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Apothecary Za'ki
Biomass Positive
711
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Posted - 2014.09.01 12:19:00 -
[1] - Quote
i was right all along..suck it you bitter-vets..
CCP Rattati wrote: Snipers - We simply cannot have snipers so far away in the redzone they cannot be touched, while also being immune to countersniping. However, we also want to improve the Improved headshot damage, decreased range, improved damage. We have been studying Domination maps, and some of the farthest redline sniper spots that can camp the Objective to get a good gauge of the situation. There cannot be a risk free way of playing the game, for each role there must be a counter.
this quote comes from the notes about delta on the features and ideas forum.
ps.. please do QQ and whine.. it will just make your tears all that much more sweet knowing i was right all along.
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
711
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Posted - 2014.09.01 12:50:00 -
[2] - Quote
ACT1ON BASTARD wrote:Who dies to snipers anymore, lol. Havent been killed by 1 in at least a week.You get pecked at and it annoys you but you move on you dont have to come to the forums and ask daddy ccp to destroy the role. delicious bitterness! but on the plus note do look at improved damage and headshot multipler that he also mentioned
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
711
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Posted - 2014.09.01 13:02:00 -
[3] - Quote
Mike De Luca wrote:Yup, so op we're getting a damage buff lol i can live with a damage buff and HS multiplier buff as long as you snipers are not able to sit in the redline or atleast soo deep in the redline you are almost in the map next door :P
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
711
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Posted - 2014.09.01 13:03:00 -
[4] - Quote
Sclompton Face-Smasher wrote:i'm good with 500 meters if they can fix their maps... *shrugs* please elaborate on "fixing" the maps
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
722
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Posted - 2014.09.01 23:53:00 -
[5] - Quote
Snake Sellors wrote:Mike De Luca wrote:Apothecary Za'ki wrote:Mike De Luca wrote:Yup, so op we're getting a damage buff lol i can live with a damage buff and HS multiplier buff as long as you snipers are not able to sit in the redline or atleast soo deep in the redline you are almost in the map next door :P And those of us who don't sit in the redline will be probably be screwed over by an over nerf of our range and no perches within whatever range they move us too (most are around 300-400m) This. oh And once again Apothecary you are wrong. op means over-powered if that were the case they would not be giving us more power! they are reducing the range because of players like you that can't deal with them. there are players in this game who don't rely on the red line for safety when they snipe. they are the ONLY ones this will affect. you will still get those red line snipers. or do you think that people who play for safety will suddenly see the error of their ways? snipers have been so under-powered for so long that they are a joke. this will just make it worse. they are takeing away range.. that is a nerf in its self due to how deep in the redline snipers could be. while to compensate they gave a damage buff to minimize the QQ and whine
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
722
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Posted - 2014.09.01 23:58:00 -
[6] - Quote
MINA Longstrike wrote:Apothecary Za'ki wrote:i was right all along..suck it you bitter-vets..CCP Rattati wrote: Snipers - We simply cannot have snipers so far away in the redzone they cannot be touched, while also being immune to countersniping. However, we also want to improve the Improved headshot damage, decreased range, improved damage. We have been studying Domination maps, and some of the farthest redline sniper spots that can camp the Objective to get a good gauge of the situation. There cannot be a risk free way of playing the game, for each role there must be a counter.
this quote comes from the notes about delta on the features and ideas forum. ps.. please do QQ and whine.. it will just make your tears all that much more sweet knowing i was right all along. That's not saying that snipers are OP, it's saying that snipers hiding in the red line is a problem and I agree. Snipers whine about how they 'cant kill anything', but they don't ever want to give up range for more damage - no they just want more damage so they can continue to play without any risk at all. My suggestion - Drop sniper rifle range to 400m (from 600m), increase base sniper rifle damage by about 45, increase headshot multiplier by a little. it clearly states immune to countersnipeing and Risk free.
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
722
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Posted - 2014.09.02 00:05:00 -
[7] - Quote
Thurak1 wrote:Sclompton Face-Smasher wrote:i'm good with 500 meters if they can fix their maps... *shrugs* I agree I blame the maps more than the snipers. The snipers are simply taking advantage of poor map design that allows them to sit in the redline and pick off players across the map. However that being said i still see players able to get on top of the MCC and snipe which is crap. i didnt even know they could do that.. wow
[[LogiBro in Training]]
Level 1 Forum Pariah
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