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Orion Sanjeet
Fatal Absolution General Tso's Alliance
168
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Posted - 2014.09.03 00:39:00 -
[1] - Quote
With the onset of hotfix Charlie and the raising of the orbital wp threshold, keeping the triage cap as it is merely discourages the medic role, slayers have their kills and kdr, let medics have a few more wp.
Nothing I say is meant to offend... unless you're stupid. - Mr. Welch
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Orion Sanjeet
Fatal Absolution General Tso's Alliance
168
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Posted - 2014.09.03 00:45:00 -
[2] - Quote
Indeed AND run at 12 m/s while we are at it.
I said soften, not get rid of, don't act like a tool right of the bat. Save that for page 5 and higher.
Nothing I say is meant to offend... unless you're stupid. - Mr. Welch
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Orion Sanjeet
Fatal Absolution General Tso's Alliance
174
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Posted - 2014.09.03 16:45:00 -
[3] - Quote
taxi bastard wrote:its a hard one....... should milking a heavy of points reward alot more than the heavy kills?
guardian points triage points injector points nano hive points spawn points scan points kill points assist points.
there is a ton of points to be made as a logi and the cap can be rest.
i would not be against a cap increase if triage,guardian and injector points were reduced a bit and in the case of guardian maybe removed.
True and the points for hives and scans should be vastly buffed, hell even the injector of they correct it still counting as a death even if you are picked up.
However points do need to change to more reflect your contribution, if I repair 20,000 armor and 2000 of that was an 800 armor heavy and the rest was 500-600 armor mediums, then my score should reflect the saving of 38 suits(and don't forget that since we don't rep shields, so we are only working with half a suits ehp so you could essentially increase lives saved to damn near 50), that isn't including revives, links, kills, and all around support.
P.s. scanners should give points for time people are kept scanned, then the bonus for intel kills.
Nothing I say is meant to offend... unless you're stupid. - Mr. Welch
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Orion Sanjeet
Fatal Absolution General Tso's Alliance
174
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Posted - 2014.09.03 16:48:00 -
[4] - Quote
Excluding farmers(that almost never happened with me because it's boring) people underestimate the contribution of what repping that much means.
Nothing I say is meant to offend... unless you're stupid. - Mr. Welch
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Orion Sanjeet
Fatal Absolution General Tso's Alliance
178
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Posted - 2014.09.03 17:20:00 -
[5] - Quote
Fox Gaden wrote:Well kills and kdr only relate to Skill Points and ISK earnings indirectly through the WP earned. As a Sentinel I barely noticed a difference during the Triple Skill Point event, as it was triple the active skill points and the active skill points earned from an average of 600 WP (12 kills) is not that noticeable compared to the 4000 or so that Logi produce.
Of course as many Logi have explained to me, I have no right to complain because if the entire enemy team insist on walking through the same door one at a time and I am also a squad lead with orbitals, I could potentially, if all the stars align, generate as many WP in a match as most Logi do on average.
So yeah, of course Logi need more WP.
So, perhaps instead of just kills and kill assists, add perhaps similar to damage to vehicles. Get points for damage. Heavies do a lot of damage but don't always close the deal due to it being a very unique support role, i.e. you're a distraction, and or point defense, the people that flank are more likely to close the deal because after you damn near destroy someone they take cover almost dead and are promptly shot by your flanking units, heavies DO get screwed and points for damage dealt would help rectify that.
Nothing I say is meant to offend... unless you're stupid. - Mr. Welch
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