Chief-Shotty
WASTELAND JUNK REMOVAL Top Men.
186
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Posted - 2014.09.05 15:38:00 -
[1] - Quote
CCP Rattati wrote:Hello again,
3) To keep things balanced, we will also reduce the turn radius of a swarm missile, so it can't bend around 90 degree corners. This will allow skilled pilots to deftly avoid missiles by taking cover behind buildings and terrain.
Let's really try to keep this constructive
My concern with this change here is that one of my primary swarm techniques is to lock on and duck behind a wall and angle my launcher so the missiles fire around the wall and go after the target. This protects me more than you think, as I'm able to fire around corners, i can prevent taking more fire or even break contact and relocate while my swarms to their thing.
Unfortunately, most walls will be at 90 degree angles or more when i release the swarms. Will they still be able to turn decently enough to use this technique? Although, this technique is mainly against tankers but still I hate to think that the swarms will travel in a really wide arc thus, more likely to hit other obstructions than anticipated. Especially when fighting in close quarter areas with tanks in the streets.
8-Time New Eden Mass Driver Champion
Min Commando Combat Rifle and Mass Driver = FUN and Tears
OMG the Tears!! :)
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Chief-Shotty
WASTELAND JUNK REMOVAL Top Men.
194
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Posted - 2014.09.07 13:00:00 -
[2] - Quote
The dark cloud wrote:This whole concept is moronic. Some scrub with a standard swarm launcher will be a ridicoulus threat considering that each volley can deal over 1000HP damage. The python will just be dead meat while the incubus maybe gets away if it is lucky. And like 70k price reduction is just a drop in the bucket. a fully proto fitted incubus can easy cost over 600k ISK. So instead risking 600k im allmost granted to loose 530k ISK every time i call in my ADS. There are no counter measures for swarms and the afterburner is the only tool to make those things remotely work.
in all honestly every 1 here who agrees to the swarm changes should man up and get a forgegun. If you are half decent shot then you will destroy any ads and that solo. Most ADS take somewhere around 2-3 hits with a ishukone assault forgegun. Swarms are the all around and easy to use AV weapon. It should not be better then a damn forgegun.
It should not be mandatory to wear a heavy suit to do anti-vehicle work. Some basic fundamentals of dust is you can wear any suit and fulfill any role. Snipers aren't relegated to wearing a light scout suit, you can use a heavy or a medium suit, all while still being a sniper. Anyway before i get off topic.
Not everyone wants to skill into a heavy suit. Some because they don't like the lack of speed or perhaps not their play style, Nor, should you be forced into that SP sink if you want to do AV work. Of course, step in the light weapon slot that has 2 av weapons albeit both poor but they should still be effective to fulfill an av role and should be capable of destroying or at least able to engage vehicles enough to warrant tactics change by the drivers. The 2 weapons for AV duty are the swarms and plasma cannon.
Now lets be real. Can you use a plasma cannon for av? Sure, but anyone in their right mind that have used that weapon has too many weaknesses to be effective av. The swarms are your next candidate and they can be easy to use for you average user especially for newcomers who don't have developed aim. However, both need to be at a point where a dropship pilot cannot just easily rush av users because the damage application is so weak you can brush it off while killing him.
If you don't like swarms that much, perhaps we could petition for their removal and give the SP back. However, i want the plasma cannon to be buffed to be 3000hp MINIMUM direct damage because face it. IF SOMEONE IS GOOD ENOUGH TO HIT A VEHICLE WITH THAT THING. They should get that kill and the pilot should lose money if he is that reckless.
8-Time New Eden Mass Driver Champion
Min Commando Combat Rifle and Mass Driver = FUN and Tears
OMG the Tears!! :)
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