youd like but i cant be any clearer and no one can simplify it anymore than that.
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
|
|
|
|