Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
bamboo x
Eternal Beings Proficiency V.
1081
|
Posted - 2014.08.30 19:54:00 -
[1] - Quote
If you miss, you're still ****** just like before they buffed it.
The RoF between bursts eases the pain of missing, but if you somehow get screwed over by a scout jumping around or glitchy terrain, you're still going to over heat and you're still going to die.
Plus it's hard on the wallet. Needs an LP store variant.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
|
Eruditus 920
Prodigy Ops
369
|
Posted - 2014.08.30 20:00:00 -
[2] - Quote
Just please stop with this nonsense.
Wisdom is what you gain after you need it.
|
Boot Booter
Pure Evil.
879
|
Posted - 2014.08.30 20:12:00 -
[3] - Quote
Lol no its super easy mode. Delay between burst needs to be increased a bit.
What happened to the repair tool glow?
Why won't CCP answer?
Conspiracy?
|
ratamaq doc
Onslaught Inc RISE of LEGION
799
|
Posted - 2014.08.30 20:14:00 -
[4] - Quote
bamboo x wrote:If you miss, you're still ****** just like before they buffed it.
The RoF between bursts eases the pain of missing, but if you somehow get screwed over by a scout jumping around or glitchy terrain, you're still going to over heat and you're still going to die.
Plus it's hard on the wallet. Needs an LP store variant.
Didn't I just see you in another thread complaining about hard hard it is to run as a cloaked SG scout?
YouTube
|
bamboo x
Eternal Beings Proficiency V.
1081
|
Posted - 2014.08.30 20:14:00 -
[5] - Quote
It's not nonsense. I speak the truth.
I never said it wasn't OP, because it is. But as before it was buffed, the regular HMG is still better at handling crowds of strafing targets.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
|
PoP SoTa
Company of Marcher Lords Amarr Empire
924
|
Posted - 2014.08.30 20:14:00 -
[6] - Quote
bamboo x wrote:If you miss, you're still ****** just like before they buffed it.
The RoF between bursts eases the pain of missing, but if you somehow get screwed over by a scout jumping around or glitchy terrain, you're still going to over heat and you're still going to die.
Plus it's hard on the wallet. Needs an LP store variant. switch to side arm after 2 bursts.
Your welcome.
|
bamboo x
Eternal Beings Proficiency V.
1081
|
Posted - 2014.08.30 20:16:00 -
[7] - Quote
PoP SoTa wrote:bamboo x wrote:If you miss, you're still ****** just like before they buffed it.
The RoF between bursts eases the pain of missing, but if you somehow get screwed over by a scout jumping around or glitchy terrain, you're still going to over heat and you're still going to die.
Plus it's hard on the wallet. Needs an LP store variant. switch to side arm after 2 bursts. Your welcome.
more like four
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
|
Ryme Intrinseca
1683
|
Posted - 2014.08.30 20:32:00 -
[8] - Quote
There is truth in what OP says. Burst HMG is actually worse than regular HMG versus strafing scouts. But it truly dominates versus other heavies, as it's basically an instakill on their fat heads. |
Xocoyol Zaraoul
Superior Genetics
2282
|
Posted - 2014.08.30 20:39:00 -
[9] - Quote
Oddly, while my HMGs were nerfed a bit with the heat (Glad they decided on that suggestion instead of on damage or RPM), the BURST HMGs were buffed.
MLR-A Burst HMG: Old: 4 bursts (45), 1 extended-pause-then-burst (45), 1 mini-burst-then-overheat (7) New: 5 bursts (45), 1 mini-burst-then-overheat (41)
Six Kin Burst HMG: Old: 4 bursts (45), 1 extended-pause-then-burst (45), 1 mini-burst-then-overheat (24) New: 6 bursts (45), 1 mini-burst-then-overheat (11)
Kinda weird...
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
|
Rusty Shallows
Caldari State
2060
|
Posted - 2014.08.30 20:52:00 -
[10] - Quote
Xocoyol Zaraoul wrote:Oddly, while my HMGs were nerfed a bit with the heat (Glad they decided on that suggestion instead of on damage or RPM), the BURST HMGs were buffed.
MLR-A Burst HMG: Old: 4 bursts (45), 1 extended-pause-then-burst (45), 1 mini-burst-then-overheat (7) New: 5 bursts (45), 1 mini-burst-then-overheat (41)
Six Kin Burst HMG: Old: 4 bursts (45), 1 extended-pause-then-burst (45), 1 mini-burst-then-overheat (24) New: 6 bursts (45), 1 mini-burst-then-overheat (11)
Kinda weird... Oh crap someone is actually trying to define a complaint instead blindly screen nerf. I'm wondering where range bears in this. If the Burst is going to be a Heavy Shotgun then how important is footwork? If there is a problem is it with all burst HMGs or just the protype?
