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Thread Statistics | Show CCP posts - 0 post(s) |
Benjamin Ciscko
Fatal Absolution General Tso's Alliance
3059
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Posted - 2014.09.01 19:49:00 -
[1] - Quote
Close the door on your way out.
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
3060
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Posted - 2014.09.01 20:01:00 -
[2] - Quote
Let's see Amarr can be repped, has a higher pool of HP can run 2 damage mods without gimping it's fit, and a flux will annihilate a Cal sent.
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
3060
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Posted - 2014.09.01 20:09:00 -
[3] - Quote
bamboo x wrote:Benjamin Ciscko wrote:Let's see Amarr can be repped, has a higher pool of HP can run 2 damage mods without gimping it's fit, and a flux will annihilate a Cal sent. WE CHOSE AMARR AND GALLENTE FOR THEIR RESISTANCES. This is not like Caldari Scouts losing their precision which should be running precision in the first place and don't need any extra boost. This is like taking the Caldari scout's shields away. No one would use it. This is like taking Min Scout's speed away. This will completely throw the entire Sentinel balance off. WTF kind of comparison is that you seem to think their taking away your low slots from the way you're talking.
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
3060
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Posted - 2014.09.01 20:10:00 -
[4] - Quote
bamboo x wrote:Benjamin Ciscko wrote:Let's see Amarr can be repped, has a higher pool of HP can run 2 damage mods without gimping it's fit, and a flux will annihilate a Cal sent. we only have one high slot now. and if cal sentinels play correctly they can get a much higher KDR due to their high mobility, regen, and independence from logis Ya I forgot they changed that but stop b!tching Caldari is supposed to be the best solo heavy while Amarr is supposed to be best with support.
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
3060
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Posted - 2014.09.01 20:14:00 -
[5] - Quote
And this is somehow a nerf to the just the Amarr heavy the one you use and not the min and/or gal.
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
3060
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Posted - 2014.09.01 20:19:00 -
[6] - Quote
bamboo x wrote:Benjamin Ciscko wrote:And this is somehow a nerf to the just the Amarr heavy the one you use and not the min and/or gal. I said multiple times it's a nerf to armor based heavies and specifically mentioned Gallente. Minmatar favors shields because of its innate speed. All sentinels will be forced to run shield extenders. Quote:Ya I forgot they changed that but stop b!tching Caldari is supposed to be the best solo heavy while Amarr is supposed to be best with support. THEY WON'T BE THE BEST OF ANYTHING ANYMORE. THEY WILL BE THE BEST RAG DOLL If you die in a 1vs1 with a core focused + min logi bonus on you to a cal sent then your a scrub heavy. Just because you Edited your post doesn't mean you don't still come off as someone who is only looking at his suit and not general balance http://dustsearch.com/thread/174369/page/1#20
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
3065
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Posted - 2014.09.01 21:47:00 -
[7] - Quote
bamboo x wrote:Jack 3enimble wrote:
Dude stacking shield extenders severly penalizes shield delay. So basically a Cal sent has regen lower than scouts but with 4x the amount of base shields. To get high regen you need to run rechargers and sacrifice HP. If you want to tank it out you'll need a complex ragulator that gets rid of the shield stacking penalty leaving you completely dependent on logi support because you have have no armor repair while armor makes up for 40% of the HP. You don't have a single clue about running the suit in the field. Delay kicks in and if one dude pings you it starts all over again. I don't see the problem here. Shield suits are much harder to run than armor suits. Fitting wise and in the field. Did I mention how armor suits are the only ones to effectively benefit from damage mods?
Go fly a kite.
Amarr does not have the ability to rep his shields. Ever. Once they're gone, they'll be gone for a minute. All the Caldari will have to do at that point is aim for the body and let the Six Kin Burst do the work for him. I wonder, will you be able to OHKO an armor-based heavy with one burst even if his shields are chargd with a headshot? THINK ABOUT IT YOU FOOLS My assault gets one and two bursted by HMG's all day.
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
3068
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Posted - 2014.09.01 23:44:00 -
[8] - Quote
deezy dabest wrote:LOL All this over the HMG change when the real issue for armor heavies is going to be the combat rifle.
The thing already kills an armor tanked sentinel just as fast as a shot gun but can do it from almost 50 meters and now it is going to be getting armor damage buffed even more.
Scout 514 carries on......... The Sentinel generally carries a 50m shot gun also referred to as a burst HMG your point is invalid.
Tanker/Logi/Assault
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