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Kaze Eyrou
Molon Labe. General Tso's Alliance
573
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Posted - 2014.09.03 22:40:00 -
[31] - Quote
Kin Cat wrote:taxi bastard wrote:as for jlavs. 2 hardeners on a gunlogi will allow you to take a hit from a JLAV with 4 basic RE and 4 advanced RE on and live. fitting selections can be OP *logs onto gunnlogi 8 million sp alt* *targets with 24 R/E LAV*
Closed Beta Vet // Logi Bro // @KazeEyrou
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MarasdF Loron
Fatal Absolution General Tso's Alliance
981
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Posted - 2014.09.03 22:44:00 -
[32] - Quote
Fox Gaden wrote:MarasdF Loron wrote:I'm a vehicle user and all this does is it prevents me from playing without squad when flying, and I've never seen the Jihad LAV as a problem either. I am not disagreeing with you in any way, but if you ever do have a problem with a Jihad LAV when you are flying I really hope someone is recording it! Gosh, of course I meant the installation change, lol.
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MarasdF Loron
Fatal Absolution General Tso's Alliance
981
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Posted - 2014.09.03 22:50:00 -
[33] - Quote
Monkey MAC wrote:Consodering we don't get to choose where it's deployed I don't see any reason for it not to be free, it's easily out maneuvered and can't shoot round corners.
Secomdly if some is 'roflstomping' from the redline, that's good because the only time that'll happen with turret ranges, is if they are being redlined!
You must be new to the map design here.
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taxi bastard
Vengeance Unbound Dark Taboo
250
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Posted - 2014.09.03 22:50:00 -
[34] - Quote
Kin Cat wrote:taxi bastard wrote:as for jlavs. 2 hardeners on a gunlogi will allow you to take a hit from a JLAV with 4 basic RE and 4 advanced RE on and live. fitting selections can be OP *logs onto gunnlogi 8 million sp alt*
2 hardeners - extender - small plate - small armour rep - advanced blaster ( or other turret) small rail gun
after JLAV with 4 basic RE + 4 advanced RE you have 371 EHP remaining.
most people JLAV with 6 RE |
Crimson ShieId
Psygod9
814
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Posted - 2014.09.03 23:26:00 -
[35] - Quote
Fox Gaden wrote:MarasdF Loron wrote:Crimson ShieId wrote:After the hell that was 1.7, I doubt any of the infantry really give a **** if vehicle users don't like them. Most of em probably consider the current turret rage to be payback for the misery that was militia tank spam.
*Shrugs*
Haven't had much of a problem with them myself, and people still seem determined to destroy them on some maps no matter what. After the hell that was and still is 1.7 vehicle overhaul, IDGAF if infantry likes what happens or doesn't happen to vehicles. It was the worst overhaul ever in the history of gaming. Like seriously? Who thought that it was a good idea to remove 90% of the content that vehicle pilots had..? There were times when even I found I was not enjoying myself playing DUST in 1.7. That was a Dark Time from many perspectives.
Tanker I take it? Either way, I don't blame you. I had a little over 4 mil invested in tanks (Not much, but I had fits I was happy with on both sides) and I loved tanking before 1.7. It was fun, challenging, and tanks were powerful. After 1.7 came out, I played around with the militia tanks for awhile, though I'd been bored with tanks at the time and decided to spec out of them, I waited for awhile to invest that SP until I knew for sure. When I saw how powerful militia tanks were (Almost as hard to kill, if not more so than my old fit) and how boring the module selection had become, I just said screw it and invested in infantry. I used to enjoy tanking for the most part, even if it was expensive and chewed through my wallet, and I respected tankers just like I respected other scouts before 1.8, but afterwards... I've come to hate the things with a passion and generally despise tankers. It's just one more thing CCP messed up.
Nova Knives are best sidearm.
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Monkey MAC
Rough Riders..
3443
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Posted - 2014.09.03 23:29:00 -
[36] - Quote
MarasdF Loron wrote:Monkey MAC wrote:Consodering we don't get to choose where it's deployed I don't see any reason for it not to be free, it's easily out maneuvered and can't shoot round corners.
Secomdly if some is 'roflstomping' from the redline, that's good because the only time that'll happen with turret ranges, is if they are being redlined!
You must be new to the map design here.
No but my dropship has still yet fall to even manned turret from the enemy redline. I think the closest I got once was one of the Blasters at the end of the bridge (the old one) , he dropped my DS to about 400 armour. But that wasn't even in the redline.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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John Demonsbane
Unorganized Ninja Infantry Tactics
3962
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Posted - 2014.09.03 23:48:00 -
[37] - Quote
How sad; I almost shed a tear.
I am so very sorry for you that the tanker's WP farm that was the old AI turret has been taken away and replaced by something almost approximating an actual hard point defensive installation.
(The godfather of tactical logistics)
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Derpty Derp
Dead Man's Game
386
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Posted - 2014.09.04 01:02:00 -
[38] - Quote
taxi bastard wrote:Kin Cat wrote:Are you guys trying to get vehicles to hate you? Infantry really didn't need the installation buff. my personal gripe with turrets is that they used to be a WP farm - useless piliots/drivers would score very well without really doing much besides killing turrets at the start of the battle. a turret should be stronger than the tank as its a defensive structure as opposed to a mobile platform so i see no problem with the EHP. the accuacy of the AI is maybe too strong though and thats my only gripe with how things are atm.
What's all of this 'Useless pilots/drivers' crap... Most people used a forge gun/swarm launcher on them, lol.
And still everyone says it's for war point spam, ignoring still that turrets were and still are bloody useful... & that they still give the same war points and I still blow the fookers up when useless teams leave them all red. |
Kin Cat
Another Clone in the Wall
17
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Posted - 2014.09.04 01:14:00 -
[39] - Quote
none of you forum people understand that people are butthurt because CCP keeps screwing us over and over
if you never had a assault rifle, good for you we don't care it still pissed us off when 1.7 came
if you never had a fancy tank with all those damage control mods and armor shiners or whatever, then you don't have the right to talk ****
if you never had a dropsuit or weapon get nerfed into the ground then STFU and stop tellling us what to think |
MarasdF Loron
Fatal Absolution General Tso's Alliance
984
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Posted - 2014.09.04 02:20:00 -
[40] - Quote
Kin Cat wrote:none of you forum people understand that people are butthurt because CCP keeps screwing us over and over
if you never had a assault rifle, good for you we don't care it still pissed us off when 1.7 came
if you never had a fancy tank with all those damage control mods and armor shiners or whatever, then you don't have the right to talk ****
if you never had a dropsuit or weapon get nerfed into the ground then STFU and stop tellling us what to think Some time ago you said you're not a vehicle pilot.
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Kin Cat
Another Clone in the Wall
18
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Posted - 2014.09.04 02:29:00 -
[41] - Quote
MarasdF Loron wrote:Kin Cat wrote:none of you forum people understand that people are butthurt because CCP keeps screwing us over and over
if you never had a assault rifle, good for you we don't care it still pissed us off when 1.7 came
if you never had a fancy tank with all those damage control mods and armor shiners or whatever, then you don't have the right to talk ****
if you never had a dropsuit or weapon get nerfed into the ground then STFU and stop tellling us what to think Some time ago you said you're not a vehicle pilot.
im not talking **** im sympathizing with them. and as a matter of fact i used to know what all those modules were because i had them on my militia vehicles.
and i'm a n00b pilot because i have an alt with 8 million and a gunnlogi |
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