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Thread Statistics | Show CCP posts - 4 post(s) |
Sgt Kirk
Fatal Absolution
7387
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Posted - 2014.08.29 03:14:00 -
[1] - Quote
Foundation Seldon wrote:ladwar wrote:Not over rails on any platform. You want the truth you got it. This. I've written a lot about LAVs in the past but the crux of the situation where the LAV is concerned is that there will never be a reason to fit Small Blasters so long as the Small Rail has the power that it has, at the range that its able to operate, and with the versatility in terms of choice of targets. The Small Rail is superior in both solo and team LAV formats due to its destructive ability both against Infantry and Vehicular targets. Even if you gave Small Blasters the damage they would need to sincerely compete the Small Rail still has the upper hand due to insane destructive ability at 200 meters out. Why would I risk my pilot and my own safety to do comparable damage against solely infantry when I can use the Small Rail and give my gunner a high powered rapid tactical sniper that also damages vehicles? As for Dropships they're still not a very viable choice due to Missiles reigning supreme. They have the combination splash radius (which is easier to make use of when looking down) and damage to the point where no other turret type really comes close from an infantry perspective. Rails have a niche when it comes to taking out vehicles with an Incubus though but the versatility of the Missile turret is hard to ignore. There would need to be a variant of the blaster that worked from a longer range with a cone of fire that applied to the entirety of the cone. Think in terms of Closed Beta HMGs with the old sharpshooter skill. This is pretty accurate.
You can completely forget about putting them on your front gun on a dropship; there's not enough range, damage, accuracy to find use in it. You're better off using a Small Missile or Rail. Missiles don't require a lot aiming so it's perfect for strafing runs on dropships.
With Ground vehicles you might as well use a Rail because it offers you instant blap.
With the Automatic Nature, RoF and low heat build up and range of Small Rails there's absolutely no point in using blasters in a competitive environment.
Also you are right Rat, a big drawback is the fact that you're so easy to get killed out of the turret it's ridiculous. Another Reason why Rails and Missiles are much prefered on LAVs and Dropship Gunner ports. You're not having to be right on top of the enemy were you can be a free target practice lesson.
Lucent Echelon -The Brightest Ranks
Gallente Faction Warfare Chanel
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Sgt Kirk
Fatal Absolution
7388
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Posted - 2014.08.29 04:03:00 -
[2] - Quote
CCP Rattati wrote:All right
A few points
The blaster is clearly not intended to compete with a landed DS on top of a building with rails. It was meant to be anti infantry - close range. What you are kind of saying, "the HMG is worse then a Forge because I can't kill vehicles and infantry with it." Not, splitting hairs, it's just a different role.
Second, it was also meant to be a drive by weapon, I don't see anyone using rails whilst moving. We were hoping that the firepower of the Blaster would be enought to hurt/kill infantry in those situations.
Third, and that's not for PC/competitiveness, it was also meant to be fun, yes, an alien concept. I like the idea of mowing down infantry with a vehicle mounted turret, or adding some serious firepower to a HAV that goes deep into enemy territory or is on point defense.
All that said and done, if the Small Blaster fits none of these criteria, we need to keep looking at it. I'm not wanting the Blaster to be good against vehicles. Blaster was meant to be Anti-Infantry, not vehicles, like you said but just like with the Plasma Rifle, other weapons do much better in their role than they do.
To be honest, all that it would take to fix the blasters is a way to at least protect the gunner in an LAV and lower the RoF on the Small Rail Turret.
I really like using the Blaster on my LAV as a mobile Frontline Support platform but due to reasons said already, it can't perform too well on the ground outside of "For the Lols"
Lucent Echelon -The Brightest Ranks
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Sgt Kirk
Fatal Absolution
7389
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Posted - 2014.08.29 04:29:00 -
[3] - Quote
Foundation Seldon is spot on.
I'd also like to add that back in the old days when LAV Blaster gunning was actually good it actually had a very small splash radius which also helped with hit and runs and man, did it help! I remember me and my buddy going around in our Scattered Blaster Turret just pushing objectives with Infantry mowing people down that dared to pop out of cover.
sighs The good Ol days...
I said before the problem with the Small Blaster is literally the exactly same problem the plasma rifle has with other rifle variants (besides the fact that it's on a vehicle compared to vehicle type small turrets).
You specifically proposed a damage buff because you CCP Rattati, said something along the lines of 'The Plasma Rifle Sacrifices range for power'. This is pretty much the same way you can solve a lot of the Small Blasters issues.
Lucent Echelon -The Brightest Ranks
Gallente Faction Warfare Chanel
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Sgt Kirk
Fatal Absolution
7394
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Posted - 2014.08.29 05:45:00 -
[4] - Quote
CCP Rattati wrote:Last comment, would fixing Small Blasters to the std dropships be too draconian as to say, this is the intended role?
It's probably due to me working 13 days in a row but I'm not understanding that sentence.
Are you asking about putting it on a dropship automatically? Like a Pre-fitted vehicle or fixing it to the dropship as in not being able to move independently.
Lucent Echelon -The Brightest Ranks
Gallente Faction Warfare Chanel
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Sgt Kirk
Fatal Absolution
7402
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Posted - 2014.08.29 19:14:00 -
[5] - Quote
I'm running the LAV gunning right now in FW and loving it (Only because Caldari FW players are terrible)
Another thing I've noticed is that I need to see the gunners health again especially in close quarters situations I need to be able to know when to run.
Lucent Echelon -The Brightest Ranks
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