I have a lot of respect for Classic Logis. New Eden could use more Healers.
Forums > Game: Biggest understatement ever
|
|
Xocoyol Zaraoul
Superior Genetics
2282
|
Posted - 2014.08.30 20:56:00 -
[11] - Quote
I pay very close attention to everything fatsuit related, heh. I have very bit of info for every fatsuit, HMG, Forge Gun, Armor Plate, and Armor Rep from every iteration on my other computer for comparisons ^ Main reason why the CPU/PG "nerf" did not concern me, we can fit heavies better then we could back before the racials were fleshed out.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
|
Shooter Somewhere
Molon Labe. General Tso's Alliance
57
|
Posted - 2014.08.30 21:14:00 -
[12] - Quote
bamboo x wrote:Edit: Okay, STFU you whining trolls. I never said the burst isn't OP. I agree that it is. TAKE THE TIME TO ACTUALLY COMPREHEND WHAT I'M SAYING BEFORE JUMPING TO CONCLUSIONS.
If you miss, you're still ****** just like before they buffed it.
The RoF between bursts eases the pain of missing, but if you somehow get screwed over by a scout jumping around or glitchy terrain, you're still going to over heat and you're still going to die.
Plus it's hard on the wallet. Needs an LP store variant.
It is very over kill but goes to fasy for me personally I hated using it in open combat I welcome the tune down. -panda uzimaki
p.s I want you inside me bamboo
HEADSHOT! HEADSHOT!! HEADSHOT!!! HEADSHOT!!!!!!!!!!!!!!!!!!!!!!!!!!!!
https://www.youtube.com/watch?v=earCbU6vgAo
|
bamboo x
Eternal Beings Proficiency V.
1089
|
Posted - 2014.08.31 19:45:00 -
[13] - Quote
Ryme Intrinseca wrote:There is truth in what OP says. Burst HMG is actually worse than regular HMG versus strafing scouts. But it truly dominates versus other heavies, as it's basically an instakill on their fat heads.
Unless there's more than two heavies. Or more than three mediums.
The regular HMG also does better at crowd control.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
|
Ghost Kaisar
Fatal Absolution General Tso's Alliance
6884
|
Posted - 2014.08.31 19:47:00 -
[14] - Quote
TL;DR for this thread
Burst HMG is OP
It does take some skill to aim
/thread
lets all go home now
I got kicked out of the State War Academy for jury-rigging a contact nade launcher to my Rail Rifle
WINMATAR!
|
Booby Tuesdays
Tuesdays With Boobies
805
|
Posted - 2014.08.31 20:16:00 -
[15] - Quote
It's a mat, with different conclusions written on it, that you can "jump" to. This thread is a jump to conclusions mat.
Melee Weapon of Choice: Nokia-3310 Prof. V
|
bamboo x
Eternal Beings Proficiency V.
1091
|
Posted - 2014.08.31 21:21:00 -
[16] - Quote
Ghost Kaisar wrote:TL;DR for this thread
Burst HMG is OP
It does take some skill to aim
/thread
lets all go home now
no you cant go home i will trap you in my demonic illusions until i devour your soul
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
|
Izlare Lenix
Vengeance Unbound Dark Taboo
921
|
Posted - 2014.08.31 21:31:00 -
[17] - Quote
Agreed.
It's easier to use than people claim.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
|
Tectonic Fusion
2100
|
Posted - 2014.08.31 22:10:00 -
[18] - Quote
Nerf it's RPM by 1000. So it does the same amount of damage, but it just takes a little longer.
(GIF)
|
xavier zor
King and Queens Peacekeepers of High-Sec
19
|
Posted - 2014.09.01 00:36:00 -
[19] - Quote
Tectonic Fusion wrote:Nerf it's RPM by 1000. So it does the same amount of damage, but it just takes a little longer.
So it is a Burst Bolt Pistol? |
Michael Arck
5336
|
Posted - 2014.09.01 02:40:00 -
[20] - Quote
Before the HMG nerf, before heavies were the "in" thing, I tried the burst on my alt account. Yea, its about 33K more than the Boundless and I found myself not liking the short controlled bursts. It was odd for me. I wanted a continuous stream of projectiles. Plus I didn't like how it overheated.
But now?
Since the HMG nerf, and the Caldari Sentinel changes, I have now realized that I must keep up with the Joneses. Thus this is the problem with some nerf requests. A nerf to one particular causes the influx of the next best thing and so the problem doesn't eradicate, it just morphs or is born like life found in the most hostile conditions.
So now I will be learning the bursts for the sake of survivability. A Boundless doesn't mean squat anymore when somebody got a HMG with RPMs that just poops all over the regular HMGs.
Interesting how that works around here.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
|
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |