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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Alena Ventrallis
Vengeance Unbound Dark Taboo
1634
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Posted - 2014.08.31 00:35:00 -
[1] - Quote
I invite you next time you play, to call in a vehicle with a small railgun attached. Aim it at another vehicle, or if need be, an installation. The efficiency will list as 77% on shield. This goes down to 63% on armor. While this is an improper railgun profile, it is not the focus of my thread.
Reducing the ROF is a good move to stop small railguns being infantry slayers. However, this directly hurts their ability to engage vehicles as well. Therefore, I ask you to increase efficiency up to 109%/89% (current large railgun efficiency on shield/armor) while bringing its ROF down, such that the net DPS on vehicles remains the same. This won't harm its vehicle killing powers, while reducing its infantry killing powers.
Shoot Scout with yes.
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Kallas Hallytyr
Skullbreakers
729
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Posted - 2014.08.31 00:42:00 -
[2] - Quote
I agree, except that if we're modifying efficacy numbers then why not fix the profile? Both large and small railguns should be on 89/109.
Alt of Halla Murr.
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
3037
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Posted - 2014.08.31 00:56:00 -
[3] - Quote
WTF did I just read. Infantry: Large turrets should be useless against infantry Tankers: since killing sh!t is pretty much all we're good for can we at least be competent at that infantry: Use small turrets with gunners Tankers: that gimps your fit and puts you at a disadvantage to those who didn't gimp their fit, and 1 tank with a 3 man crew < 2 tanks with a 1 man crew. Now infantry: Nerf small turrets so they can't be effective against infantry lolwhat And now I'm reminded why I don't tank outside of PC.
Tanker/Logi/Assault
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Leovarian L Lavitz
G0DS AM0NG MEN General Tso's Alliance
1145
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Posted - 2014.08.31 01:40:00 -
[4] - Quote
Nerf the AV turret so its strength is AV.
Omni-Soldier
Few are my equal in these specialties, none compare in all of them
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Leovarian L Lavitz
G0DS AM0NG MEN General Tso's Alliance
1145
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Posted - 2014.08.31 01:41:00 -
[5] - Quote
Benjamin Ciscko wrote:WTF did I just read. Infantry: Large turrets should be useless against infantry Tankers: since killing sh!t is pretty much all we're good for can we at least be competent at that infantry: Use small turrets with gunners Tankers: that gimps your fit and puts you at a disadvantage to those who didn't gimp their fit, and 1 tank with a 3 man crew < 2 tanks with a 1 man crew. Now infantry: Nerf small turrets so they can't be effective against infantry lolwhat And now I'm reminded why I don't tank outside of PC. SO a tank fit for killing infantry is bad at killing tanks fit for killing tanks.... HMMMMMMMMM
Omni-Soldier
Few are my equal in these specialties, none compare in all of them
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Alena Ventrallis
Vengeance Unbound Dark Taboo
1638
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Posted - 2014.08.31 01:47:00 -
[6] - Quote
Technically the profile should be 90%/110% but I don't know if this change will come about in delta. In any case, small railguns struggle on any platform that isn't an Incubus already. Nerfing its ROF is only justified if its efficiency is also increased proportionally on vehicles.
Shoot Scout with yes.
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Atiim
11735
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Posted - 2014.08.31 01:58:00 -
[7] - Quote
Aren't Small/20GJ Turrets supposed to be AP weapons?
DUST 514's 1st Matari Commando
-HAND
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
3040
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Posted - 2014.08.31 02:15:00 -
[8] - Quote
Leovarian L Lavitz wrote:Benjamin Ciscko wrote:WTF did I just read. Infantry: Large turrets should be useless against infantry Tankers: since killing sh!t is pretty much all we're good for can we at least be competent at that infantry: Use small turrets with gunners Tankers: that gimps your fit and puts you at a disadvantage to those who didn't gimp their fit, and 1 tank with a 3 man crew < 2 tanks with a 1 man crew. Now infantry: Nerf small turrets so they can't be effective against infantry lolwhat And now I'm reminded why I don't tank outside of PC. SO a tank fit for killing infantry is bad at killing tanks fit for killing tanks.... HMMMMMMMMM My argument is more that it gimps your fit making you more vulnerable to tower FG's you or your gunner can not kill, that for TvT their is no reason to use a gunner because the fire power of another tank is so much greater, and why should the fire power of 2 be out matched by 1?
Tanker/Logi/Assault
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Alena Ventrallis
Vengeance Unbound Dark Taboo
1638
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Posted - 2014.08.31 02:29:00 -
[9] - Quote
Atiim wrote:Aren't Small/20GJ Turrets supposed to be AP weapons? From what Rattati has said, rails are supposed to be AV and blasters are AP.
Shoot Scout with yes.
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The dark cloud
The Rainbow Effect
4015
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Posted - 2014.08.31 02:49:00 -
[10] - Quote
in my opinion they shouldnt touch it at all. I love it driving around with a buddy and we shot infantry with it. Its not OP it just rewards accuracy and not the spray and pray bollocks. And how many people do you actually see driving around with a LAV and small rails? Not too much you maybe encounter 1 guy who does it every 6 matches. This is just a propaganda from python scrub pilots to cripple the incubus.
They say when you die you see a white light which then forms the line of:
"GAME OVER! PLEASE INSERT COIN"
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
1947
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Posted - 2014.08.31 04:38:00 -
[11] - Quote
I'd rather them just nerf the damage to 70% of current and give them the correct damage profile to vehicles.
There's no problem with small rails AV side, and if they were buffed it would make the Incubus way OP. This way they'll still do the same to vehicles as they do now, but much less to infantry. (Though, I haven't considered the reduction in RoF effecting DPS, so perhaps a slight buff in damage to compensate) |
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CCP Rattati
C C P C C P Alliance
6296
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Posted - 2014.08.31 10:51:00 -
[12] - Quote
There is a bug/unintended AV inefficiency on Small Rails. We will probably remove that completely and reduce Rail damage so "nothing" changes on that front except you will see the proper damage profile on your target in the targeting intel.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Mejt0
The Only Survivor.
434
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Posted - 2014.08.31 11:16:00 -
[13] - Quote
CCP Rattati wrote:There is a bug/unintended AV inefficiency on Small Rails. We will probably remove that completely and reduce Rail damage so "nothing" changes on that front except you will see the proper damage profile on your target in the targeting intel.
Why do You want to reduce thier damage? I think that small blaster wont kill a target on pipes/tower. Small rail can be used for it.
About profiles. If they will be changed for 90/110 then there will be no real AV versus shields.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Harpyja
Legio DXIV
2184
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Posted - 2014.08.31 13:06:00 -
[14] - Quote
Alena Ventrallis wrote:Atiim wrote:Aren't Small/20GJ Turrets supposed to be AP weapons? From what Rattati has said, rails are supposed to be AV and blasters are AP. That just makes absolutely no sense.
First it was large turrets for AV and small turrets for AP. And now infantry doesn't like that either? It just seems that they don't want anything else but another infantryman to be able to kill them.
Also it just makes zero sense to make small railguns AV and small blasters AP. Following that logic, large blasters should also be AP, but everyone cried about their infantry killing power, hence delegating large turrets for AV and small turrets for AP.
Small railguns are excellent AP turrets. So are small missiles. Small blasters need buffing. I'd say to just give them HMG stats and a slight damage buff.
"By His light, and His will"- The Scriptures, 12:32
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CommanderBolt
Osmon Surveillance Caldari State
1439
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Posted - 2014.08.31 13:15:00 -
[15] - Quote
To be fair small rails are op in their current form. Small missiles I think have the balance about right and small blasters are just woefully weak.
-=#[ Gastun's Forge ]#=-
MY LIFE FOR AIUR!
