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![Dust User Dust User](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Dust User
KILL-EM-QUICK RISE of LEGION
546
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Posted - 2014.09.03 17:33:00 -
[1] - Quote
Thumb Green wrote:It's fcking ridiculous that a small missile turret can kill a sentinel in the time it takes the regular FG to charge a single shot
What suit you running that does this? I can survive several blasts.
Also: Ishukone Assault Forge Gun > everything else
If you're using the regular forge you're doing it wrong. |
![Dust User Dust User](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Dust User
KILL-EM-QUICK RISE of LEGION
549
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Posted - 2014.09.03 18:54:00 -
[2] - Quote
Thumb Green wrote:Dust User wrote:Thumb Green wrote:It's fcking ridiculous that a small missile turret can kill a sentinel in the time it takes the regular FG to charge a single shot What suit you running that does this? I can survive several blasts. Also: Ishukone Assault Forge Gun > everything else If you're using the regular forge you're doing it wrong. I use the Amarr, I use mostly reps on it to keep it light so it's easier to avoid direct hits as well as to rep up quickly so I'm not just a sitting duck with low health; AV with extremely poor mobility dies quicker than AV with just poor mobility. I do use the IAFG but that's irrelevant to the point that small missiles can kill a sentinel in the time it takes for the regular FG to charge. Some people don't like the AFG and I don't blame them; getting the timing right on an evasive ADS can be quite hard with the AFG.
Using Amarr to forge is your first mistake. Caldari is where it's at.
If you land the first shot it will knock the ADS around giving you time to land the second shot before he can adjust to hit you again. I rarely lose 1v1 encounters to an ADS unless I miss that first shot.
If you're having trouble hitting them with the AFG the only thing I can tell you is practice makes perfect. |
![Dust User Dust User](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Dust User
KILL-EM-QUICK RISE of LEGION
552
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Posted - 2014.09.04 13:22:00 -
[3] - Quote
Thumb Green wrote:Talk all the smack you want to (it's about all KeQ is good for) but if you think it's easy to hit evasive ADS' with the AFG then you haven't shot at an evasive ADS. I've been doing this for about a year now so don't talk to me about practice.
Talking smack? lol I was actually trying to help you by giving you some advice. If that's all KEQ is good for then attack one of our districts and let's throw down.
Haven't shot at an evasive ADS? lol I battle the top ADS pilots in this game on a daily basis and do just fine. ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png)
In conclusion, listen to Derrith, he is the most knowledgable ADS'r out there. |
![Dust User Dust User](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Dust User
KILL-EM-QUICK RISE of LEGION
560
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Posted - 2014.09.04 18:49:00 -
[4] - Quote
Funkmaster Whale wrote:I think Forge vs ADS is probably as balanced as it's ever been. As in I can't manage to solo kill a good ADS pilot like Derrith or Sir Snugglez, but at the same time I can pester them long enough to keep them out of commission for a while. I don't think I've ever really been troubled by them shooting back at me. In fact, it makes it a lot easier to hit them.
My only issue with ADSs right now is how incredibly fast they can get out of max range of the FG. It's one thing to be fast and maneuverable to dodge shots, which I'm all for, it's another thing for them to be out of max range by flying to the ceiling in like 2 seconds flat.
The other issue is that most blueberries have no idea how to counter them, which I can totally understand. I mean, I have all my Forge Gun skills maxed out using a Sentintel ck.0 with 2x Complex Damage mods and it's incredibly hard for me to kill one even if I land all my shots. It takes about 3 consecutive shots for me to kill a Python and that's counting on them not using any hardeners or rechargers. In theory that sounds easy but with how fast ADS are nowadays it's pretty tough since any pilot with half a brain will look to get out as soon as that first shot hits. I can't even imagine some blueberry trying to use some AV he's not skilled into trying to take down an ADS. It's pretty much like ringing a dinner bell.
And as a side note, I respect any skilled ADS pilot 100x more now that I put some points into them and tried to see what the fuss is about. Maybe it's the fact that I use M / KB but I don't think I managed to hit a single shot using a STD Missile Launcher on a Python. The aiming system on the ADS is probably the most unintuitive piece of crap I've ever experienced.
As a forger and noob ADS pilot, I agree with everything in this post. If i could give more than 1 like I certainly would. |
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