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bamboo x
Eternal Beings Proficiency V.
1091
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Posted - 2014.08.31 21:34:00 -
[1] - Quote
This will be a buff to HMGs, CRs, and SMGs. Even if it comes at a cost of damage to shields.
All of these weapons have been complained about as being OP.
If you're going to buff the Plasma Rifle, take that into consideration, as well as rebalancing the SMG and Burst HMG.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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![bamboo x bamboo x](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
bamboo x
Eternal Beings Proficiency V.
1093
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Posted - 2014.08.31 22:52:00 -
[2] - Quote
Atiim wrote:But it'll be a nerf against Shield Tanks as well.
*pulls out scrambler pistol* Real heavies aren't afraid of shields.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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![bamboo x bamboo x](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
bamboo x
Eternal Beings Proficiency V.
1096
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Posted - 2014.09.01 00:49:00 -
[3] - Quote
I agree that -5/+5% is much more reasonable. The DPS of projectile weapons is large enough that it can handle a 5% nerf to armor.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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![bamboo x bamboo x](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
bamboo x
Eternal Beings Proficiency V.
1105
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Posted - 2014.09.01 09:18:00 -
[4] - Quote
MINA Longstrike wrote:-5%/+5% allows projectiles to continue to ignore shields and yet do +20% damage to armor with proficiency 5. It is in no way a balanced profile as it has *zero* penalty, it's problem now is that it overperforms and with -5/+5 it will still overperform. with -15/+15 it will have something that it's actually somewhat weak against while still performing incredibly well vs armor.
Says the Caldari humper who doesn't realize additional damage to armor will be OP as bloody hell. Do you even use an HMG bro? An additional -10% to shields isn't going to hinder projectile users much. What will really be bad is everyone's armor getting torn to shreds even faster than now.
You people do realize it's not just the damage profile but the DPS itself that makes projectiles OP right?
Quote:I'm laughing at the people who think -5/+5 is a bad idea
You do realize that the current damage profile is -5/+10 right? Your argument for why -5/+5 is bad doesn't make any sense because projectile already has a -5% efficiency against shields. By changing it to -5/+5 it's a NERF to projectile weapons, and won't make them any better at destroying shield suits. It just makes them more difficult to destroy armor suits.
I personally want the damage profile to be -15/+10 because +10% to armor is perfect, and projectile damage needs to be reduced against shields.
This so much.
The CR and HMG are insanely high damage weapons. Why on EARTH would we give them more damage to armor?
Face facts, people. Shields are UP as holy hell in this game.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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