"I'm wasting away here" - "Get me back into zee fight!
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
115
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Posted - 2014.08.31 13:35:00 -
[16] - Quote
Benjamin Ciscko wrote:Leovarian L Lavitz wrote:Benjamin Ciscko wrote:WTF did I just read. Infantry: Large turrets should be useless against infantry Tankers: since killing sh!t is pretty much all we're good for can we at least be competent at that infantry: Use small turrets with gunners Tankers: that gimps your fit and puts you at a disadvantage to those who didn't gimp their fit, and 1 tank with a 3 man crew < 2 tanks with a 1 man crew. Now infantry: Nerf small turrets so they can't be effective against infantry lolwhat And now I'm reminded why I don't tank outside of PC. SO a tank fit for killing infantry is bad at killing tanks fit for killing tanks.... HMMMMMMMMM My argument is more that it gimps your fit making you more vulnerable to tower FG's you or your gunner can not kill, that for TvT their is no reason to use a gunner because the fire power of another tank is so much greater, and why should the fire power of 2 be out matched by 1? Miami rails do almost as much if not more than large rails. 400 dmg every .5 secs..it takes over 1.5 sec for large rail to spool in that time mini rails shot 3 times dealing over 1200 dmg
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
115
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Posted - 2014.08.31 13:36:00 -
[17] - Quote
Maiden selena MORTIMOR wrote:Benjamin Ciscko wrote:Leovarian L Lavitz wrote:Benjamin Ciscko wrote:WTF did I just read. Infantry: Large turrets should be useless against infantry Tankers: since killing sh!t is pretty much all we're good for can we at least be competent at that infantry: Use small turrets with gunners Tankers: that gimps your fit and puts you at a disadvantage to those who didn't gimp their fit, and 1 tank with a 3 man crew < 2 tanks with a 1 man crew. Now infantry: Nerf small turrets so they can't be effective against infantry lolwhat And now I'm reminded why I don't tank outside of PC. SO a tank fit for killing infantry is bad at killing tanks fit for killing tanks.... HMMMMMMMMM My argument is more that it gimps your fit making you more vulnerable to tower FG's you or your gunner can not kill, that for TvT their is no reason to use a gunner because the fire power of another tank is so much greater, and why should the fire power of 2 be out matched by 1? Miami rails do almost as much if not more than large rails. 400 dmg every .5 secs..it takes over 1.5 sec for large rail to spool in that time mini rails shot 3 times dealing over 1200 dmg My triple rail tank with no dmg mod can kill an instalation in one clip
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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The dark cloud
The Rainbow Effect
4017
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Posted - 2014.08.31 14:08:00 -
[18] - Quote
CCP Rattati wrote:There is a bug/unintended AV inefficiency on Small Rails. We will probably remove that completely and reduce Rail damage so "nothing" changes on that front except you will see the proper damage profile on your target in the targeting intel. Wow wow woah! Slow down so they are getting hit with a rate of fire nerf and a damage nerf aswell? May i ask why? Small missiles in their current form are the ultimate allround weapon which are working vs vehciles and infantry. And against vehicles they have a damage profile of 69/129. So if you reduce small rail damage by 30% then the damn turret deals way to little damage. You are only give into the demands of python pilots.
They say when you die you see a white light which then forms the line of:
"GAME OVER! PLEASE INSERT COIN"
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Alena Ventrallis
Vengeance Unbound Dark Taboo
1643
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Posted - 2014.08.31 17:03:00 -
[19] - Quote
CCP Rattati wrote:There is a bug/unintended AV inefficiency on Small Rails. We will probably remove that completely and reduce Rail damage so "nothing" changes on that front except you will see the proper damage profile on your target in the targeting intel. Reducing ROF as well will lower AV capability. Therefore, I suggest modifying either damage OR ROF to keep them where they are DPS wise on vehicles, but lowering both will reduce their effectiveness against everything.
Shoot Scout with yes.
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